My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Witch Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Hog Rider Night Witch
Giant Snowball
Royal Recruits Hog Rider Witch Lumberjack Night Witch
Zap
Firecracker Witch Night Witch
Barbarian Barrel
Firecracker Royal Recruits Witch Lumberjack Night Witch
The Log
Firecracker Royal Recruits Hog Rider Witch Lumberjack
Earthquake
Firecracker Hog Rider Witch
Arrows
Firecracker Royal Recruits Witch Night Witch
Royal Delivery
Firecracker Royal Recruits Hog Rider Witch Lumberjack Night Witch
Fireball
Firecracker Hog Rider Witch Lumberjack Night Witch
Poison
Firecracker Royal Recruits Witch Night Witch
Lightning
Witch Lumberjack Night Witch
Rocket
Hog Rider Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Firecracker Hog Rider Lumberjack Night Witch Witch Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Arrows Firecracker Hog Rider

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mirror Lumberjack Night Witch
Firecracker
Hog Rider Royal Recruits Mirror Lumberjack
Royal Recruits
Firecracker Hog Rider Lumberjack
Hog Rider
Arrows Firecracker Royal Recruits Mirror Witch Lumberjack
Mirror
Arrows Firecracker Hog Rider Lumberjack Night Witch
Witch
Hog Rider Lumberjack
Lumberjack
Arrows Firecracker Royal Recruits Hog Rider Mirror Witch Night Witch
Night Witch
Arrows Mirror Lumberjack

Defense Synergies 1 8

Arrows
Mirror Lumberjack
Firecracker
Royal Recruits Mirror Lumberjack Night Witch
Royal Recruits
Firecracker
Hog Rider
Mirror
Arrows Firecracker Lumberjack Night Witch
Witch
Lumberjack
Lumberjack
Arrows Firecracker Mirror Witch
Night Witch
Firecracker Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits
Lumberjack Firecracker Royal Recruits Witch Night Witch
Witch Lumberjack Royal Recruits Night Witch
Royal Recruits Witch Lumberjack Night Witch Firecracker
Arrows Firecracker Royal Recruits Lumberjack
Arrows Firecracker Lumberjack Night Witch
Arrows Firecracker Witch Night Witch
Arrows Royal Recruits
Witch Royal Recruits Lumberjack Night Witch
Firecracker Royal Recruits Lumberjack Night Witch
Witch Arrows Firecracker Royal Recruits Lumberjack Night Witch
Arrows Firecracker Witch Night Witch
Royal Recruits Lumberjack Night Witch Witch
Arrows Firecracker Royal Recruits Witch Lumberjack Night Witch
Royal Recruits Lumberjack
Royal Recruits Lumberjack
Arrows Firecracker Royal Recruits Witch Lumberjack Night Witch
Arrows Firecracker Royal Recruits Witch Lumberjack Night Witch
Arrows Witch Firecracker Royal Recruits Lumberjack
Royal Recruits Lumberjack
Royal Recruits Arrows Firecracker Witch Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Lumberjack Witch
Arrows Firecracker Lumberjack
Royal Recruits Lumberjack Witch
Royal Recruits Lumberjack Night Witch
Royal Recruits Witch Lumberjack Night Witch
Arrows Firecracker Witch
Royal Recruits Witch Lumberjack Night Witch
Royal Recruits Lumberjack
Royal Recruits Firecracker Witch
Royal Recruits Witch
Royal Recruits Witch Lumberjack
Royal Recruits Arrows
Royal Recruits Witch Lumberjack Night Witch
Royal Recruits Firecracker Witch
Royal Recruits Witch Firecracker Lumberjack Night Witch
Arrows Firecracker Royal Recruits Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Royal Recruits
Arrows Firecracker
Arrows
Arrows Firecracker Royal Recruits
Arrows Firecracker
Arrows Firecracker Witch
Arrows Firecracker Witch
Arrows Firecracker
Arrows Firecracker
Lumberjack Night Witch
Firecracker Arrows Royal Recruits
Arrows Firecracker
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Witch
Arrows Firecracker Royal Recruits
Arrows
Night Witch
Arrows Firecracker
Arrows Firecracker Witch
Night Witch
Arrows
Arrows Royal Recruits
Arrows Firecracker Witch
Witch
Arrows Firecracker Witch
Arrows Witch
Arrows Firecracker
Arrows Firecracker Witch Night Witch
Firecracker Witch
Night Witch
Arrows Night Witch
Arrows Firecracker
Arrows Firecracker
Royal Recruits Witch Night Witch
Arrows Firecracker Witch
Arrows
Firecracker Lumberjack
Arrows Firecracker
Arrows
Firecracker Royal Recruits
Firecracker Royal Recruits Witch
Firecracker Witch
Firecracker Royal Recruits Witch

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