My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Valkyrie Hog Rider Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Balloon
Giant Snowball
Barbarians Minion Horde Musketeer Hog Rider Balloon
Zap
Minion Horde Balloon
Barbarian Barrel
Barbarians Musketeer Valkyrie Wizard
The Log
Barbarians Musketeer Hog Rider
Earthquake
Barbarians Hog Rider
Arrows
Minion Horde
Royal Delivery
Barbarians Minion Horde Musketeer Valkyrie Hog Rider Wizard Balloon
Fireball
Barbarians Minion Horde Musketeer Hog Rider Wizard Balloon
Poison
Barbarians Minion Horde Musketeer Wizard Balloon
Lightning
Musketeer Valkyrie Wizard Balloon
Rocket
Barbarians Minion Horde Musketeer Valkyrie Hog Rider Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Musketeer Valkyrie Hog Rider Freeze Barbarians Minion Horde Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Musketeer Valkyrie Hog Rider Freeze

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Hog Rider Balloon
Minion Horde
Hog Rider Freeze
Musketeer
Valkyrie Hog Rider Balloon
Valkyrie
Musketeer Hog Rider Balloon Wizard
Hog Rider
Musketeer Valkyrie Freeze Barbarians Minion Horde Wizard Balloon
Wizard
Valkyrie Hog Rider Balloon
Freeze
Hog Rider Balloon Minion Horde
Balloon
Valkyrie Freeze Barbarians Musketeer Hog Rider Wizard

Defense Synergies 1 5

Barbarians
Minion Horde
Minion Horde
Barbarians Freeze
Musketeer
Valkyrie
Valkyrie
Musketeer Wizard Freeze
Hog Rider
Wizard
Valkyrie Freeze
Freeze
Minion Horde Valkyrie Wizard
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Musketeer Valkyrie Wizard
Barbarians Minion Horde Musketeer Valkyrie
Barbarians Minion Horde Musketeer Valkyrie Freeze
Barbarians Minion Horde Musketeer Valkyrie
Barbarians Valkyrie
Freeze Musketeer Valkyrie
Minion Horde Musketeer Wizard Freeze
Barbarians Musketeer Valkyrie
Barbarians Minion Horde Musketeer
Barbarians Minion Horde Musketeer Valkyrie
Barbarians Minion Horde Valkyrie Musketeer Wizard Freeze
Minion Horde Musketeer Wizard
Barbarians Minion Horde Musketeer Valkyrie Wizard Freeze
Valkyrie Wizard Barbarians Minion Horde Freeze
Barbarians Minion Horde
Barbarians Minion Horde Freeze
Barbarians Minion Horde Wizard Musketeer Valkyrie
Barbarians Minion Horde Musketeer Valkyrie Wizard
Valkyrie Wizard Freeze Barbarians Musketeer
Barbarians Musketeer
Valkyrie Wizard Barbarians Minion Horde Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie
Musketeer Valkyrie Wizard
Barbarians Minion Horde Musketeer Valkyrie
Valkyrie Barbarians Minion Horde Musketeer
Barbarians Minion Horde Musketeer Valkyrie
Wizard Minion Horde Musketeer Freeze
Barbarians Minion Horde Musketeer Valkyrie
Barbarians Minion Horde Valkyrie
Minion Horde Freeze Barbarians Valkyrie
Barbarians Minion Horde Musketeer
Barbarians Minion Horde Musketeer Valkyrie
Barbarians Valkyrie
Barbarians Minion Horde Valkyrie Wizard
Wizard Barbarians Minion Horde Musketeer Valkyrie
Barbarians Minion Horde Musketeer Valkyrie Freeze
Valkyrie Barbarians Minion Horde Musketeer Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Musketeer Valkyrie Freeze
Musketeer
Minion Horde
Barbarians Musketeer Valkyrie Freeze
Wizard Minion Horde Valkyrie
Wizard Minion Horde Musketeer Freeze
Minion Horde Musketeer Wizard
Wizard Freeze
Wizard
Minion Horde Musketeer
Minion Horde Musketeer Valkyrie Wizard
Musketeer Wizard
Musketeer
Minion Horde Musketeer Freeze
Musketeer
Minion Horde Musketeer Wizard
Minion Horde Musketeer Wizard
Freeze
Minion Horde
Musketeer Wizard
Valkyrie Wizard
Minion Horde Musketeer
Wizard
Musketeer
Barbarians Minion Horde Musketeer
Freeze Valkyrie Wizard
Minion Horde
Musketeer Wizard
Musketeer Wizard
Musketeer
Minion Horde Musketeer Wizard
Minion Horde Musketeer Wizard Freeze
Minion Horde
Minion Horde Musketeer Wizard
Minion Horde Freeze
Minion Horde
Wizard
Minion Horde Barbarians Musketeer Freeze
Musketeer Wizard
Freeze
Minion Horde Musketeer Valkyrie Wizard
Musketeer Wizard
Minion Horde Musketeer
Minion Horde Musketeer Freeze
Musketeer
Musketeer Freeze

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