My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Great!

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Hog Rider Guards
Giant Snowball
Cannon Hog Rider Guards
Zap
Cannon Firecracker Royal Giant Guards
Barbarian Barrel
Cannon Firecracker Valkyrie Guards
The Log
Cannon Firecracker Royal Giant Hog Rider Guards
Earthquake
Cannon Firecracker Hog Rider Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Valkyrie Hog Rider Guards
Fireball
Cannon Firecracker Hog Rider
Poison
Cannon Firecracker Guards
Lightning
Cannon Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Cannon Firecracker Guards Valkyrie Hog Rider Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Cannon Firecracker Guards

Attack Synergies 7 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Hog Rider Lightning
Cannon
Firecracker
Royal Giant Hog Rider Valkyrie
Royal Giant
Arrows Firecracker Lightning Hog Rider Guards
Valkyrie
Hog Rider Firecracker
Hog Rider
Arrows Firecracker Valkyrie Lightning Royal Giant Guards
Guards
Royal Giant Hog Rider
Lightning
Royal Giant Hog Rider Arrows

Defense Synergies 1 7

Arrows
Cannon Valkyrie Lightning
Cannon
Arrows Firecracker Valkyrie Guards
Firecracker
Valkyrie Cannon Guards
Royal Giant
Valkyrie
Firecracker Arrows Cannon
Hog Rider
Guards
Cannon Firecracker
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Cannon Firecracker Valkyrie
Cannon Firecracker Valkyrie
Cannon Valkyrie Lightning
Cannon Firecracker Valkyrie Guards
Lightning Arrows Firecracker Valkyrie
Arrows Cannon Firecracker Valkyrie Guards
Lightning Arrows Cannon Firecracker
Lightning Arrows Cannon Valkyrie
Cannon
Guards Cannon Firecracker Valkyrie
Valkyrie Guards Arrows Cannon Firecracker
Arrows Firecracker
Cannon Valkyrie Guards Lightning
Valkyrie Arrows Cannon Firecracker Guards
Cannon
Cannon Lightning
Arrows Cannon Firecracker Valkyrie
Arrows Cannon Firecracker Valkyrie Guards
Arrows Valkyrie Cannon Firecracker Guards
Cannon
Valkyrie Arrows Cannon Firecracker Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards
Arrows Firecracker Valkyrie Lightning
Guards Valkyrie Lightning
Valkyrie Guards Lightning
Cannon Valkyrie Guards
Arrows Firecracker
Guards Valkyrie Lightning
Valkyrie
Lightning Firecracker Valkyrie
Cannon Guards
Valkyrie Guards
Lightning Arrows Valkyrie Guards
Lightning Cannon Valkyrie Guards
Cannon Firecracker Valkyrie
Guards Firecracker Valkyrie Lightning
Arrows Valkyrie Cannon Firecracker

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Firecracker Valkyrie Guards
Arrows Firecracker
Lightning Arrows
Lightning Arrows Firecracker Valkyrie Guards
Arrows Firecracker Valkyrie
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Lightning
Arrows Firecracker Lightning
Lightning Guards
Firecracker Lightning Arrows Valkyrie
Lightning Arrows Firecracker
Lightning Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Arrows
Lightning
Lightning Arrows Firecracker
Lightning Arrows Firecracker Valkyrie
Lightning
Lightning Arrows
Lightning
Lightning Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker Lightning
Lightning Arrows
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Firecracker Guards
Lightning
Lightning Arrows
Lightning Arrows Firecracker
Arrows Firecracker Lightning
Lightning Guards
Lightning Arrows Firecracker
Arrows
Lightning Firecracker Valkyrie
Arrows Firecracker Lightning
Lightning Arrows
Firecracker
Firecracker Guards Lightning
Firecracker Lightning
Lightning Firecracker

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