My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Rascals

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Rascals Mega Knight Boss Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Rascals Hog Rider Mega Knight Boss Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Boss Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang Firecracker
Barbarian Barrel
Goblin Gang Firecracker Rascals Bomb Tower
The Log
Goblin Gang Firecracker Rascals Hog Rider
Earthquake
Goblin Gang Firecracker Bomb Tower Hog Rider
Arrows
Goblin Gang Firecracker Rascals
Royal Delivery
Goblin Gang Firecracker Rascals Hog Rider Boss Bandit
Fireball
Goblin Gang Firecracker Rascals Bomb Tower Hog Rider Boss Bandit
Poison
Goblin Gang Firecracker Rascals Bomb Tower Boss Bandit
Lightning
Bomb Tower Boss Bandit
Rocket
Rascals Bomb Tower Hog Rider Boss Bandit

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Bomb Tower Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Knight Boss Bandit

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Firecracker Bomb Tower Hog Rider Rascals Boss Bandit Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Firecracker Bomb Tower

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mega Knight
Goblin Gang
Hog Rider Firecracker
Firecracker
Hog Rider Goblin Gang Rascals Mega Knight
Rascals
Firecracker Hog Rider
Bomb Tower
Hog Rider
Arrows Goblin Gang Firecracker Rascals Mega Knight
Mega Knight
Arrows Firecracker Hog Rider
Boss Bandit

Defense Synergies 1 7

Arrows
Mega Knight Bomb Tower
Goblin Gang
Firecracker Rascals Bomb Tower
Firecracker
Goblin Gang Rascals Bomb Tower Mega Knight
Rascals
Goblin Gang Firecracker
Bomb Tower
Arrows Goblin Gang Firecracker
Hog Rider
Mega Knight
Arrows Firecracker
Boss Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker
Bomb Tower Goblin Gang Firecracker Rascals Mega Knight
Goblin Gang Bomb Tower Mega Knight Rascals
Bomb Tower Goblin Gang Firecracker Rascals Mega Knight
Arrows Firecracker Bomb Tower Mega Knight
Arrows Goblin Gang Firecracker Rascals Bomb Tower Mega Knight
Arrows Goblin Gang Firecracker Rascals Bomb Tower
Arrows Rascals Bomb Tower Mega Knight
Goblin Gang Rascals Bomb Tower
Goblin Gang Firecracker Rascals Mega Knight
Goblin Gang Arrows Firecracker Rascals Bomb Tower Mega Knight
Arrows Goblin Gang Firecracker Rascals
Bomb Tower Mega Knight Goblin Gang Rascals
Bomb Tower Mega Knight Arrows Goblin Gang Firecracker Rascals
Goblin Gang Rascals Bomb Tower Mega Knight
Bomb Tower Goblin Gang Rascals Mega Knight
Bomb Tower Mega Knight Arrows Goblin Gang Firecracker Rascals
Arrows Bomb Tower Mega Knight Goblin Gang Firecracker Rascals
Arrows Bomb Tower Firecracker Rascals Mega Knight
Bomb Tower
Goblin Gang Rascals Mega Knight Arrows Firecracker Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Mega Knight
Arrows Goblin Gang Firecracker Bomb Tower Mega Knight
Goblin Gang Mega Knight Rascals Bomb Tower
Goblin Gang Mega Knight Rascals
Goblin Gang Rascals Mega Knight
Arrows Firecracker Goblin Gang Rascals Bomb Tower
Goblin Gang Rascals Bomb Tower
Mega Knight Rascals Bomb Tower
Mega Knight Firecracker Bomb Tower
Goblin Gang
Mega Knight Rascals Bomb Tower
Mega Knight Arrows
Rascals Mega Knight Goblin Gang Bomb Tower
Firecracker Rascals Bomb Tower Mega Knight
Goblin Gang Rascals Firecracker Bomb Tower
Arrows Mega Knight Firecracker Rascals Bomb Tower
Arrows Bomb Tower
Mega Knight
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Rascals
Arrows Firecracker
Arrows
Arrows Firecracker Rascals
Arrows Firecracker Mega Knight
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Goblin Gang
Firecracker Arrows
Arrows Firecracker
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows
Arrows Firecracker Mega Knight
Arrows Firecracker Mega Knight
Mega Knight
Arrows
Arrows
Arrows Firecracker Mega Knight
Arrows Firecracker
Arrows Mega Knight
Arrows Firecracker
Arrows Firecracker
Firecracker
Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Goblin Gang
Arrows Firecracker
Arrows
Goblin Gang Firecracker Rascals Mega Knight
Arrows Firecracker
Arrows
Firecracker Mega Knight
Goblin Gang Firecracker Rascals
Firecracker
Firecracker Mega Knight
Firecracker Mega Knight

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