My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Firecracker Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Guards Prince
Giant Snowball
Skeleton Barrel Guards
Zap
Skeleton Barrel Firecracker Guards Prince
Barbarian Barrel
Knight Skeleton Barrel Firecracker Guards
The Log
Skeleton Barrel Firecracker Guards Prince
Earthquake
Firecracker Guards
Arrows
Skeleton Barrel Firecracker Guards
Royal Delivery
Knight Skeleton Barrel Firecracker Guards Prince
Fireball
Skeleton Barrel Firecracker
Poison
Skeleton Barrel Firecracker Guards
Lightning
Knight Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Skeleton Barrel Guards Prince Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Skeleton Barrel Firecracker Guards Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Skeleton Barrel

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Skeleton Barrel Prince Mega Knight
Knight
Skeleton Barrel Firecracker Arrows Prince The Log
Skeleton Barrel
Knight Firecracker Arrows Guards Prince Mega Knight
Firecracker
Knight Skeleton Barrel Prince Mega Knight
Guards
Skeleton Barrel The Log
Prince
Mega Knight Arrows Knight Skeleton Barrel Firecracker The Log
The Log
Knight Guards Prince Mega Knight
Mega Knight
Prince Arrows Skeleton Barrel Firecracker The Log

Defense Synergies 4 10

Arrows
Mega Knight Knight Prince
Knight
Firecracker Arrows The Log
Skeleton Barrel
Mega Knight
Firecracker
Knight The Log Guards Prince Mega Knight
Guards
Firecracker Prince The Log
Prince
The Log Arrows Firecracker Guards
The Log
Firecracker Prince Knight Guards Mega Knight
Mega Knight
Arrows Skeleton Barrel Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Firecracker The Log
Knight Firecracker Prince The Log Mega Knight
Prince Mega Knight Knight
Prince Knight Firecracker Guards Mega Knight
Arrows Firecracker Prince The Log Mega Knight
Arrows The Log Firecracker Guards Mega Knight
Arrows Firecracker
Arrows Skeleton Barrel The Log Mega Knight
Prince
Knight Guards Firecracker Prince Mega Knight
Guards Arrows Knight Firecracker The Log Mega Knight
Arrows Firecracker
Prince Mega Knight Knight Guards The Log
Mega Knight Arrows Firecracker Guards Prince The Log
Knight Prince Mega Knight
Prince The Log Mega Knight
Mega Knight Arrows Knight Firecracker Prince
Arrows Mega Knight Knight Firecracker Guards Prince The Log
Arrows The Log Knight Firecracker Guards Mega Knight
Prince
Mega Knight Arrows Knight Firecracker Guards Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Mega Knight Prince
Arrows Knight Skeleton Barrel Firecracker Prince The Log Mega Knight
Guards Mega Knight Knight Prince The Log
Guards Prince Mega Knight Knight The Log
Knight Guards Prince Mega Knight
Arrows Firecracker Skeleton Barrel
Guards Prince Knight
Mega Knight Knight Prince
Mega Knight Knight Firecracker Prince The Log
Guards
Mega Knight Knight Guards Prince
Mega Knight Arrows Guards Prince The Log
Prince Mega Knight Knight Guards
Firecracker Mega Knight
Guards Knight Firecracker Prince The Log
Arrows Mega Knight Firecracker The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Knight Firecracker Guards The Log
Arrows Firecracker Skeleton Barrel The Log
Arrows Skeleton Barrel The Log
Arrows Knight Skeleton Barrel Firecracker Guards Prince The Log
Arrows Firecracker The Log Mega Knight
Arrows Firecracker Skeleton Barrel
Arrows Firecracker The Log
Arrows The Log Skeleton Barrel Firecracker
Arrows The Log Skeleton Barrel Firecracker
Guards Prince
Firecracker Arrows Knight Skeleton Barrel Prince The Log
Arrows Firecracker
Knight Skeleton Barrel Firecracker The Log
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker Prince The Log
Arrows Skeleton Barrel Firecracker The Log
Arrows Skeleton Barrel Firecracker The Log Mega Knight
Arrows
Arrows Skeleton Barrel Firecracker Prince The Log Mega Knight
Arrows Skeleton Barrel Firecracker The Log Mega Knight
Prince The Log Mega Knight
Arrows
Prince The Log
Arrows Skeleton Barrel The Log
Arrows Firecracker The Log Mega Knight
Arrows Firecracker The Log Skeleton Barrel
Arrows Skeleton Barrel Prince The Log Mega Knight
Arrows Skeleton Barrel Firecracker The Log
Arrows Firecracker
Skeleton Barrel Firecracker Guards
Arrows The Log Mega Knight
Arrows Firecracker
Prince Mega Knight
Arrows Firecracker The Log
Skeleton Barrel Guards Prince
Arrows Firecracker
Arrows The Log
Knight Firecracker Prince Mega Knight
Arrows The Log Skeleton Barrel Firecracker
Arrows
Firecracker Prince Mega Knight
Firecracker Guards The Log
Firecracker
Skeleton Barrel Firecracker Prince The Log Mega Knight

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