My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Executioner P.E.K.K.A Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Tombstone
Zap
Firecracker Tombstone Sparky
Barbarian Barrel
Firecracker Tombstone Executioner Sparky
The Log
Firecracker Tombstone Sparky
Earthquake
Firecracker Tombstone
Arrows
Firecracker Tombstone
Royal Delivery
Firecracker Executioner P.E.K.K.A Sparky
Fireball
Firecracker Tombstone Executioner Sparky
Poison
Firecracker Tombstone Executioner Sparky
Lightning
Tombstone Executioner Sparky
Rocket
Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Executioner The Log Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Executioner P.E.K.K.A Sparky Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Tombstone Executioner Sparky P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Firecracker Tombstone

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Sparky Mega Knight
Firecracker
P.E.K.K.A Sparky Mega Knight
Tombstone
Executioner
P.E.K.K.A The Log Mega Knight
P.E.K.K.A
Arrows Firecracker Executioner The Log
The Log
Executioner P.E.K.K.A Sparky Mega Knight
Sparky
Arrows Firecracker The Log
Mega Knight
Arrows Firecracker Executioner The Log

Defense Synergies 3 11

Arrows
Mega Knight Tombstone P.E.K.K.A Sparky
Firecracker
The Log Tombstone P.E.K.K.A Mega Knight
Tombstone
Arrows Firecracker Sparky
Executioner
The Log Mega Knight
P.E.K.K.A
The Log Arrows Firecracker
The Log
Firecracker P.E.K.K.A Executioner Sparky Mega Knight
Sparky
Arrows Tombstone The Log
Mega Knight
Arrows Firecracker Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tombstone Executioner The Log Sparky
P.E.K.K.A Sparky Firecracker Tombstone Executioner The Log Mega Knight
P.E.K.K.A Sparky Mega Knight Tombstone Executioner
P.E.K.K.A Sparky Firecracker Tombstone Mega Knight
Arrows Firecracker Tombstone P.E.K.K.A The Log Sparky Mega Knight
Arrows The Log Firecracker Executioner Mega Knight
Arrows Firecracker Tombstone Executioner
Arrows P.E.K.K.A The Log Sparky Mega Knight
P.E.K.K.A Sparky Tombstone
Firecracker Sparky Mega Knight
Executioner Arrows Firecracker Tombstone The Log Mega Knight
Arrows Executioner Firecracker
Tombstone P.E.K.K.A Sparky Mega Knight The Log
Executioner Sparky Mega Knight Arrows Firecracker Tombstone P.E.K.K.A The Log
P.E.K.K.A Sparky Tombstone Mega Knight
P.E.K.K.A The Log Sparky Mega Knight
Sparky Mega Knight Arrows Firecracker Tombstone Executioner P.E.K.K.A
Arrows Tombstone Mega Knight Firecracker Executioner The Log
Arrows Executioner The Log Firecracker Tombstone Mega Knight
P.E.K.K.A Sparky
Mega Knight Arrows Firecracker Executioner P.E.K.K.A The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tombstone P.E.K.K.A Sparky
Arrows Firecracker Executioner The Log Mega Knight
Tombstone P.E.K.K.A Mega Knight The Log Sparky
P.E.K.K.A Mega Knight The Log Sparky
P.E.K.K.A Tombstone Executioner Sparky Mega Knight
Arrows Firecracker Executioner
P.E.K.K.A Sparky Tombstone
P.E.K.K.A Mega Knight Sparky
P.E.K.K.A Mega Knight Firecracker Tombstone The Log Sparky
P.E.K.K.A Tombstone Sparky
P.E.K.K.A Mega Knight Tombstone Sparky
P.E.K.K.A Mega Knight Arrows The Log
P.E.K.K.A Mega Knight Tombstone Executioner Sparky
Firecracker Executioner Sparky Mega Knight
Tombstone Sparky Firecracker Executioner P.E.K.K.A The Log
Arrows Executioner Mega Knight Firecracker P.E.K.K.A The Log Sparky
Arrows Tombstone
Tombstone P.E.K.K.A Mega Knight
P.E.K.K.A Tombstone Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker The Log Sparky
Arrows Firecracker Executioner The Log
Arrows The Log Sparky
Arrows Firecracker The Log Sparky
Executioner Arrows Firecracker The Log Sparky Mega Knight
Arrows Firecracker Executioner
Arrows Firecracker Executioner The Log Sparky
Arrows The Log Firecracker Executioner
Arrows The Log Firecracker
Sparky
Firecracker Arrows The Log Sparky
Arrows Firecracker Executioner
Firecracker Executioner The Log Sparky
Arrows Firecracker
Arrows Firecracker The Log Sparky
Arrows Firecracker Executioner The Log Sparky
Arrows Firecracker Executioner The Log Sparky Mega Knight
Arrows Sparky
Sparky
Arrows Firecracker Executioner The Log Sparky Mega Knight
Arrows Firecracker The Log Mega Knight
The Log Sparky Mega Knight
Arrows
The Log Sparky
Arrows The Log
Arrows Firecracker The Log Executioner Sparky Mega Knight
Arrows Firecracker The Log Executioner Sparky
Arrows The Log Sparky Mega Knight
Arrows Firecracker The Log Sparky
Arrows Firecracker Executioner Sparky
Firecracker
Sparky
Arrows The Log Sparky Mega Knight
Arrows Firecracker Sparky
P.E.K.K.A Sparky Mega Knight
Arrows Firecracker The Log Sparky
Tombstone
Arrows Firecracker Executioner
Arrows The Log
Firecracker Executioner Sparky Mega Knight
Arrows The Log Firecracker Executioner
Arrows Sparky
Firecracker Executioner P.E.K.K.A Sparky Mega Knight
Firecracker The Log Sparky
Firecracker Executioner
Firecracker Executioner The Log Sparky Mega Knight
P.E.K.K.A Sparky
Firecracker Sparky Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: