My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Furnace Goblin Hut Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Goblin Hut Wizard Barbarian Hut Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde
Giant Snowball
Minion Horde Furnace Goblin Hut Princess
Zap
Minion Horde Furnace Goblin Hut Princess
Barbarian Barrel
Furnace Goblin Hut Wizard Barbarian Hut Princess
The Log
Furnace Goblin Hut Barbarian Hut Princess
Earthquake
Furnace Goblin Hut Barbarian Hut
Arrows
Minion Horde Furnace Goblin Hut Princess
Royal Delivery
Minion Horde Goblin Hut Wizard Princess
Fireball
Minion Horde Furnace Goblin Hut Wizard Barbarian Hut Princess
Poison
Minion Horde Furnace Goblin Hut Wizard Barbarian Hut Princess
Lightning
Furnace Goblin Hut Wizard Barbarian Hut
Rocket
Minion Horde Furnace Goblin Hut Wizard Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Furnace Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Furnace Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Princess Fireball Furnace Minion Horde Goblin Hut Wizard Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Princess Fireball Furnace

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Barbarian Hut
Minion Horde
Barbarian Hut
Fireball
Arrows Princess
Furnace
Goblin Hut Barbarian Hut Princess
Goblin Hut
Furnace Barbarian Hut
Wizard
Barbarian Hut
Arrows Minion Horde Furnace Goblin Hut Princess
Princess
Fireball Furnace Barbarian Hut

Defense Synergies 0 13

Arrows
Fireball Furnace Goblin Hut Barbarian Hut
Minion Horde
Barbarian Hut
Fireball
Arrows Goblin Hut Barbarian Hut Princess
Furnace
Arrows Goblin Hut Barbarian Hut
Goblin Hut
Arrows Fireball Furnace Wizard Barbarian Hut
Wizard
Goblin Hut
Barbarian Hut
Arrows Minion Horde Fireball Furnace Goblin Hut Princess
Princess
Fireball Barbarian Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Minion Horde Fireball Goblin Hut Wizard
Minion Horde Barbarian Hut Furnace Goblin Hut
Minion Horde Furnace Goblin Hut Barbarian Hut
Minion Horde Goblin Hut Barbarian Hut Furnace
Arrows Fireball Princess
Arrows Fireball Furnace
Minion Horde Furnace Arrows Fireball Goblin Hut Wizard Barbarian Hut Princess
Barbarian Hut Arrows Fireball
Minion Horde Barbarian Hut Furnace Goblin Hut Princess
Minion Horde
Minion Horde Arrows Fireball Furnace Goblin Hut Wizard Princess
Arrows Minion Horde Fireball Furnace Goblin Hut Wizard Barbarian Hut Princess
Minion Horde Furnace Goblin Hut Barbarian Hut Fireball Wizard
Fireball Wizard Barbarian Hut Arrows Minion Horde Furnace Goblin Hut Princess
Barbarian Hut Minion Horde Furnace Goblin Hut
Minion Horde Barbarian Hut Fireball Furnace Goblin Hut
Minion Horde Wizard Barbarian Hut Arrows Fireball Furnace Goblin Hut
Arrows Fireball Minion Horde Furnace Goblin Hut Wizard Barbarian Hut
Arrows Furnace Wizard Fireball Goblin Hut Barbarian Hut Princess
Barbarian Hut Goblin Hut
Wizard Arrows Minion Horde Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Fireball Furnace Goblin Hut
Fireball Arrows Wizard
Minion Horde Furnace Goblin Hut Barbarian Hut
Minion Horde Fireball Barbarian Hut
Barbarian Hut Minion Horde Goblin Hut
Arrows Fireball Furnace Wizard Minion Horde Goblin Hut Princess
Minion Horde Fireball Furnace Goblin Hut Barbarian Hut
Minion Horde Barbarian Hut
Minion Horde Fireball Goblin Hut Barbarian Hut
Minion Horde Goblin Hut Barbarian Hut
Minion Horde Goblin Hut
Arrows Fireball
Minion Horde Fireball Wizard Barbarian Hut
Wizard Minion Horde Fireball Furnace Barbarian Hut Princess
Goblin Hut Minion Horde Fireball Furnace Barbarian Hut
Arrows Minion Horde Fireball Goblin Hut Wizard Barbarian Hut Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Arrows Minion Horde Barbarian Hut
Arrows Fireball Princess
Arrows Minion Horde Fireball Goblin Hut Barbarian Hut
Arrows Fireball Barbarian Hut
Fireball Wizard Arrows Minion Horde Furnace
Arrows Fireball Wizard Minion Horde Furnace Princess
Arrows Minion Horde Furnace Wizard Princess
Arrows Fireball Wizard Barbarian Hut Princess
Arrows Fireball Wizard
Minion Horde Fireball
Arrows Minion Horde Fireball Wizard Princess
Fireball Arrows Wizard Princess
Fireball Goblin Hut Barbarian Hut Princess
Arrows Minion Horde Fireball Princess
Princess Arrows Fireball Furnace Goblin Hut Barbarian Hut
Arrows Minion Horde Fireball Furnace Goblin Hut Wizard Barbarian Hut Princess
Arrows Minion Horde Fireball Furnace Goblin Hut Wizard Barbarian Hut Princess
Arrows Fireball
Minion Horde
Arrows Fireball Wizard Princess
Arrows Fireball Wizard Princess
Minion Horde Fireball
Arrows Fireball Wizard Princess
Arrows Minion Horde Fireball Barbarian Hut
Arrows Fireball Furnace Wizard Princess
Minion Horde
Arrows Fireball Wizard Princess
Fireball Arrows Wizard Princess
Fireball Arrows
Arrows Minion Horde Fireball Furnace Wizard Princess
Minion Horde Fireball Goblin Hut Wizard
Minion Horde Fireball
Arrows Minion Horde Fireball Wizard
Arrows Minion Horde Fireball Princess
Minion Horde
Arrows Fireball Wizard Princess
Minion Horde Fireball Goblin Hut Barbarian Hut Princess
Fireball Arrows Wizard Princess
Arrows Fireball
Fireball Minion Horde Wizard Princess
Arrows Fireball Wizard Princess
Arrows Fireball
Minion Horde
Minion Horde Fireball Princess
Fireball Princess
Fireball Princess

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