My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Great!
Versatility
Mediocre
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Goblin Giant Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Firecracker Giant Skeleton Goblin Giant Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Giant Skeleton Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Clone Giant Skeleton Night Witch
Giant Snowball
Skeleton Barrel Clone Night Witch
Zap
Skeleton Barrel Firecracker Clone Goblin Giant Night Witch
Barbarian Barrel
Knight Skeleton Barrel Firecracker Clone Giant Skeleton Night Witch
The Log
Skeleton Barrel Firecracker Clone Giant Skeleton
Earthquake
Firecracker Clone
Arrows
Skeleton Barrel Firecracker Clone Night Witch
Royal Delivery
Knight Skeleton Barrel Firecracker Clone Giant Skeleton Night Witch
Fireball
Skeleton Barrel Firecracker Clone Night Witch
Poison
Skeleton Barrel Firecracker Clone Night Witch
Lightning
Knight Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Skeleton Barrel Clone Giant Skeleton Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Skeleton Barrel Firecracker Clone Night Witch Giant Skeleton Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Skeleton Barrel Firecracker

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Skeleton Barrel Giant Skeleton Goblin Giant Night Witch
Knight
Skeleton Barrel Firecracker Arrows Night Witch
Skeleton Barrel
Knight Firecracker Clone Arrows Giant Skeleton Goblin Giant
Firecracker
Knight Skeleton Barrel Giant Skeleton Goblin Giant
Clone
Skeleton Barrel Giant Skeleton Night Witch Goblin Giant
Giant Skeleton
Clone Arrows Skeleton Barrel Firecracker Night Witch
Goblin Giant
Arrows Skeleton Barrel Firecracker Clone Night Witch
Night Witch
Clone Arrows Knight Giant Skeleton Goblin Giant

Defense Synergies 1 5

Arrows
Knight Giant Skeleton
Knight
Firecracker Arrows Night Witch
Skeleton Barrel
Firecracker
Knight Giant Skeleton Night Witch
Clone
Giant Skeleton
Arrows Firecracker
Goblin Giant
Night Witch
Knight Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Firecracker Goblin Giant
Knight Firecracker Night Witch
Knight Giant Skeleton Night Witch
Night Witch Knight Firecracker
Arrows Firecracker Giant Skeleton
Arrows Firecracker Night Witch
Arrows Firecracker Night Witch
Arrows Skeleton Barrel Giant Skeleton Goblin Giant
Night Witch
Knight Firecracker Giant Skeleton Night Witch
Arrows Knight Firecracker Giant Skeleton Goblin Giant Night Witch
Arrows Firecracker Night Witch
Night Witch Knight Giant Skeleton
Arrows Firecracker Night Witch
Knight
Arrows Knight Firecracker Night Witch
Arrows Knight Firecracker Night Witch
Arrows Knight Firecracker Giant Skeleton
Arrows Knight Firecracker Giant Skeleton Goblin Giant Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Giant Skeleton
Arrows Knight Skeleton Barrel Firecracker
Giant Skeleton Knight Goblin Giant
Giant Skeleton Knight Goblin Giant Night Witch
Giant Skeleton Knight Goblin Giant Night Witch
Arrows Firecracker Skeleton Barrel Goblin Giant
Knight Giant Skeleton Goblin Giant Night Witch
Giant Skeleton Knight Goblin Giant
Giant Skeleton Knight Firecracker
Goblin Giant
Knight Giant Skeleton
Arrows Giant Skeleton Goblin Giant
Giant Skeleton Knight Goblin Giant Night Witch
Firecracker
Knight Firecracker Giant Skeleton Goblin Giant Night Witch
Arrows Firecracker Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Knight Firecracker Giant Skeleton
Arrows Firecracker Skeleton Barrel
Arrows Skeleton Barrel Giant Skeleton Goblin Giant
Arrows Knight Skeleton Barrel Firecracker Giant Skeleton
Arrows Firecracker
Arrows Firecracker Skeleton Barrel Goblin Giant
Arrows Firecracker
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Night Witch
Firecracker Arrows Knight Skeleton Barrel
Arrows Firecracker
Knight Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Arrows
Night Witch
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Giant Skeleton Night Witch
Arrows
Arrows Skeleton Barrel
Arrows Firecracker
Arrows Firecracker Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel Firecracker
Arrows Firecracker Night Witch
Skeleton Barrel Firecracker
Night Witch
Arrows Night Witch
Arrows Firecracker
Giant Skeleton
Arrows Firecracker
Skeleton Barrel Night Witch
Arrows Firecracker
Arrows
Knight Firecracker
Arrows Skeleton Barrel Firecracker
Arrows Giant Skeleton
Firecracker
Firecracker Giant Skeleton
Firecracker
Skeleton Barrel Firecracker Giant Skeleton Goblin Giant

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