My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Baby Dragon Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Cannon Mega Minion Hog Rider Skeleton Army Baby Dragon Witch Princess
Zap
Cannon Skeleton Army Witch Princess
Barbarian Barrel
Cannon Skeleton Army Witch Princess
The Log
Cannon Hog Rider Skeleton Army Witch Princess
Earthquake
Cannon Hog Rider Skeleton Army Witch
Arrows
Skeleton Army Witch Princess
Royal Delivery
Mega Minion Hog Rider Skeleton Army Baby Dragon Witch Princess
Fireball
Cannon Mega Minion Hog Rider Skeleton Army Baby Dragon Witch Princess
Poison
Cannon Mega Minion Skeleton Army Witch Princess
Lightning
Cannon Mega Minion Baby Dragon Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Skeleton Army Baby Dragon Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Cannon Mega Minion Skeleton Army Princess Hog Rider Baby Dragon Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Cannon Mega Minion Skeleton Army

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mega Minion
Cannon
Mega Minion
Arrows Baby Dragon
Hog Rider
Arrows Baby Dragon Witch Princess
Skeleton Army
Baby Dragon
Mega Minion Hog Rider Witch
Witch
Hog Rider Baby Dragon
Princess
Hog Rider

Defense Synergies 0 13

Arrows
Cannon Mega Minion
Cannon
Arrows Mega Minion Skeleton Army Baby Dragon Witch Princess
Mega Minion
Arrows Cannon Skeleton Army Baby Dragon Witch Princess
Hog Rider
Skeleton Army
Cannon Mega Minion Princess
Baby Dragon
Cannon Mega Minion Witch
Witch
Cannon Mega Minion Baby Dragon
Princess
Cannon Mega Minion Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Mega Minion Baby Dragon
Skeleton Army Cannon Mega Minion Witch
Cannon Skeleton Army Witch Mega Minion
Cannon Skeleton Army Witch Mega Minion
Arrows Skeleton Army Princess
Arrows Skeleton Army Cannon Mega Minion Baby Dragon
Mega Minion Arrows Cannon Baby Dragon Witch Princess
Arrows Cannon Baby Dragon
Cannon Witch Skeleton Army Princess
Skeleton Army Cannon
Skeleton Army Witch Arrows Cannon Mega Minion Baby Dragon Princess
Arrows Mega Minion Baby Dragon Witch Princess
Cannon Skeleton Army Witch
Skeleton Army Arrows Cannon Mega Minion Baby Dragon Witch Princess
Skeleton Army Cannon
Skeleton Army Cannon
Arrows Cannon Skeleton Army Witch
Arrows Cannon Mega Minion Skeleton Army Baby Dragon Witch
Arrows Baby Dragon Witch Cannon Mega Minion Princess
Cannon
Skeleton Army Arrows Cannon Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Witch
Arrows Mega Minion Baby Dragon
Skeleton Army Witch
Skeleton Army
Cannon Skeleton Army Witch
Arrows Baby Dragon Witch Princess
Skeleton Army Mega Minion Witch
Skeleton Army
Mega Minion Skeleton Army Baby Dragon Witch
Witch Cannon Mega Minion Skeleton Army
Mega Minion Witch
Skeleton Army Arrows
Skeleton Army Cannon Witch
Cannon Skeleton Army Baby Dragon Witch Princess
Skeleton Army Witch Mega Minion Baby Dragon
Arrows Cannon Mega Minion Baby Dragon Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Baby Dragon
Arrows Baby Dragon Princess
Arrows Baby Dragon
Arrows
Arrows Baby Dragon
Arrows Mega Minion Baby Dragon Witch Princess
Arrows Baby Dragon Witch Princess
Arrows Baby Dragon Princess
Arrows
Arrows Princess
Arrows Baby Dragon Princess
Baby Dragon Princess
Arrows Baby Dragon Princess
Princess Arrows Baby Dragon
Arrows Baby Dragon Witch Princess
Arrows Baby Dragon Princess
Arrows
Arrows Mega Minion Baby Dragon Princess
Arrows Baby Dragon Witch Princess
Baby Dragon
Arrows Princess
Arrows Baby Dragon
Arrows Baby Dragon Witch Princess
Mega Minion Witch
Arrows Baby Dragon Witch Princess
Arrows Baby Dragon Witch Princess
Arrows Baby Dragon
Arrows Baby Dragon Witch Princess
Mega Minion Witch
Mega Minion
Arrows
Arrows Princess
Arrows Princess
Skeleton Army Witch Princess
Arrows Mega Minion Baby Dragon Witch Princess
Arrows
Mega Minion Baby Dragon Princess
Arrows Baby Dragon Princess
Arrows
Mega Minion
Baby Dragon Witch Princess
Witch Princess
Baby Dragon Witch Princess

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