My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Executioner P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Inferno Tower
Barbarian Barrel
Valkyrie Inferno Tower Executioner
The Log
Mini P.E.K.K.A
Earthquake
Inferno Tower
Arrows
Royal Delivery
Mini P.E.K.K.A Valkyrie Executioner P.E.K.K.A
Fireball
Inferno Tower Executioner
Poison
Inferno Tower Executioner
Lightning
Mini P.E.K.K.A Valkyrie Inferno Tower Executioner
Rocket
Valkyrie Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Rocket Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Inferno Tower Rocket Executioner P.E.K.K.A Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mini P.E.K.K.A Valkyrie Inferno Tower Executioner Rocket P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Arrows Mini P.E.K.K.A Valkyrie Inferno Tower

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Arrows Valkyrie Mega Knight
Valkyrie
Mini P.E.K.K.A Executioner P.E.K.K.A
Inferno Tower
Rocket
Executioner
Valkyrie P.E.K.K.A Mega Knight
P.E.K.K.A
Arrows Valkyrie Executioner
Mega Knight
Arrows Mini P.E.K.K.A Executioner

Defense Synergies 1 11

Arrows
Mega Knight Mini P.E.K.K.A Valkyrie Inferno Tower P.E.K.K.A
Mini P.E.K.K.A
Arrows Valkyrie Executioner
Valkyrie
Arrows Mini P.E.K.K.A Inferno Tower Executioner P.E.K.K.A
Inferno Tower
Arrows Valkyrie Mega Knight
Rocket
Executioner
Mini P.E.K.K.A Valkyrie Mega Knight
P.E.K.K.A
Arrows Valkyrie
Mega Knight
Arrows Inferno Tower Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie Inferno Tower Executioner
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Valkyrie Executioner Mega Knight
Mini P.E.K.K.A Inferno Tower Rocket P.E.K.K.A Mega Knight Valkyrie Executioner
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Valkyrie Mega Knight
Arrows Mini P.E.K.K.A Valkyrie Rocket P.E.K.K.A Mega Knight
Arrows Valkyrie Executioner Mega Knight
Inferno Tower Rocket Arrows Executioner
Rocket Arrows Valkyrie Inferno Tower P.E.K.K.A Mega Knight
Mini P.E.K.K.A Inferno Tower P.E.K.K.A
Mini P.E.K.K.A Valkyrie Inferno Tower Mega Knight
Valkyrie Executioner Arrows Mega Knight
Arrows Inferno Tower Executioner
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Mega Knight Valkyrie Rocket
Valkyrie Rocket Executioner Mega Knight Arrows Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Mega Knight
Inferno Tower Rocket Mini P.E.K.K.A P.E.K.K.A Mega Knight
Mega Knight Arrows Mini P.E.K.K.A Valkyrie Inferno Tower Executioner P.E.K.K.A
Arrows Valkyrie Mega Knight Executioner
Arrows Valkyrie Executioner Mega Knight
Mini P.E.K.K.A P.E.K.K.A Inferno Tower
Valkyrie Mega Knight Arrows Mini P.E.K.K.A Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Inferno Tower P.E.K.K.A
Arrows Mini P.E.K.K.A Valkyrie Rocket Executioner Mega Knight
P.E.K.K.A Mega Knight Mini P.E.K.K.A Valkyrie Inferno Tower Rocket
Mini P.E.K.K.A Valkyrie Rocket P.E.K.K.A Mega Knight Inferno Tower
Inferno Tower P.E.K.K.A Mini P.E.K.K.A Valkyrie Executioner Mega Knight
Arrows Rocket Executioner
Mini P.E.K.K.A Rocket P.E.K.K.A Valkyrie Inferno Tower
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Mega Knight Valkyrie
Rocket P.E.K.K.A Mega Knight Mini P.E.K.K.A Valkyrie Inferno Tower
Inferno Tower P.E.K.K.A
P.E.K.K.A Mega Knight Mini P.E.K.K.A Valkyrie Inferno Tower
Rocket P.E.K.K.A Mega Knight Arrows Valkyrie
Mini P.E.K.K.A Rocket P.E.K.K.A Mega Knight Valkyrie Inferno Tower Executioner
Valkyrie Executioner Mega Knight
Inferno Tower Mini P.E.K.K.A Valkyrie Rocket Executioner P.E.K.K.A
Arrows Valkyrie Executioner Mega Knight Mini P.E.K.K.A Inferno Tower P.E.K.K.A
Arrows Inferno Tower
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Inferno Tower P.E.K.K.A Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Rocket
Arrows Executioner
Rocket Arrows
Arrows Valkyrie Rocket
Rocket Executioner Arrows Valkyrie Mega Knight
Arrows Executioner Rocket
Arrows Executioner
Arrows Executioner
Arrows
Rocket Mini P.E.K.K.A
Rocket Arrows Valkyrie
Arrows Rocket Executioner
Rocket Executioner
Arrows Rocket
Arrows
Rocket Arrows Executioner
Arrows Rocket Executioner Mega Knight
Arrows Rocket
Mini P.E.K.K.A Rocket
Rocket Arrows Mini P.E.K.K.A Executioner Mega Knight
Rocket Arrows Valkyrie Mega Knight
Rocket Mega Knight
Rocket Arrows
Rocket
Rocket Arrows
Arrows Valkyrie Executioner Mega Knight
Arrows Executioner
Arrows Mega Knight
Rocket Arrows
Arrows Executioner
Rocket
Mini P.E.K.K.A
Arrows Rocket Mega Knight
Rocket Arrows
P.E.K.K.A Mega Knight
Rocket Arrows
Rocket
Rocket Arrows Executioner
Arrows
Mini P.E.K.K.A Valkyrie Rocket Executioner Mega Knight
Arrows Executioner
Rocket Arrows
Executioner P.E.K.K.A Mega Knight
Rocket
Rocket Executioner
Rocket Executioner Mega Knight
P.E.K.K.A
Rocket Mega Knight

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