My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

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AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker P.E.K.K.A Golem Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Dart Goblin P.E.K.K.A Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Sparky
Giant Snowball
Minion Horde Dart Goblin
Zap
Firecracker Minion Horde Dart Goblin Sparky
Barbarian Barrel
Firecracker Dart Goblin Sparky
The Log
Firecracker Dart Goblin Sparky
Earthquake
Firecracker
Arrows
Firecracker Minion Horde Dart Goblin
Royal Delivery
Firecracker Minion Horde Dart Goblin P.E.K.K.A Sparky
Fireball
Firecracker Minion Horde Dart Goblin Sparky
Poison
Firecracker Minion Horde Dart Goblin Sparky
Lightning
Sparky
Rocket
Minion Horde Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A Golem Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Dart Goblin Minion Horde Sparky P.E.K.K.A Mega Knight Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Dart Goblin Minion Horde

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Golem Sparky Mega Knight
Firecracker
Dart Goblin P.E.K.K.A Golem Sparky Mega Knight
Minion Horde
Mega Knight Golem Sparky
Dart Goblin
Firecracker P.E.K.K.A Golem Sparky Mega Knight
P.E.K.K.A
Arrows Firecracker Dart Goblin
Golem
Arrows Firecracker Minion Horde Dart Goblin Sparky
Sparky
Arrows Firecracker Minion Horde Dart Goblin Golem
Mega Knight
Minion Horde Arrows Firecracker Dart Goblin

Defense Synergies 1 8

Arrows
Mega Knight P.E.K.K.A Sparky
Firecracker
Dart Goblin P.E.K.K.A Mega Knight
Minion Horde
Sparky
Dart Goblin
Firecracker P.E.K.K.A Mega Knight
P.E.K.K.A
Arrows Firecracker Dart Goblin
Golem
Sparky
Arrows Minion Horde
Mega Knight
Arrows Firecracker Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Dart Goblin Sparky
Minion Horde P.E.K.K.A Sparky Firecracker Dart Goblin Mega Knight
Minion Horde P.E.K.K.A Sparky Mega Knight Dart Goblin
Minion Horde P.E.K.K.A Sparky Firecracker Dart Goblin Mega Knight
Arrows Firecracker P.E.K.K.A Sparky Mega Knight
Arrows Firecracker Dart Goblin Mega Knight
Minion Horde Dart Goblin Arrows Firecracker
Arrows Dart Goblin P.E.K.K.A Sparky Mega Knight
Minion Horde P.E.K.K.A Sparky
Firecracker Minion Horde Dart Goblin Sparky Mega Knight
Minion Horde Dart Goblin Arrows Firecracker Mega Knight
Arrows Minion Horde Firecracker Dart Goblin
Minion Horde P.E.K.K.A Sparky Mega Knight
Sparky Mega Knight Arrows Firecracker Minion Horde Dart Goblin P.E.K.K.A
P.E.K.K.A Sparky Minion Horde Mega Knight
Minion Horde P.E.K.K.A Sparky Mega Knight
Minion Horde Sparky Mega Knight Arrows Firecracker P.E.K.K.A
Arrows Mega Knight Firecracker Minion Horde Dart Goblin
Arrows Firecracker Dart Goblin Mega Knight
P.E.K.K.A Sparky Dart Goblin
Mega Knight Arrows Firecracker Minion Horde Dart Goblin P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight P.E.K.K.A Sparky
Arrows Firecracker Mega Knight
P.E.K.K.A Mega Knight Minion Horde Sparky
P.E.K.K.A Mega Knight Minion Horde Sparky
P.E.K.K.A Minion Horde Sparky Mega Knight
Arrows Firecracker Minion Horde Dart Goblin
P.E.K.K.A Sparky Minion Horde Dart Goblin
P.E.K.K.A Mega Knight Minion Horde Sparky
Minion Horde P.E.K.K.A Mega Knight Firecracker Sparky
P.E.K.K.A Minion Horde Dart Goblin Sparky
P.E.K.K.A Mega Knight Minion Horde Dart Goblin Sparky
P.E.K.K.A Mega Knight Arrows
P.E.K.K.A Mega Knight Minion Horde Sparky
Firecracker Minion Horde Dart Goblin Sparky Mega Knight
Sparky Firecracker Minion Horde Dart Goblin P.E.K.K.A
Arrows Mega Knight Firecracker Minion Horde Dart Goblin P.E.K.K.A Sparky
Arrows
P.E.K.K.A Mega Knight
P.E.K.K.A Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Minion Horde Dart Goblin Sparky
Arrows Firecracker Dart Goblin
Arrows Minion Horde Dart Goblin Sparky
Arrows Firecracker Dart Goblin Sparky
Arrows Firecracker Minion Horde Sparky Mega Knight
Arrows Firecracker Minion Horde Dart Goblin
Arrows Firecracker Minion Horde Dart Goblin Sparky
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Minion Horde Sparky
Firecracker Arrows Minion Horde Dart Goblin Sparky
Arrows Firecracker Dart Goblin
Firecracker Dart Goblin Sparky
Arrows Firecracker Minion Horde Dart Goblin
Arrows Firecracker Dart Goblin Sparky
Arrows Firecracker Minion Horde Dart Goblin Sparky
Arrows Firecracker Minion Horde Dart Goblin Sparky Mega Knight
Arrows Sparky
Minion Horde Sparky
Arrows Firecracker Dart Goblin Sparky Mega Knight
Arrows Firecracker Dart Goblin Mega Knight
Minion Horde Sparky Mega Knight
Arrows
Sparky
Arrows Minion Horde
Arrows Firecracker Sparky Mega Knight
Minion Horde
Arrows Firecracker Dart Goblin Sparky
Arrows Sparky Mega Knight
Arrows Firecracker Dart Goblin Sparky
Arrows Firecracker Minion Horde Dart Goblin Sparky
Firecracker Minion Horde Dart Goblin
Minion Horde Sparky
Arrows Minion Horde Dart Goblin Sparky Mega Knight
Arrows Firecracker Minion Horde Sparky
P.E.K.K.A Minion Horde Sparky Mega Knight
Arrows Firecracker Sparky
Minion Horde Dart Goblin
Arrows Firecracker Dart Goblin
Arrows
Firecracker Minion Horde Dart Goblin Sparky Mega Knight
Arrows Firecracker Dart Goblin
Arrows Sparky
Firecracker Minion Horde Dart Goblin P.E.K.K.A Sparky Mega Knight
Firecracker Minion Horde Dart Goblin Sparky
Firecracker Dart Goblin
Firecracker Dart Goblin Sparky Mega Knight
P.E.K.K.A Sparky
Firecracker Dart Goblin Sparky Mega Knight

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