My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Valkyrie Battle Ram Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mini P.E.K.K.A Valkyrie Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Battle Ram Guards
Giant Snowball
Battle Ram Guards
Zap
Battle Ram Guards
Barbarian Barrel
Elixir Golem Valkyrie Battle Ram Guards Executioner
The Log
Elixir Golem Mini P.E.K.K.A Battle Ram Guards
Earthquake
Elixir Golem Guards
Arrows
Guards
Royal Delivery
Elixir Golem Mini P.E.K.K.A Valkyrie Battle Ram Guards Executioner
Fireball
Elixir Golem Battle Ram Executioner
Poison
Elixir Golem Guards Executioner
Lightning
Mini P.E.K.K.A Valkyrie Battle Ram Executioner
Rocket
Valkyrie Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Mini P.E.K.K.A Valkyrie Battle Ram Guards Executioner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Elixir Golem Guards Mini P.E.K.K.A Valkyrie Battle Ram Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Elixir Golem Guards Mini P.E.K.K.A

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elixir Golem Mini P.E.K.K.A Battle Ram Mega Knight
Elixir Golem
Arrows Mini P.E.K.K.A Executioner
Mini P.E.K.K.A
Arrows Elixir Golem Valkyrie Mega Knight
Valkyrie
Mini P.E.K.K.A Battle Ram Executioner
Battle Ram
Arrows Valkyrie
Guards
Executioner
Elixir Golem Valkyrie Mega Knight
Mega Knight
Arrows Mini P.E.K.K.A Executioner

Defense Synergies 1 8

Arrows
Mega Knight Mini P.E.K.K.A Valkyrie
Elixir Golem
Mini P.E.K.K.A
Arrows Valkyrie Guards Executioner
Valkyrie
Arrows Mini P.E.K.K.A Executioner
Battle Ram
Guards
Mini P.E.K.K.A Executioner
Executioner
Mini P.E.K.K.A Valkyrie Guards Mega Knight
Mega Knight
Arrows Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Executioner
Mini P.E.K.K.A Valkyrie Executioner Mega Knight
Mini P.E.K.K.A Mega Knight Valkyrie Executioner
Mini P.E.K.K.A Valkyrie Guards Mega Knight
Arrows Mini P.E.K.K.A Valkyrie Mega Knight
Arrows Valkyrie Guards Executioner Mega Knight
Arrows Executioner
Arrows Valkyrie Mega Knight
Mini P.E.K.K.A
Guards Mini P.E.K.K.A Valkyrie Mega Knight
Valkyrie Guards Executioner Arrows Mega Knight
Arrows Executioner
Mini P.E.K.K.A Mega Knight Valkyrie Guards
Valkyrie Executioner Mega Knight Arrows Mini P.E.K.K.A Guards
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A Mega Knight
Mega Knight Arrows Mini P.E.K.K.A Valkyrie Executioner
Arrows Mega Knight Valkyrie Guards Executioner
Arrows Valkyrie Executioner Guards Mega Knight
Mini P.E.K.K.A
Valkyrie Mega Knight Arrows Mini P.E.K.K.A Guards Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Guards Mega Knight
Arrows Mini P.E.K.K.A Valkyrie Executioner Mega Knight
Guards Mega Knight Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Guards Mega Knight
Mini P.E.K.K.A Valkyrie Guards Executioner Mega Knight
Arrows Executioner
Mini P.E.K.K.A Guards Valkyrie
Mini P.E.K.K.A Mega Knight Valkyrie
Mega Knight Mini P.E.K.K.A Valkyrie
Guards
Mega Knight Mini P.E.K.K.A Valkyrie Guards
Mega Knight Arrows Valkyrie Guards
Mini P.E.K.K.A Mega Knight Valkyrie Guards Executioner
Valkyrie Executioner Mega Knight
Guards Mini P.E.K.K.A Valkyrie Executioner
Arrows Valkyrie Executioner Mega Knight Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Guards
Arrows Executioner
Arrows
Arrows Valkyrie Guards
Executioner Arrows Valkyrie Mega Knight
Arrows Executioner
Arrows Executioner
Arrows Executioner
Arrows
Mini P.E.K.K.A Guards
Arrows Valkyrie
Arrows Executioner
Executioner
Arrows
Arrows
Arrows Executioner
Arrows Executioner Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Executioner Mega Knight
Arrows Valkyrie Mega Knight
Mega Knight
Arrows
Arrows
Arrows Valkyrie Executioner Mega Knight
Arrows Executioner
Arrows Mega Knight
Arrows
Arrows Executioner
Guards
Mini P.E.K.K.A
Arrows Mega Knight
Arrows
Mega Knight
Arrows
Guards
Arrows Executioner
Arrows
Mini P.E.K.K.A Valkyrie Executioner Mega Knight
Arrows Executioner
Arrows
Executioner Mega Knight
Guards
Executioner
Executioner Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: