My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Valkyrie Wizard Witch Bowler Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Skeleton Army
Giant Snowball
Skeleton Army Witch
Zap
Skeleton Army Witch
Barbarian Barrel
Elixir Golem Valkyrie Wizard Skeleton Army Witch Royal Ghost
The Log
Elixir Golem Skeleton Army Witch
Earthquake
Elixir Golem Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Elixir Golem Valkyrie Wizard Skeleton Army Witch Bowler Royal Ghost
Fireball
Elixir Golem Wizard Skeleton Army Witch Bowler
Poison
Elixir Golem Wizard Skeleton Army Witch
Lightning
Valkyrie Wizard Witch Bowler
Rocket
Valkyrie Wizard Witch Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Bowler Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Valkyrie Skeleton Army Bowler Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Elixir Golem Skeleton Army Royal Ghost Valkyrie Wizard Witch Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Elixir Golem Skeleton Army Royal Ghost

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elixir Golem Bowler
Elixir Golem
Arrows Wizard Witch Bowler Royal Ghost
Valkyrie
Wizard Witch Royal Ghost
Wizard
Elixir Golem Valkyrie Royal Ghost
Skeleton Army
Witch
Elixir Golem Valkyrie Bowler Royal Ghost
Bowler
Arrows Elixir Golem Witch
Royal Ghost
Elixir Golem Valkyrie Wizard Witch

Defense Synergies 0 9

Arrows
Valkyrie Bowler
Elixir Golem
Valkyrie
Arrows Wizard Witch Bowler
Wizard
Valkyrie Skeleton Army Royal Ghost
Skeleton Army
Wizard
Witch
Valkyrie Bowler Royal Ghost
Bowler
Arrows Valkyrie Witch
Royal Ghost
Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Valkyrie Wizard
Skeleton Army Valkyrie Witch
Skeleton Army Witch Bowler Valkyrie
Skeleton Army Witch Valkyrie Bowler
Arrows Valkyrie Skeleton Army Bowler
Arrows Skeleton Army Bowler Valkyrie Royal Ghost
Arrows Wizard Witch
Bowler Arrows Valkyrie
Witch Skeleton Army
Skeleton Army Valkyrie Bowler Royal Ghost
Valkyrie Skeleton Army Witch Arrows Wizard Bowler Royal Ghost
Arrows Wizard Witch
Skeleton Army Bowler Valkyrie Wizard Witch
Valkyrie Wizard Skeleton Army Bowler Arrows Witch Royal Ghost
Skeleton Army
Skeleton Army Bowler
Wizard Arrows Valkyrie Skeleton Army Witch Bowler
Arrows Valkyrie Wizard Skeleton Army Witch Bowler Royal Ghost
Arrows Valkyrie Wizard Witch Bowler Royal Ghost
Valkyrie Wizard Skeleton Army Bowler Royal Ghost Arrows Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Witch Bowler Royal Ghost
Arrows Valkyrie Wizard Bowler Royal Ghost
Skeleton Army Valkyrie Witch Bowler
Valkyrie Skeleton Army Bowler
Valkyrie Skeleton Army Witch Bowler
Arrows Wizard Witch
Skeleton Army Valkyrie Witch Bowler
Valkyrie Skeleton Army
Valkyrie Skeleton Army Witch
Witch Skeleton Army
Valkyrie Witch Bowler
Skeleton Army Arrows Valkyrie Bowler
Skeleton Army Bowler Valkyrie Wizard Witch
Wizard Valkyrie Skeleton Army Witch Bowler
Skeleton Army Witch Valkyrie Bowler
Arrows Valkyrie Bowler Wizard Witch Royal Ghost
Arrows
Skeleton Army

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Royal Ghost
Arrows Bowler Royal Ghost
Arrows
Arrows Valkyrie
Wizard Arrows Valkyrie Bowler
Arrows Wizard Witch
Arrows Wizard Witch Bowler
Arrows Wizard Bowler
Arrows Wizard
Bowler
Arrows Valkyrie Wizard Bowler
Arrows Wizard
Bowler
Arrows
Arrows
Arrows Wizard Witch Bowler
Arrows Wizard Bowler
Arrows
Arrows Wizard Bowler
Arrows Valkyrie Wizard Witch Bowler
Bowler
Arrows Wizard
Bowler
Arrows
Arrows Valkyrie Wizard Witch Bowler
Witch
Arrows Wizard Witch Bowler Royal Ghost
Arrows Wizard Witch Bowler
Arrows
Arrows Wizard Witch
Wizard Witch
Bowler
Arrows Wizard
Arrows
Arrows Wizard Bowler
Skeleton Army Witch
Arrows Wizard Witch
Arrows
Valkyrie Wizard Bowler
Arrows Wizard Bowler
Arrows
Witch Bowler
Witch
Witch Bowler Royal Ghost
Wizard Bowler

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