My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Baby Dragon Witch Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Hut Baby Dragon Witch Electro Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Goblin Hut Skeleton Army Baby Dragon Witch Electro Dragon
Zap
Goblin Hut Skeleton Army Witch
Barbarian Barrel
Valkyrie Goblin Hut Skeleton Army Witch
The Log
Goblin Hut Skeleton Army Witch
Earthquake
Goblin Hut Skeleton Army Witch
Arrows
Goblin Hut Skeleton Army Witch
Royal Delivery
Valkyrie Goblin Hut Skeleton Army Baby Dragon Witch Electro Dragon
Fireball
Goblin Hut Skeleton Army Baby Dragon Witch Electro Dragon
Poison
Goblin Hut Skeleton Army Witch Electro Dragon
Lightning
Valkyrie Goblin Hut Baby Dragon Witch Electro Dragon
Rocket
Valkyrie Goblin Hut Witch Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Witch Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Baby Dragon Electro Dragon Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Valkyrie Baby Dragon Goblin Hut Witch Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Skeleton Army Valkyrie Baby Dragon

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Knight
Valkyrie
Goblin Hut Baby Dragon Witch Electro Dragon
Goblin Hut
Valkyrie Baby Dragon Mega Knight
Skeleton Army
Baby Dragon
Valkyrie Goblin Hut Witch Electro Dragon Mega Knight
Witch
Valkyrie Baby Dragon Mega Knight
Electro Dragon
Valkyrie Baby Dragon Mega Knight
Mega Knight
Arrows Goblin Hut Baby Dragon Witch Electro Dragon

Defense Synergies 1 14

Arrows
Mega Knight Valkyrie Goblin Hut
Valkyrie
Arrows Goblin Hut Baby Dragon Witch Electro Dragon
Goblin Hut
Arrows Valkyrie Skeleton Army Baby Dragon
Skeleton Army
Goblin Hut Electro Dragon
Baby Dragon
Valkyrie Goblin Hut Witch Electro Dragon Mega Knight
Witch
Valkyrie Baby Dragon Electro Dragon Mega Knight
Electro Dragon
Valkyrie Skeleton Army Baby Dragon Witch
Mega Knight
Arrows Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Goblin Hut Baby Dragon Electro Dragon
Skeleton Army Valkyrie Goblin Hut Witch Electro Dragon Mega Knight
Goblin Hut Skeleton Army Witch Mega Knight Valkyrie Electro Dragon
Goblin Hut Skeleton Army Witch Valkyrie Electro Dragon Mega Knight
Arrows Valkyrie Skeleton Army Mega Knight
Arrows Skeleton Army Valkyrie Baby Dragon Electro Dragon Mega Knight
Arrows Goblin Hut Baby Dragon Witch Electro Dragon
Arrows Valkyrie Baby Dragon Electro Dragon Mega Knight
Witch Goblin Hut Skeleton Army
Skeleton Army Valkyrie Mega Knight
Valkyrie Skeleton Army Witch Arrows Goblin Hut Baby Dragon Electro Dragon Mega Knight
Arrows Goblin Hut Baby Dragon Witch Electro Dragon
Goblin Hut Skeleton Army Mega Knight Valkyrie Witch Electro Dragon
Valkyrie Skeleton Army Mega Knight Arrows Goblin Hut Baby Dragon Witch Electro Dragon
Skeleton Army Goblin Hut Mega Knight
Skeleton Army Goblin Hut Mega Knight
Mega Knight Arrows Valkyrie Goblin Hut Skeleton Army Witch Electro Dragon
Arrows Valkyrie Mega Knight Goblin Hut Skeleton Army Baby Dragon Witch Electro Dragon
Arrows Valkyrie Baby Dragon Witch Goblin Hut Electro Dragon Mega Knight
Goblin Hut
Valkyrie Skeleton Army Mega Knight Arrows Baby Dragon Witch Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Goblin Hut Witch
Arrows Valkyrie Baby Dragon Electro Dragon Mega Knight
Skeleton Army Mega Knight Valkyrie Goblin Hut Witch Electro Dragon
Valkyrie Skeleton Army Mega Knight
Valkyrie Goblin Hut Skeleton Army Witch Mega Knight
Arrows Goblin Hut Baby Dragon Witch Electro Dragon
Skeleton Army Valkyrie Goblin Hut Witch
Mega Knight Valkyrie Skeleton Army
Electro Dragon Mega Knight Valkyrie Goblin Hut Skeleton Army Baby Dragon Witch
Witch Goblin Hut Skeleton Army
Mega Knight Valkyrie Goblin Hut Witch Electro Dragon
Skeleton Army Mega Knight Arrows Valkyrie
Skeleton Army Mega Knight Valkyrie Witch
Valkyrie Skeleton Army Baby Dragon Witch Electro Dragon Mega Knight
Goblin Hut Skeleton Army Witch Electro Dragon Valkyrie Baby Dragon
Arrows Valkyrie Mega Knight Goblin Hut Baby Dragon Witch Electro Dragon
Arrows Goblin Hut
Mega Knight
Skeleton Army

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Baby Dragon Electro Dragon
Arrows Baby Dragon Electro Dragon
Arrows Goblin Hut Baby Dragon Electro Dragon
Arrows Valkyrie
Arrows Valkyrie Baby Dragon Mega Knight
Arrows Baby Dragon Witch Electro Dragon
Arrows Baby Dragon Witch
Arrows Baby Dragon Electro Dragon
Arrows Electro Dragon
Electro Dragon
Arrows Valkyrie Electro Dragon
Arrows Baby Dragon Electro Dragon
Goblin Hut Baby Dragon
Arrows Baby Dragon Electro Dragon
Arrows Goblin Hut Baby Dragon
Arrows Goblin Hut Baby Dragon Witch Electro Dragon
Arrows Goblin Hut Baby Dragon Electro Dragon Mega Knight
Arrows
Arrows Baby Dragon Electro Dragon Mega Knight
Arrows Valkyrie Baby Dragon Witch Electro Dragon Mega Knight
Baby Dragon Mega Knight
Arrows
Arrows Baby Dragon Electro Dragon
Arrows Valkyrie Baby Dragon Witch Electro Dragon Mega Knight
Witch
Arrows Baby Dragon Witch Electro Dragon
Arrows Baby Dragon Witch Electro Dragon Mega Knight
Arrows Baby Dragon
Arrows Baby Dragon Witch Electro Dragon
Electro Dragon Goblin Hut Witch
Arrows Electro Dragon Mega Knight
Arrows Electro Dragon
Mega Knight
Arrows
Goblin Hut Skeleton Army Witch Electro Dragon
Arrows Baby Dragon Witch Electro Dragon
Arrows
Valkyrie Baby Dragon Electro Dragon Mega Knight
Arrows Baby Dragon Electro Dragon
Arrows
Electro Dragon Mega Knight
Electro Dragon Baby Dragon Witch
Witch Electro Dragon
Electro Dragon Baby Dragon Witch Mega Knight
Electro Dragon Mega Knight

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