My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch X-Bow Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider X-Bow Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider X-Bow Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Barbarians Hog Rider Witch
Zap
Firecracker Witch X-Bow
Barbarian Barrel
Firecracker Barbarians Witch X-Bow
The Log
Firecracker Barbarians Hog Rider Witch X-Bow
Earthquake
Firecracker Barbarians Hog Rider Witch X-Bow
Arrows
Firecracker Witch
Royal Delivery
Firecracker Barbarians Hog Rider Witch
Fireball
Firecracker Barbarians Hog Rider Witch X-Bow
Poison
Firecracker Barbarians Witch X-Bow
Lightning
Witch X-Bow
Rocket
Barbarians Hog Rider Witch X-Bow

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Fireball Hog Rider Barbarians Witch X-Bow Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Fireball Hog Rider

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Hog Rider X-Bow Mega Knight
Firecracker
Hog Rider X-Bow Mega Knight
Barbarians
Hog Rider
Fireball
Arrows Hog Rider X-Bow Mega Knight
Hog Rider
Arrows Firecracker Fireball Barbarians Witch Mega Knight
Witch
Hog Rider Mega Knight
X-Bow
Fireball Arrows Firecracker
Mega Knight
Arrows Firecracker Fireball Hog Rider Witch

Defense Synergies 2 6

Arrows
Mega Knight Barbarians Fireball
Firecracker
X-Bow Mega Knight
Barbarians
Arrows
Fireball
X-Bow Arrows Mega Knight
Hog Rider
Witch
Mega Knight
X-Bow
Fireball Firecracker
Mega Knight
Arrows Firecracker Fireball Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball X-Bow
Barbarians Firecracker Witch X-Bow Mega Knight
Barbarians Witch Mega Knight
Barbarians Witch Firecracker Mega Knight
Arrows Firecracker Barbarians Fireball X-Bow Mega Knight
Arrows Fireball Firecracker X-Bow Mega Knight
Arrows Firecracker Fireball Witch X-Bow
Arrows Barbarians Fireball X-Bow Mega Knight
Barbarians Witch X-Bow
Firecracker Barbarians Mega Knight
Barbarians Witch Arrows Firecracker Fireball X-Bow Mega Knight
Arrows Firecracker Fireball Witch
Barbarians Mega Knight Fireball Witch X-Bow
Fireball Mega Knight Arrows Firecracker Barbarians Witch X-Bow
Barbarians X-Bow Mega Knight
Barbarians Fireball X-Bow Mega Knight
Barbarians Mega Knight Arrows Firecracker Fireball Witch X-Bow
Arrows Fireball Mega Knight Firecracker Barbarians Witch X-Bow
Arrows Witch Firecracker Barbarians Fireball Mega Knight
Barbarians
Mega Knight Arrows Firecracker Barbarians Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mega Knight Fireball Witch X-Bow
Fireball Arrows Firecracker X-Bow Mega Knight
Barbarians Mega Knight Witch
Mega Knight Barbarians Fireball X-Bow
Barbarians Witch Mega Knight
Arrows Firecracker Fireball Witch
Barbarians Fireball Witch
Mega Knight Barbarians
Mega Knight Firecracker Barbarians Fireball Witch X-Bow
Witch Barbarians
Mega Knight Barbarians Witch
Mega Knight Arrows Barbarians Fireball
Barbarians Mega Knight Fireball Witch
Firecracker Barbarians Fireball Witch Mega Knight
Barbarians Witch Firecracker Fireball X-Bow
Arrows Mega Knight Firecracker Barbarians Fireball Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker X-Bow
Arrows Firecracker Fireball X-Bow
Arrows Fireball X-Bow
Arrows Firecracker Barbarians Fireball
Fireball Arrows Firecracker Mega Knight
Arrows Firecracker Fireball Witch
Arrows Firecracker Witch
Arrows Fireball X-Bow Firecracker
Arrows Fireball Firecracker X-Bow
Fireball X-Bow
Firecracker Arrows Fireball X-Bow
Fireball Arrows Firecracker
Firecracker Fireball
Arrows Firecracker Fireball X-Bow
Arrows Firecracker Fireball X-Bow
X-Bow Arrows Firecracker Fireball Witch
Arrows Firecracker Fireball X-Bow Mega Knight
Arrows Fireball
Arrows Firecracker Fireball X-Bow Mega Knight
Arrows Firecracker Fireball Witch X-Bow Mega Knight
Fireball X-Bow Mega Knight
Arrows Fireball
X-Bow
Arrows Barbarians Fireball X-Bow
Arrows Firecracker Fireball Witch Mega Knight
Witch
Arrows Firecracker Fireball X-Bow Witch
Fireball Arrows Witch X-Bow Mega Knight
Fireball Arrows Firecracker X-Bow
Arrows Firecracker Fireball Witch X-Bow
Firecracker Fireball Witch
Fireball
Arrows Fireball X-Bow Mega Knight
Arrows Firecracker Fireball
Mega Knight
Arrows Firecracker Fireball
Barbarians Fireball Witch X-Bow
Fireball Arrows Firecracker Witch
Arrows Fireball
Fireball Firecracker Mega Knight
Arrows Firecracker Fireball
Arrows Fireball
Firecracker Mega Knight
Firecracker Fireball Witch
Firecracker Fireball Witch
Firecracker Fireball Witch X-Bow Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: