My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Mega Minion Battle Ram Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Ram Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Guards Bandit
Giant Snowball
Mega Minion Battle Ram Guards
Zap
Firecracker Battle Ram Guards Bandit
Barbarian Barrel
Firecracker Battle Ram Guards Bandit
The Log
Firecracker Mini P.E.K.K.A Battle Ram Guards Bandit
Earthquake
Firecracker Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Mega Minion Mini P.E.K.K.A Battle Ram Guards Bandit
Fireball
Firecracker Mega Minion Battle Ram Bandit
Poison
Firecracker Mega Minion Guards
Lightning
Mega Minion Mini P.E.K.K.A Battle Ram Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Mini P.E.K.K.A Battle Ram Guards Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Mega Minion Guards Bandit Mini P.E.K.K.A Battle Ram Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Mega Minion Guards

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Minion Mini P.E.K.K.A Battle Ram Bandit Mega Knight
Firecracker
Mega Minion Mini P.E.K.K.A Battle Ram Bandit Mega Knight
Mega Minion
Arrows Firecracker Mega Knight
Mini P.E.K.K.A
Arrows Firecracker Mega Knight
Battle Ram
Bandit Arrows Firecracker
Guards
Bandit
Bandit
Battle Ram Arrows Firecracker Guards Mega Knight
Mega Knight
Arrows Firecracker Mega Minion Mini P.E.K.K.A Bandit

Defense Synergies 1 13

Arrows
Mega Knight Mega Minion Mini P.E.K.K.A Bandit
Firecracker
Mega Minion Mini P.E.K.K.A Guards Bandit Mega Knight
Mega Minion
Arrows Firecracker Guards Bandit Mega Knight
Mini P.E.K.K.A
Arrows Firecracker Guards
Battle Ram
Guards
Firecracker Mega Minion Mini P.E.K.K.A
Bandit
Arrows Firecracker Mega Minion Mega Knight
Mega Knight
Arrows Firecracker Mega Minion Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mega Minion
Mini P.E.K.K.A Firecracker Mega Minion Bandit Mega Knight
Mini P.E.K.K.A Mega Knight Mega Minion Bandit
Mini P.E.K.K.A Firecracker Mega Minion Guards Bandit Mega Knight
Arrows Firecracker Mini P.E.K.K.A Mega Knight
Arrows Firecracker Mega Minion Guards Bandit Mega Knight
Mega Minion Arrows Firecracker
Arrows Bandit Mega Knight
Mini P.E.K.K.A
Guards Firecracker Mini P.E.K.K.A Bandit Mega Knight
Guards Arrows Firecracker Mega Minion Bandit Mega Knight
Arrows Mega Minion Firecracker
Mini P.E.K.K.A Mega Knight Guards Bandit
Mega Knight Arrows Firecracker Mega Minion Mini P.E.K.K.A Guards
Mini P.E.K.K.A Bandit Mega Knight
Mini P.E.K.K.A Bandit Mega Knight
Mega Knight Arrows Firecracker Mini P.E.K.K.A
Arrows Mega Knight Firecracker Mega Minion Guards Bandit
Arrows Firecracker Mega Minion Guards Bandit Mega Knight
Mini P.E.K.K.A
Mega Knight Arrows Firecracker Mini P.E.K.K.A Guards Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Mega Knight Bandit
Bandit Arrows Firecracker Mega Minion Mini P.E.K.K.A Mega Knight
Guards Bandit Mega Knight Mini P.E.K.K.A
Mini P.E.K.K.A Guards Mega Knight Bandit
Mini P.E.K.K.A Guards Bandit Mega Knight
Arrows Firecracker
Mini P.E.K.K.A Guards Mega Minion Bandit
Mini P.E.K.K.A Mega Knight
Mega Knight Firecracker Mega Minion Mini P.E.K.K.A Bandit
Mega Minion Guards
Mega Knight Mega Minion Mini P.E.K.K.A Guards
Mega Knight Arrows Guards
Mini P.E.K.K.A Mega Knight Guards Bandit
Firecracker Mega Knight
Guards Firecracker Mega Minion Mini P.E.K.K.A
Arrows Mega Knight Firecracker Mega Minion Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Guards Bandit
Arrows Firecracker Bandit
Arrows Bandit
Arrows Firecracker Guards
Arrows Firecracker Mega Knight
Arrows Firecracker Mega Minion
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Bandit
Mini P.E.K.K.A Guards
Firecracker Arrows Bandit
Arrows Firecracker
Firecracker Bandit
Arrows Firecracker Bandit
Arrows Firecracker
Arrows Firecracker Bandit
Arrows Firecracker Bandit Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mega Minion Mini P.E.K.K.A Bandit Mega Knight
Arrows Firecracker Mega Knight
Mega Knight
Arrows
Arrows
Arrows Firecracker Mega Knight
Mega Minion
Arrows Firecracker Bandit
Arrows Bandit Mega Knight
Arrows Firecracker Bandit
Arrows Firecracker
Firecracker Mega Minion Guards
Mega Minion Mini P.E.K.K.A
Arrows Bandit Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Guards Bandit
Arrows Firecracker Mega Minion
Arrows
Firecracker Mega Minion Mini P.E.K.K.A Mega Knight
Arrows Firecracker
Arrows
Firecracker Mega Minion Mega Knight
Firecracker Guards
Firecracker
Firecracker Bandit Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: