My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Baby Dragon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians Miner
Giant Snowball
Baby Dragon Miner
Zap
Royal Giant
Barbarian Barrel
Elite Barbarians Valkyrie Electro Wizard
The Log
Royal Giant Elite Barbarians
Earthquake
Arrows
Royal Delivery
Elite Barbarians Valkyrie Baby Dragon Miner Electro Wizard
Fireball
Elite Barbarians Baby Dragon Electro Wizard
Poison
Electro Wizard
Lightning
Elite Barbarians Valkyrie Baby Dragon Electro Wizard
Rocket
Elite Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Baby Dragon Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Miner Fireball Valkyrie Baby Dragon Electro Wizard Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Miner Fireball Valkyrie

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Elite Barbarians Fireball Miner
Royal Giant
Arrows Fireball Miner Elite Barbarians Baby Dragon Electro Wizard
Elite Barbarians
Arrows Valkyrie Royal Giant Fireball
Fireball
Arrows Royal Giant Elite Barbarians Baby Dragon Miner Electro Wizard
Valkyrie
Elite Barbarians Baby Dragon Electro Wizard
Baby Dragon
Royal Giant Fireball Valkyrie Miner Electro Wizard
Miner
Royal Giant Arrows Fireball Baby Dragon Electro Wizard
Electro Wizard
Royal Giant Fireball Valkyrie Baby Dragon Miner

Defense Synergies 1 7

Arrows
Fireball Valkyrie
Royal Giant
Elite Barbarians
Valkyrie
Fireball
Arrows Valkyrie Miner Electro Wizard
Valkyrie
Elite Barbarians Arrows Fireball Baby Dragon Electro Wizard
Baby Dragon
Valkyrie
Miner
Fireball
Electro Wizard
Fireball Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Baby Dragon Electro Wizard
Elite Barbarians Valkyrie Electro Wizard
Elite Barbarians Valkyrie Electro Wizard
Elite Barbarians Valkyrie Electro Wizard
Arrows Elite Barbarians Fireball Valkyrie
Arrows Fireball Valkyrie Baby Dragon Electro Wizard
Electro Wizard Arrows Fireball Baby Dragon
Arrows Fireball Valkyrie Baby Dragon Electro Wizard
Elite Barbarians
Elite Barbarians Valkyrie Miner Electro Wizard
Valkyrie Electro Wizard Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon Electro Wizard
Elite Barbarians Fireball Valkyrie Electro Wizard
Fireball Valkyrie Arrows Baby Dragon Electro Wizard
Elite Barbarians Electro Wizard
Elite Barbarians Fireball Electro Wizard
Arrows Elite Barbarians Fireball Valkyrie Electro Wizard
Arrows Fireball Elite Barbarians Valkyrie Baby Dragon Electro Wizard
Arrows Valkyrie Baby Dragon Fireball Electro Wizard
Elite Barbarians Electro Wizard
Valkyrie Arrows Elite Barbarians Fireball Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Fireball Electro Wizard
Fireball Electro Wizard Arrows Elite Barbarians Valkyrie Baby Dragon Miner
Elite Barbarians Valkyrie Electro Wizard
Valkyrie Elite Barbarians Fireball Electro Wizard
Elite Barbarians Valkyrie
Arrows Fireball Baby Dragon Electro Wizard
Elite Barbarians Fireball Valkyrie Electro Wizard
Elite Barbarians Valkyrie
Electro Wizard Elite Barbarians Fireball Valkyrie Baby Dragon
Elite Barbarians Valkyrie
Arrows Elite Barbarians Fireball Valkyrie Electro Wizard
Elite Barbarians Fireball Valkyrie
Fireball Valkyrie Baby Dragon
Elite Barbarians Electro Wizard Fireball Valkyrie Baby Dragon
Arrows Valkyrie Elite Barbarians Fireball Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie Baby Dragon
Arrows Fireball Baby Dragon Miner Electro Wizard
Arrows Fireball Baby Dragon Miner
Arrows Fireball Valkyrie
Fireball Arrows Valkyrie Baby Dragon
Arrows Fireball Baby Dragon
Arrows Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Miner
Elite Barbarians Fireball Electro Wizard
Miner Arrows Fireball Valkyrie Electro Wizard
Fireball Arrows Baby Dragon
Elite Barbarians Fireball Baby Dragon Miner
Arrows Fireball Baby Dragon
Arrows Elite Barbarians Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Arrows Fireball Baby Dragon Electro Wizard
Arrows Fireball Valkyrie Baby Dragon Miner
Fireball Baby Dragon
Arrows Fireball
Arrows Fireball Baby Dragon
Arrows Fireball Valkyrie Baby Dragon
Arrows Fireball Miner Baby Dragon Electro Wizard
Fireball Arrows Baby Dragon Miner
Fireball Miner Arrows Baby Dragon
Elite Barbarians Arrows Fireball Baby Dragon Electro Wizard
Electro Wizard Fireball
Elite Barbarians Fireball
Arrows Fireball Miner
Arrows Fireball Electro Wizard
Arrows Fireball
Electro Wizard Fireball
Fireball Arrows Baby Dragon Electro Wizard
Arrows Fireball
Fireball Miner Valkyrie Baby Dragon Electro Wizard
Arrows Fireball Baby Dragon
Arrows Fireball
Elite Barbarians
Elite Barbarians Fireball Baby Dragon Electro Wizard
Fireball Electro Wizard
Fireball Baby Dragon Miner Electro Wizard

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