My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Barbarian Barrel Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Bandit
Giant Snowball
Zap
Bandit
Barbarian Barrel
Elite Barbarians Executioner Bandit
The Log
Elite Barbarians Mini P.E.K.K.A Bandit
Earthquake
Arrows
Royal Delivery
Elite Barbarians Mini P.E.K.K.A Executioner Bandit
Fireball
Elite Barbarians Executioner Bandit
Poison
Executioner
Lightning
Elite Barbarians Mini P.E.K.K.A Executioner Bandit
Rocket
Elite Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Barbarian Barrel Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Bandit Fireball Mini P.E.K.K.A Executioner Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Arrows Bandit Fireball

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Fireball Mini P.E.K.K.A Bandit Mega Knight
Elite Barbarians
Arrows Fireball Barbarian Barrel Bandit Mega Knight
Fireball
Arrows Elite Barbarians Mega Knight
Mini P.E.K.K.A
Arrows Barbarian Barrel Mega Knight
Barbarian Barrel
Elite Barbarians Mini P.E.K.K.A Executioner Bandit Mega Knight
Executioner
Barbarian Barrel Bandit Mega Knight
Bandit
Arrows Elite Barbarians Barbarian Barrel Executioner Mega Knight
Mega Knight
Arrows Elite Barbarians Fireball Mini P.E.K.K.A Barbarian Barrel Executioner Bandit

Defense Synergies 2 16

Arrows
Mega Knight Fireball Mini P.E.K.K.A Barbarian Barrel Bandit
Elite Barbarians
Mini P.E.K.K.A Mega Knight
Fireball
Barbarian Barrel Arrows Mini P.E.K.K.A Bandit Mega Knight
Mini P.E.K.K.A
Arrows Elite Barbarians Fireball Barbarian Barrel Executioner
Barbarian Barrel
Fireball Arrows Mini P.E.K.K.A Bandit Mega Knight
Executioner
Mini P.E.K.K.A Bandit Mega Knight
Bandit
Arrows Fireball Barbarian Barrel Executioner Mega Knight
Mega Knight
Arrows Elite Barbarians Fireball Barbarian Barrel Executioner Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Barbarian Barrel Executioner
Elite Barbarians Mini P.E.K.K.A Executioner Bandit Mega Knight
Mini P.E.K.K.A Mega Knight Elite Barbarians Executioner Bandit
Elite Barbarians Mini P.E.K.K.A Bandit Mega Knight
Arrows Elite Barbarians Fireball Mini P.E.K.K.A Barbarian Barrel Mega Knight
Arrows Fireball Barbarian Barrel Executioner Bandit Mega Knight
Arrows Fireball Executioner
Arrows Fireball Barbarian Barrel Bandit Mega Knight
Mini P.E.K.K.A Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Barbarian Barrel Bandit Mega Knight
Executioner Arrows Fireball Barbarian Barrel Bandit Mega Knight
Arrows Executioner Fireball
Mini P.E.K.K.A Mega Knight Elite Barbarians Fireball Bandit
Fireball Executioner Mega Knight Arrows Mini P.E.K.K.A Barbarian Barrel
Elite Barbarians Mini P.E.K.K.A Bandit Mega Knight
Elite Barbarians Fireball Mini P.E.K.K.A Bandit Mega Knight
Mega Knight Arrows Elite Barbarians Fireball Mini P.E.K.K.A Executioner
Arrows Fireball Mega Knight Elite Barbarians Barbarian Barrel Executioner Bandit
Arrows Barbarian Barrel Executioner Fireball Bandit Mega Knight
Mini P.E.K.K.A Elite Barbarians
Mega Knight Arrows Elite Barbarians Fireball Mini P.E.K.K.A Barbarian Barrel Executioner Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Elite Barbarians Fireball Barbarian Barrel Bandit
Fireball Bandit Arrows Elite Barbarians Mini P.E.K.K.A Barbarian Barrel Executioner Mega Knight
Bandit Mega Knight Elite Barbarians Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Elite Barbarians Fireball Barbarian Barrel Bandit
Elite Barbarians Mini P.E.K.K.A Executioner Bandit Mega Knight
Arrows Fireball Executioner
Mini P.E.K.K.A Elite Barbarians Fireball Bandit
Mini P.E.K.K.A Mega Knight Elite Barbarians
Mega Knight Elite Barbarians Fireball Mini P.E.K.K.A Barbarian Barrel Bandit
Mega Knight Elite Barbarians Mini P.E.K.K.A
Mega Knight Arrows Elite Barbarians Fireball
Elite Barbarians Mini P.E.K.K.A Mega Knight Fireball Executioner Bandit
Fireball Executioner Mega Knight
Elite Barbarians Fireball Mini P.E.K.K.A Barbarian Barrel Executioner
Arrows Executioner Mega Knight Elite Barbarians Fireball Mini P.E.K.K.A Barbarian Barrel
Arrows Fireball
Mini P.E.K.K.A Mega Knight
Elite Barbarians Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Barbarian Barrel Bandit
Arrows Fireball Barbarian Barrel Executioner Bandit
Arrows Fireball Barbarian Barrel Bandit
Arrows Fireball Barbarian Barrel
Fireball Executioner Arrows Barbarian Barrel Mega Knight
Arrows Fireball Executioner
Arrows Executioner
Arrows Fireball Barbarian Barrel Executioner
Arrows Fireball Bandit
Elite Barbarians Fireball Mini P.E.K.K.A
Arrows Fireball Barbarian Barrel Bandit
Fireball Arrows Executioner
Elite Barbarians Fireball Barbarian Barrel Executioner Bandit
Arrows Fireball Barbarian Barrel Bandit
Arrows Elite Barbarians Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel Executioner Bandit
Arrows Fireball Barbarian Barrel Executioner Bandit Mega Knight
Arrows Fireball Barbarian Barrel
Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A Barbarian Barrel Executioner Bandit Mega Knight
Arrows Fireball Barbarian Barrel Mega Knight
Fireball Mega Knight
Arrows Fireball
Arrows Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel Executioner Mega Knight
Arrows Fireball Barbarian Barrel Executioner Bandit
Fireball Arrows Bandit Mega Knight
Fireball Arrows Barbarian Barrel Bandit
Elite Barbarians Arrows Fireball Executioner
Fireball
Elite Barbarians Fireball Mini P.E.K.K.A
Arrows Fireball Bandit Mega Knight
Arrows Fireball
Mega Knight
Arrows Fireball
Fireball Barbarian Barrel Bandit
Fireball Arrows Executioner
Arrows Fireball Barbarian Barrel
Fireball Mini P.E.K.K.A Executioner Mega Knight
Arrows Fireball Executioner
Arrows Fireball
Elite Barbarians Executioner Mega Knight
Elite Barbarians Fireball
Fireball Executioner
Fireball Barbarian Barrel Executioner Bandit Mega Knight
Fireball Mega Knight

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