My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Giant Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Night Witch Graveyard
Giant Snowball
Cannon Night Witch Graveyard
Zap
Cannon Firecracker Night Witch Graveyard
Barbarian Barrel
Cannon Firecracker Valkyrie Night Witch Graveyard
The Log
Cannon Firecracker Graveyard
Earthquake
Cannon Firecracker Graveyard
Arrows
Firecracker Night Witch Graveyard
Royal Delivery
Firecracker Valkyrie Night Witch Graveyard
Fireball
Cannon Firecracker Night Witch
Poison
Cannon Firecracker Night Witch Graveyard
Lightning
Cannon Valkyrie Night Witch
Rocket
Valkyrie Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Poison Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Cannon Firecracker Valkyrie Poison Night Witch Giant Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Cannon Firecracker Valkyrie

Attack Synergies 7 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Graveyard Night Witch
Cannon
Firecracker
Valkyrie Giant
Valkyrie
Graveyard Firecracker Giant
Giant
Arrows Poison Night Witch Graveyard Firecracker Valkyrie
Poison
Giant Graveyard Night Witch
Night Witch
Giant Arrows Poison Graveyard
Graveyard
Arrows Valkyrie Giant Poison Night Witch

Defense Synergies 1 8

Arrows
Cannon Valkyrie
Cannon
Arrows Firecracker Valkyrie Poison Night Witch
Firecracker
Valkyrie Cannon Night Witch
Valkyrie
Firecracker Arrows Cannon Night Witch
Giant
Poison
Cannon
Night Witch
Cannon Firecracker Valkyrie
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Valkyrie
Cannon Firecracker Valkyrie Night Witch
Cannon Valkyrie Night Witch
Cannon Night Witch Firecracker Valkyrie
Arrows Firecracker Valkyrie Poison
Arrows Cannon Firecracker Valkyrie Night Witch
Arrows Cannon Firecracker Poison Night Witch
Arrows Cannon Valkyrie Poison
Cannon Night Witch
Cannon Firecracker Valkyrie Night Witch
Valkyrie Poison Arrows Cannon Firecracker Night Witch
Arrows Firecracker Poison Night Witch
Cannon Night Witch Valkyrie
Valkyrie Arrows Cannon Firecracker Poison Night Witch
Cannon
Cannon
Arrows Cannon Firecracker Valkyrie Poison Night Witch
Arrows Cannon Firecracker Valkyrie Night Witch
Arrows Valkyrie Poison Cannon Firecracker
Cannon
Valkyrie Arrows Cannon Firecracker Poison Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie
Poison Arrows Firecracker Valkyrie
Valkyrie
Valkyrie Night Witch
Cannon Valkyrie Night Witch
Arrows Firecracker Poison
Valkyrie Night Witch
Valkyrie
Firecracker Valkyrie Poison
Cannon
Valkyrie
Arrows Valkyrie Poison
Cannon Valkyrie Night Witch
Cannon Firecracker Valkyrie
Firecracker Valkyrie Poison Night Witch
Arrows Valkyrie Poison Cannon Firecracker
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Firecracker Valkyrie
Arrows Firecracker Poison
Arrows Poison
Arrows Firecracker Valkyrie Poison
Poison Arrows Firecracker Valkyrie
Arrows Firecracker Poison
Arrows Firecracker Poison
Arrows Poison Firecracker
Arrows Poison Firecracker
Poison Night Witch
Firecracker Poison Arrows Valkyrie
Poison Arrows Firecracker
Poison Firecracker
Arrows Firecracker Poison
Arrows Firecracker Poison
Arrows Firecracker Poison
Arrows Firecracker Poison
Arrows Poison
Night Witch
Arrows Firecracker Poison
Arrows Firecracker Valkyrie Poison
Poison Night Witch
Arrows Poison
Arrows Poison
Arrows Firecracker Poison Valkyrie
Arrows Firecracker Poison
Arrows Poison
Poison Arrows Firecracker
Poison Arrows Firecracker Night Witch
Firecracker Poison
Night Witch
Poison Arrows Night Witch
Arrows Firecracker Poison
Arrows Firecracker Poison
Night Witch
Poison Arrows Firecracker
Arrows
Poison Firecracker Valkyrie
Arrows Firecracker Poison
Arrows Poison
Firecracker
Firecracker Poison
Firecracker Poison
Poison Firecracker

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