My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Inferno Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Wizard Inferno Dragon Lumberjack Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Inferno Dragon Lumberjack Little Prince
Zap
Inferno Dragon Little Prince
Barbarian Barrel
Tesla Valkyrie Wizard Lumberjack Little Prince
The Log
Lumberjack Little Prince
Earthquake
Tesla
Arrows
Little Prince
Royal Delivery
Valkyrie Wizard Inferno Dragon Lumberjack Little Prince
Fireball
Tesla Wizard Inferno Dragon Lumberjack Little Prince
Poison
Wizard Little Prince
Lightning
Tesla Valkyrie Wizard Inferno Dragon Lumberjack Little Prince
Rocket
Valkyrie Wizard Inferno Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Little Prince Tesla Valkyrie Inferno Dragon Lumberjack Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Little Prince Tesla Valkyrie

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lumberjack Mega Knight
Tesla
Valkyrie
Lumberjack Wizard Little Prince
Wizard
Valkyrie Lumberjack Mega Knight
Inferno Dragon
Mega Knight
Lumberjack
Valkyrie Arrows Wizard Mega Knight
Mega Knight
Inferno Dragon Arrows Wizard Lumberjack
Little Prince
Valkyrie

Defense Synergies 1 15

Arrows
Mega Knight Tesla Valkyrie Lumberjack Little Prince
Tesla
Arrows Valkyrie Wizard Inferno Dragon Little Prince
Valkyrie
Arrows Tesla Wizard Lumberjack Little Prince
Wizard
Tesla Valkyrie Lumberjack Mega Knight
Inferno Dragon
Tesla Mega Knight
Lumberjack
Arrows Valkyrie Wizard Little Prince
Mega Knight
Arrows Wizard Inferno Dragon
Little Prince
Arrows Tesla Valkyrie Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie Wizard
Inferno Dragon Lumberjack Tesla Valkyrie Mega Knight
Tesla Lumberjack Mega Knight Valkyrie Inferno Dragon
Tesla Inferno Dragon Lumberjack Valkyrie Mega Knight
Arrows Valkyrie Lumberjack Mega Knight
Arrows Tesla Valkyrie Lumberjack Mega Knight
Tesla Inferno Dragon Arrows Wizard Little Prince
Arrows Tesla Valkyrie Mega Knight
Tesla Inferno Dragon Lumberjack
Tesla Valkyrie Lumberjack Mega Knight Little Prince
Valkyrie Arrows Tesla Wizard Lumberjack Mega Knight
Arrows Tesla Inferno Dragon Wizard
Tesla Lumberjack Mega Knight Valkyrie Wizard
Valkyrie Wizard Mega Knight Arrows Tesla Lumberjack
Inferno Dragon Tesla Lumberjack Mega Knight
Tesla Inferno Dragon Lumberjack Mega Knight
Tesla Wizard Mega Knight Arrows Valkyrie Lumberjack
Arrows Tesla Mega Knight Valkyrie Wizard Lumberjack Little Prince
Arrows Valkyrie Wizard Tesla Inferno Dragon Lumberjack Mega Knight Little Prince
Tesla Inferno Dragon Lumberjack
Valkyrie Wizard Mega Knight Arrows Tesla Lumberjack Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Mega Knight Tesla
Arrows Tesla Valkyrie Wizard Inferno Dragon Lumberjack Mega Knight
Lumberjack Mega Knight Valkyrie
Valkyrie Lumberjack Mega Knight Tesla
Tesla Valkyrie Inferno Dragon Lumberjack Mega Knight
Arrows Wizard Tesla
Tesla Valkyrie Lumberjack
Mega Knight Tesla Valkyrie Inferno Dragon Lumberjack
Mega Knight Valkyrie Inferno Dragon
Tesla Inferno Dragon
Inferno Dragon Mega Knight Tesla Valkyrie Lumberjack
Mega Knight Arrows Valkyrie
Mega Knight Tesla Valkyrie Wizard Lumberjack
Wizard Tesla Valkyrie Mega Knight
Tesla Valkyrie Inferno Dragon Lumberjack Little Prince
Arrows Valkyrie Mega Knight Tesla Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie
Wizard Arrows Valkyrie Mega Knight
Arrows Wizard
Arrows Wizard
Arrows Wizard
Arrows Wizard
Lumberjack
Arrows Valkyrie Wizard
Arrows Wizard
Arrows
Arrows
Arrows Wizard
Arrows Wizard Mega Knight
Arrows
Arrows Wizard Mega Knight
Arrows Valkyrie Wizard Mega Knight Little Prince
Mega Knight
Arrows Wizard
Arrows
Arrows Valkyrie Wizard Mega Knight Little Prince
Inferno Dragon
Arrows Wizard
Arrows Wizard Mega Knight
Arrows
Arrows Wizard Little Prince
Wizard
Arrows Wizard Mega Knight
Arrows
Mega Knight
Arrows Wizard
Arrows Wizard
Arrows
Valkyrie Wizard Lumberjack Mega Knight
Arrows Wizard
Arrows
Mega Knight
Mega Knight Little Prince

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