My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Hogs Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Hogs Goblin Barrel Bandit
Giant Snowball
Cannon Goblin Gang Royal Hogs Goblin Barrel
Zap
Cannon Goblin Gang Royal Hogs Goblin Barrel Bandit
Barbarian Barrel
Cannon Goblin Gang Bomb Tower Royal Hogs Goblin Barrel Ice Wizard Bandit
The Log
Cannon Goblin Gang Royal Hogs Goblin Barrel Bandit
Earthquake
Cannon Goblin Gang Bomb Tower Royal Hogs Goblin Barrel
Arrows
Goblin Gang Royal Hogs Goblin Barrel
Royal Delivery
Goblin Gang Royal Hogs Goblin Barrel Ice Wizard Bandit
Fireball
Cannon Goblin Gang Bomb Tower Royal Hogs Goblin Barrel Ice Wizard Bandit
Poison
Cannon Goblin Gang Bomb Tower Royal Hogs Ice Wizard
Lightning
Cannon Bomb Tower Ice Wizard Bandit
Rocket
Bomb Tower Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bomb Tower Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Cannon Goblin Gang Goblin Barrel Ice Wizard Bandit Bomb Tower Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Cannon Goblin Gang Goblin Barrel

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Goblin Barrel Bandit
Cannon
Goblin Gang
Goblin Barrel Royal Hogs Bandit
Bomb Tower
Royal Hogs
Arrows Goblin Gang Goblin Barrel Bandit
Goblin Barrel
Goblin Gang Arrows Royal Hogs Ice Wizard Bandit
Ice Wizard
Goblin Barrel Bandit
Bandit
Arrows Goblin Gang Royal Hogs Goblin Barrel Ice Wizard

Defense Synergies 0 12

Arrows
Cannon Bomb Tower Ice Wizard Bandit
Cannon
Arrows Goblin Gang Ice Wizard Bandit
Goblin Gang
Cannon Bomb Tower Ice Wizard Bandit
Bomb Tower
Arrows Goblin Gang Ice Wizard
Royal Hogs
Goblin Barrel
Ice Wizard
Arrows Cannon Goblin Gang Bomb Tower Bandit
Bandit
Arrows Cannon Goblin Gang Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon
Bomb Tower Cannon Goblin Gang Ice Wizard Bandit
Cannon Goblin Gang Bomb Tower Ice Wizard Bandit
Cannon Bomb Tower Goblin Gang Ice Wizard Bandit
Arrows Bomb Tower
Arrows Goblin Gang Cannon Bomb Tower Ice Wizard Bandit
Arrows Cannon Goblin Gang Bomb Tower Ice Wizard
Arrows Cannon Bomb Tower Bandit
Cannon Goblin Gang Bomb Tower Ice Wizard
Goblin Gang Cannon Ice Wizard Bandit
Goblin Gang Ice Wizard Arrows Cannon Bomb Tower Bandit
Arrows Goblin Gang Ice Wizard
Cannon Bomb Tower Goblin Gang Ice Wizard Bandit
Bomb Tower Arrows Cannon Goblin Gang
Cannon Goblin Gang Bomb Tower Bandit
Bomb Tower Cannon Goblin Gang Bandit
Bomb Tower Arrows Cannon Goblin Gang
Arrows Cannon Bomb Tower Goblin Gang Ice Wizard Bandit
Arrows Bomb Tower Cannon Ice Wizard Bandit
Cannon Bomb Tower
Goblin Gang Arrows Cannon Bomb Tower Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Bandit
Bandit Arrows Goblin Gang Bomb Tower
Goblin Gang Bandit Bomb Tower
Goblin Gang Bandit
Cannon Goblin Gang Bandit
Arrows Goblin Gang Bomb Tower Ice Wizard
Goblin Gang Bomb Tower Ice Wizard Bandit
Bomb Tower
Bomb Tower Bandit
Cannon Goblin Gang
Bomb Tower
Arrows
Cannon Goblin Gang Bomb Tower Bandit
Cannon Bomb Tower
Goblin Gang Bomb Tower
Arrows Cannon Bomb Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Bandit
Arrows Ice Wizard Bandit
Arrows Bandit
Arrows
Arrows
Arrows Ice Wizard
Arrows
Arrows Ice Wizard
Arrows Bandit
Goblin Gang
Arrows Bandit
Arrows
Bandit
Arrows Bandit
Arrows
Arrows Bandit
Arrows Bandit
Arrows
Arrows Bandit
Arrows
Arrows
Arrows
Arrows Ice Wizard
Arrows Ice Wizard Bandit
Arrows Bandit
Arrows Bandit
Arrows Ice Wizard
Arrows Bandit
Arrows
Arrows
Goblin Gang Bandit
Arrows Ice Wizard
Arrows
Goblin Gang
Arrows
Arrows
Goblin Gang
Bandit

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