My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Giant Skeleton Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Giant Skeleton Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Giant Skeleton
Giant Snowball
Hog Rider Skeleton Army
Zap
Firecracker Skeleton Army
Barbarian Barrel
Firecracker Valkyrie Skeleton Army Giant Skeleton Magic Archer
The Log
Firecracker Hog Rider Skeleton Army Giant Skeleton
Earthquake
Firecracker Hog Rider Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Valkyrie Hog Rider Skeleton Army Giant Skeleton Magic Archer
Fireball
Firecracker Hog Rider Skeleton Army Magic Archer
Poison
Firecracker Skeleton Army Magic Archer
Lightning
Valkyrie Magic Archer
Rocket
Valkyrie Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rage Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Firecracker Skeleton Army Valkyrie Hog Rider Magic Archer Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Firecracker Skeleton Army

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Giant Skeleton
Firecracker
Hog Rider Valkyrie Giant Skeleton
Valkyrie
Hog Rider Firecracker Giant Skeleton Magic Archer
Hog Rider
Arrows Firecracker Valkyrie Rage Giant Skeleton Magic Archer
Rage
Hog Rider Giant Skeleton
Skeleton Army
Giant Skeleton
Arrows Firecracker Valkyrie Hog Rider Rage Magic Archer
Magic Archer
Valkyrie Hog Rider Giant Skeleton

Defense Synergies 1 8

Arrows
Valkyrie Giant Skeleton
Firecracker
Valkyrie Skeleton Army Giant Skeleton
Valkyrie
Firecracker Arrows Magic Archer
Hog Rider
Rage
Skeleton Army
Firecracker Giant Skeleton Magic Archer
Giant Skeleton
Arrows Firecracker Skeleton Army Magic Archer
Magic Archer
Valkyrie Skeleton Army Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Magic Archer
Skeleton Army Firecracker Valkyrie
Skeleton Army Valkyrie Giant Skeleton
Skeleton Army Firecracker Valkyrie
Arrows Firecracker Valkyrie Skeleton Army Giant Skeleton
Arrows Skeleton Army Firecracker Valkyrie Magic Archer
Arrows Firecracker Magic Archer
Arrows Valkyrie Giant Skeleton Magic Archer
Skeleton Army
Skeleton Army Firecracker Valkyrie Giant Skeleton
Valkyrie Skeleton Army Arrows Firecracker Giant Skeleton Magic Archer
Arrows Firecracker Magic Archer
Skeleton Army Valkyrie Giant Skeleton
Valkyrie Skeleton Army Arrows Firecracker Magic Archer
Skeleton Army
Skeleton Army
Arrows Firecracker Valkyrie Skeleton Army
Arrows Firecracker Valkyrie Skeleton Army Magic Archer
Arrows Valkyrie Firecracker Giant Skeleton Magic Archer
Valkyrie Skeleton Army Arrows Firecracker Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Giant Skeleton
Arrows Firecracker Valkyrie Magic Archer
Skeleton Army Giant Skeleton Valkyrie
Valkyrie Skeleton Army Giant Skeleton
Giant Skeleton Valkyrie Skeleton Army
Arrows Firecracker Magic Archer
Skeleton Army Valkyrie Giant Skeleton
Giant Skeleton Valkyrie Skeleton Army
Giant Skeleton Firecracker Valkyrie Skeleton Army Magic Archer
Skeleton Army
Valkyrie Giant Skeleton
Skeleton Army Arrows Valkyrie Giant Skeleton
Skeleton Army Giant Skeleton Valkyrie
Firecracker Valkyrie Skeleton Army Magic Archer
Skeleton Army Firecracker Valkyrie Giant Skeleton Magic Archer
Arrows Valkyrie Firecracker Giant Skeleton Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Firecracker Valkyrie Giant Skeleton
Arrows Firecracker Magic Archer
Arrows Giant Skeleton Magic Archer
Arrows Firecracker Valkyrie Giant Skeleton
Arrows Firecracker Valkyrie Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker
Firecracker Arrows Valkyrie Magic Archer
Arrows Firecracker Magic Archer
Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Magic Archer Arrows Firecracker
Arrows
Arrows Firecracker Magic Archer
Arrows Firecracker Valkyrie Magic Archer
Giant Skeleton Magic Archer
Arrows
Arrows
Arrows Firecracker Valkyrie Magic Archer
Arrows Firecracker Magic Archer
Arrows Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Firecracker
Arrows Magic Archer
Arrows Firecracker Magic Archer
Giant Skeleton
Arrows Firecracker Magic Archer
Skeleton Army Magic Archer
Arrows Firecracker Magic Archer
Arrows
Firecracker Valkyrie Magic Archer
Arrows Firecracker Magic Archer
Arrows Giant Skeleton
Firecracker
Firecracker Giant Skeleton Magic Archer
Firecracker Magic Archer
Firecracker Giant Skeleton Magic Archer

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