My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A Electro Giant Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elite Barbarians P.E.K.K.A Electro Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Barbarians Lumberjack
Zap
Barbarian Barrel
Barbarians Elite Barbarians Executioner Lumberjack
The Log
Barbarians Elite Barbarians Lumberjack
Earthquake
Barbarians
Arrows
Royal Delivery
Barbarians Elite Barbarians Executioner P.E.K.K.A Lumberjack
Fireball
Barbarians Elite Barbarians Executioner Lumberjack
Poison
Barbarians Executioner
Lightning
Elite Barbarians Executioner Lumberjack
Rocket
Barbarians Elite Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Freeze Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Freeze Executioner Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Freeze Executioner P.E.K.K.A Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Freeze Lumberjack Barbarians Executioner Elite Barbarians P.E.K.K.A Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Tornado Freeze Lumberjack Barbarians

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Elite Barbarians
Lumberjack
Tornado
Executioner P.E.K.K.A Electro Giant Freeze
Freeze
Tornado
Executioner
Tornado P.E.K.K.A
P.E.K.K.A
Tornado Executioner Lumberjack
Electro Giant
Tornado Lumberjack
Lumberjack
Elite Barbarians P.E.K.K.A Electro Giant

Defense Synergies 2 3

Barbarians
Elite Barbarians
Tornado
Executioner P.E.K.K.A Electro Giant
Freeze
Lumberjack
Executioner
Tornado Lumberjack
P.E.K.K.A
Tornado
Electro Giant
Tornado
Lumberjack
Freeze Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner
Barbarians Elite Barbarians P.E.K.K.A Lumberjack Executioner
Barbarians Tornado P.E.K.K.A Lumberjack Elite Barbarians Freeze Executioner
Barbarians Elite Barbarians P.E.K.K.A Lumberjack
Barbarians Elite Barbarians Tornado P.E.K.K.A Lumberjack
Tornado Freeze Executioner Lumberjack
Tornado Freeze Executioner
Barbarians P.E.K.K.A Electro Giant
Barbarians P.E.K.K.A Elite Barbarians Tornado Lumberjack
Elite Barbarians Tornado Barbarians Lumberjack
Barbarians Executioner Tornado Freeze Electro Giant Lumberjack
Executioner Tornado
Barbarians P.E.K.K.A Lumberjack Elite Barbarians Freeze
Executioner Barbarians Tornado Freeze P.E.K.K.A Lumberjack
Barbarians Elite Barbarians P.E.K.K.A Lumberjack
Barbarians Tornado Elite Barbarians Freeze P.E.K.K.A Electro Giant Lumberjack
Barbarians Elite Barbarians Tornado Executioner P.E.K.K.A Lumberjack
Barbarians Elite Barbarians Tornado Executioner Lumberjack
Tornado Freeze Executioner Barbarians Lumberjack
Barbarians P.E.K.K.A Elite Barbarians Tornado Lumberjack
Barbarians Elite Barbarians Executioner P.E.K.K.A Electro Giant Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Elite Barbarians P.E.K.K.A Electro Giant
Elite Barbarians Executioner Lumberjack
Barbarians P.E.K.K.A Lumberjack Elite Barbarians
P.E.K.K.A Lumberjack Barbarians Elite Barbarians Tornado
Barbarians P.E.K.K.A Elite Barbarians Executioner Lumberjack
Executioner Electro Giant Tornado Freeze
P.E.K.K.A Barbarians Elite Barbarians Lumberjack
P.E.K.K.A Barbarians Elite Barbarians Lumberjack
Freeze P.E.K.K.A Barbarians Elite Barbarians Tornado
P.E.K.K.A Barbarians
P.E.K.K.A Barbarians Elite Barbarians Lumberjack
P.E.K.K.A Barbarians Elite Barbarians Tornado Electro Giant
Barbarians Elite Barbarians P.E.K.K.A Executioner Lumberjack
Barbarians Executioner Electro Giant
Barbarians Elite Barbarians Electro Giant Tornado Freeze Executioner P.E.K.K.A Lumberjack
Executioner Barbarians Elite Barbarians Freeze P.E.K.K.A Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Tornado Executioner
Barbarians Freeze
Executioner
Executioner Electro Giant Tornado Freeze
Tornado Executioner
Tornado Freeze Executioner
Tornado
Elite Barbarians Tornado Lumberjack
Tornado
Tornado Executioner
Elite Barbarians Executioner
Freeze
Elite Barbarians
Executioner
Executioner
Tornado Freeze
Executioner
Tornado Electro Giant
Tornado
Tornado
Barbarians
Tornado Freeze Electro Giant Executioner
Tornado Executioner
Tornado
Tornado
Elite Barbarians Tornado Executioner Electro Giant
Freeze Electro Giant
Elite Barbarians
Freeze
P.E.K.K.A
Barbarians Freeze
Tornado Executioner
Freeze
Executioner Lumberjack
Executioner
Tornado Electro Giant
Elite Barbarians Executioner P.E.K.K.A
Electro Giant Elite Barbarians Tornado Freeze
Tornado Executioner
Tornado Freeze Executioner Electro Giant

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