My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Giant Bowler Electro Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Night Witch Graveyard
Giant Snowball
Night Witch Graveyard
Zap
Firecracker Night Witch Graveyard
Barbarian Barrel
Firecracker Electro Wizard Night Witch Graveyard
The Log
Firecracker Mini P.E.K.K.A Graveyard
Earthquake
Firecracker Graveyard
Arrows
Firecracker Night Witch Graveyard
Royal Delivery
Firecracker Mini P.E.K.K.A Bowler Electro Wizard Night Witch Graveyard
Fireball
Firecracker Bowler Electro Wizard Night Witch
Poison
Firecracker Electro Wizard Night Witch Graveyard
Lightning
Mini P.E.K.K.A Bowler Electro Wizard Night Witch
Rocket
Bowler Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Bowler Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Mini P.E.K.K.A Electro Wizard Night Witch Giant Bowler Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Mini P.E.K.K.A Electro Wizard

Attack Synergies 7 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Graveyard Mini P.E.K.K.A Bowler Night Witch
Firecracker
Mini P.E.K.K.A Giant Bowler
Mini P.E.K.K.A
Giant Arrows Firecracker Bowler Electro Wizard Graveyard
Giant
Arrows Mini P.E.K.K.A Night Witch Graveyard Firecracker Bowler Electro Wizard
Bowler
Graveyard Arrows Firecracker Mini P.E.K.K.A Giant Electro Wizard Night Witch
Electro Wizard
Graveyard Mini P.E.K.K.A Giant Bowler
Night Witch
Giant Arrows Bowler Graveyard
Graveyard
Arrows Giant Bowler Electro Wizard Mini P.E.K.K.A Night Witch

Defense Synergies 1 8

Arrows
Mini P.E.K.K.A Bowler
Firecracker
Mini P.E.K.K.A Electro Wizard Night Witch
Mini P.E.K.K.A
Electro Wizard Arrows Firecracker Bowler
Giant
Bowler
Arrows Mini P.E.K.K.A Electro Wizard
Electro Wizard
Mini P.E.K.K.A Firecracker Bowler Night Witch
Night Witch
Firecracker Electro Wizard
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Electro Wizard
Mini P.E.K.K.A Firecracker Electro Wizard Night Witch
Mini P.E.K.K.A Bowler Electro Wizard Night Witch
Mini P.E.K.K.A Night Witch Firecracker Bowler Electro Wizard
Arrows Firecracker Mini P.E.K.K.A Bowler
Arrows Bowler Firecracker Electro Wizard Night Witch
Electro Wizard Arrows Firecracker Night Witch
Bowler Arrows Electro Wizard
Mini P.E.K.K.A Night Witch
Firecracker Mini P.E.K.K.A Bowler Electro Wizard Night Witch
Electro Wizard Arrows Firecracker Bowler Night Witch
Arrows Firecracker Electro Wizard Night Witch
Mini P.E.K.K.A Bowler Night Witch Electro Wizard
Bowler Arrows Firecracker Mini P.E.K.K.A Electro Wizard Night Witch
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Bowler Electro Wizard
Arrows Firecracker Mini P.E.K.K.A Bowler Electro Wizard Night Witch
Arrows Firecracker Bowler Electro Wizard Night Witch
Arrows Firecracker Bowler Electro Wizard
Mini P.E.K.K.A Electro Wizard
Bowler Arrows Firecracker Mini P.E.K.K.A Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Bowler Electro Wizard
Electro Wizard Arrows Firecracker Mini P.E.K.K.A Bowler
Mini P.E.K.K.A Bowler Electro Wizard
Mini P.E.K.K.A Bowler Electro Wizard Night Witch
Mini P.E.K.K.A Bowler Night Witch
Arrows Firecracker Electro Wizard
Mini P.E.K.K.A Bowler Electro Wizard Night Witch
Mini P.E.K.K.A
Electro Wizard Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Bowler
Arrows Bowler Electro Wizard
Mini P.E.K.K.A Bowler Night Witch
Firecracker Bowler
Electro Wizard Firecracker Mini P.E.K.K.A Bowler Night Witch
Arrows Bowler Firecracker Mini P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Bowler Electro Wizard
Arrows
Arrows Firecracker
Arrows Firecracker Bowler
Arrows Firecracker
Arrows Firecracker Bowler
Arrows Firecracker Bowler
Arrows Firecracker
Mini P.E.K.K.A Bowler Electro Wizard Night Witch
Firecracker Arrows Bowler Electro Wizard
Arrows Firecracker
Firecracker Bowler
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Bowler
Arrows Firecracker Bowler
Arrows
Mini P.E.K.K.A Night Witch
Arrows Firecracker Mini P.E.K.K.A Bowler Electro Wizard
Arrows Firecracker Bowler
Bowler Night Witch
Arrows
Bowler
Arrows
Arrows Firecracker Bowler
Arrows Firecracker Bowler Electro Wizard
Arrows Bowler
Arrows Firecracker
Arrows Firecracker Electro Wizard Night Witch
Electro Wizard Firecracker
Mini P.E.K.K.A Bowler Night Witch
Arrows Night Witch
Arrows Firecracker Electro Wizard
Arrows Firecracker Bowler
Electro Wizard Night Witch
Arrows Firecracker Electro Wizard
Arrows
Firecracker Mini P.E.K.K.A Bowler Electro Wizard
Arrows Firecracker Bowler
Arrows
Firecracker
Firecracker Bowler Electro Wizard
Firecracker Electro Wizard
Firecracker Bowler Electro Wizard

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