My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Goblin Hut Wizard Barbarian Hut Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Barbarians Goblin Hut Baby Dragon Witch
Zap
Royal Giant Goblin Hut Witch
Barbarian Barrel
Barbarians Goblin Hut Wizard Barbarian Hut Witch
The Log
Barbarians Royal Giant Goblin Hut Barbarian Hut Witch
Earthquake
Barbarians Goblin Hut Barbarian Hut Witch
Arrows
Goblin Hut Witch
Royal Delivery
Barbarians Goblin Hut Wizard Baby Dragon Witch
Fireball
Barbarians Goblin Hut Wizard Barbarian Hut Baby Dragon Witch
Poison
Barbarians Goblin Hut Wizard Barbarian Hut Witch
Lightning
Goblin Hut Wizard Barbarian Hut Baby Dragon Witch
Rocket
Barbarians Goblin Hut Wizard Barbarian Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Baby Dragon Barbarians Goblin Hut Wizard Witch Royal Giant Rocket Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

19 Baby Dragon Barbarians Goblin Hut Wizard

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Royal Giant
Goblin Hut Wizard Rocket Barbarian Hut Baby Dragon Witch
Goblin Hut
Royal Giant Barbarian Hut Baby Dragon
Wizard
Royal Giant
Rocket
Royal Giant
Barbarian Hut
Royal Giant Goblin Hut Baby Dragon
Baby Dragon
Royal Giant Goblin Hut Barbarian Hut Witch
Witch
Royal Giant Baby Dragon

Defense Synergies 0 5

Barbarians
Royal Giant
Goblin Hut
Wizard Barbarian Hut Baby Dragon
Wizard
Goblin Hut
Rocket
Barbarian Hut
Goblin Hut Baby Dragon
Baby Dragon
Goblin Hut Barbarian Hut Witch
Witch
Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Barbarian Hut Goblin Hut Wizard Baby Dragon
Barbarians Barbarian Hut Goblin Hut Witch
Barbarians Goblin Hut Rocket Barbarian Hut Witch
Barbarians Goblin Hut Barbarian Hut Witch
Barbarians Rocket
Baby Dragon
Rocket Goblin Hut Wizard Barbarian Hut Baby Dragon Witch
Rocket Barbarian Hut Barbarians Baby Dragon
Barbarians Barbarian Hut Witch Goblin Hut
Barbarians
Barbarians Witch Goblin Hut Wizard Baby Dragon
Goblin Hut Wizard Barbarian Hut Baby Dragon Witch
Barbarians Goblin Hut Barbarian Hut Wizard Rocket Witch
Wizard Rocket Barbarian Hut Barbarians Goblin Hut Baby Dragon Witch
Barbarians Barbarian Hut Goblin Hut
Barbarians Rocket Barbarian Hut Goblin Hut
Barbarians Wizard Barbarian Hut Goblin Hut Witch
Barbarians Goblin Hut Wizard Barbarian Hut Baby Dragon Witch
Wizard Baby Dragon Witch Barbarians Goblin Hut Barbarian Hut
Barbarians Barbarian Hut Goblin Hut
Wizard Barbarians Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Barbarian Hut Goblin Hut Witch
Wizard Rocket Baby Dragon
Barbarians Goblin Hut Rocket Barbarian Hut Witch
Rocket Barbarians Barbarian Hut
Barbarians Barbarian Hut Goblin Hut Witch
Wizard Rocket Goblin Hut Baby Dragon Witch
Rocket Barbarians Goblin Hut Barbarian Hut Witch
Barbarians Barbarian Hut
Rocket Barbarians Goblin Hut Barbarian Hut Baby Dragon Witch
Witch Barbarians Goblin Hut Barbarian Hut
Barbarians Goblin Hut Witch
Rocket Barbarians
Barbarians Rocket Wizard Barbarian Hut Witch
Wizard Barbarians Barbarian Hut Baby Dragon Witch
Barbarians Goblin Hut Witch Rocket Barbarian Hut Baby Dragon
Barbarians Goblin Hut Wizard Barbarian Hut Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Barbarian Hut Baby Dragon
Baby Dragon
Rocket Goblin Hut Barbarian Hut Baby Dragon
Barbarians Rocket Barbarian Hut
Wizard Rocket Baby Dragon
Wizard Rocket Baby Dragon Witch
Wizard Baby Dragon Witch
Wizard Barbarian Hut Baby Dragon
Wizard
Rocket
Rocket Wizard
Wizard Rocket Baby Dragon
Rocket Goblin Hut Barbarian Hut Baby Dragon
Rocket Baby Dragon
Goblin Hut Barbarian Hut Baby Dragon
Rocket Goblin Hut Wizard Barbarian Hut Baby Dragon Witch
Goblin Hut Wizard Rocket Barbarian Hut Baby Dragon
Rocket
Rocket
Rocket Wizard Baby Dragon
Rocket Wizard Baby Dragon Witch
Rocket Baby Dragon
Rocket Wizard
Rocket
Rocket Barbarians Barbarian Hut Baby Dragon
Wizard Baby Dragon Witch
Witch
Wizard Baby Dragon Witch
Wizard Baby Dragon Witch
Rocket Baby Dragon
Wizard Baby Dragon Witch
Rocket Goblin Hut Wizard Witch
Wizard Rocket
Rocket
Rocket Wizard
Barbarians Goblin Hut Rocket Barbarian Hut Witch
Rocket Wizard Baby Dragon Witch
Wizard Rocket Baby Dragon
Wizard Baby Dragon
Rocket
Rocket Baby Dragon Witch
Rocket Witch
Rocket Baby Dragon Witch

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