My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Mega Minion Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Bomber Mega Minion Witch Lumberjack
Zap
Bomber Witch
Barbarian Barrel
Bomber Witch Lumberjack
The Log
Bomber Mini P.E.K.K.A Witch Lumberjack
Earthquake
Bomber Witch
Arrows
Bomber Witch
Royal Delivery
Bomber Mega Minion Mini P.E.K.K.A Witch Lumberjack
Fireball
Bomber Mega Minion Witch Lumberjack
Poison
Bomber Mega Minion Witch
Lightning
Mega Minion Mini P.E.K.K.A Witch Lumberjack
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Mini P.E.K.K.A Rocket Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Arrows Mega Minion Mini P.E.K.K.A Lumberjack Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Rage Arrows Mega Minion

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mini P.E.K.K.A Lumberjack
Arrows
Mega Minion Mini P.E.K.K.A Lumberjack
Mega Minion
Arrows
Mini P.E.K.K.A
Bomber Arrows Rage Lumberjack
Rocket
Rage
Witch Mini P.E.K.K.A
Witch
Rage Lumberjack
Lumberjack
Bomber Arrows Mini P.E.K.K.A Witch

Defense Synergies 0 8

Bomber
Mini P.E.K.K.A
Arrows
Mega Minion Mini P.E.K.K.A Lumberjack
Mega Minion
Arrows Witch Lumberjack
Mini P.E.K.K.A
Bomber Arrows Witch
Rocket
Rage
Witch
Mega Minion Mini P.E.K.K.A Lumberjack
Lumberjack
Arrows Mega Minion Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Mega Minion
Mini P.E.K.K.A Lumberjack Bomber Mega Minion Witch
Mini P.E.K.K.A Rocket Witch Lumberjack Bomber Mega Minion
Mini P.E.K.K.A Witch Lumberjack Bomber Mega Minion
Bomber Arrows Mini P.E.K.K.A Rocket Lumberjack
Arrows Bomber Mega Minion Lumberjack
Mega Minion Rocket Arrows Witch
Rocket Arrows
Mini P.E.K.K.A Witch Lumberjack
Bomber Mini P.E.K.K.A Lumberjack
Witch Bomber Arrows Mega Minion Lumberjack
Arrows Mega Minion Witch
Mini P.E.K.K.A Lumberjack Bomber Rocket Witch
Bomber Rocket Arrows Mega Minion Mini P.E.K.K.A Witch Lumberjack
Mini P.E.K.K.A Lumberjack
Rocket Mini P.E.K.K.A Lumberjack
Bomber Arrows Mini P.E.K.K.A Witch Lumberjack
Arrows Bomber Mega Minion Witch Lumberjack
Arrows Witch Bomber Mega Minion Lumberjack
Mini P.E.K.K.A Lumberjack
Bomber Arrows Mini P.E.K.K.A Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Witch
Bomber Arrows Mega Minion Mini P.E.K.K.A Rocket Lumberjack
Lumberjack Mini P.E.K.K.A Rocket Witch
Mini P.E.K.K.A Rocket Lumberjack
Mini P.E.K.K.A Witch Lumberjack
Arrows Rocket Witch
Mini P.E.K.K.A Rocket Mega Minion Witch Lumberjack
Mini P.E.K.K.A Lumberjack
Rocket Mega Minion Mini P.E.K.K.A Witch
Witch Mega Minion
Mega Minion Mini P.E.K.K.A Witch Lumberjack
Rocket Arrows
Mini P.E.K.K.A Rocket Witch Lumberjack
Bomber Witch
Witch Bomber Mega Minion Mini P.E.K.K.A Rocket Lumberjack
Arrows Bomber Mega Minion Mini P.E.K.K.A Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket
Arrows
Rocket Arrows
Arrows Rocket
Bomber Rocket Arrows
Arrows Mega Minion Rocket Witch
Bomber Arrows Witch
Arrows
Arrows
Rocket Mini P.E.K.K.A Lumberjack
Rocket Arrows
Arrows Rocket
Rocket
Arrows Rocket
Arrows
Rocket Bomber Arrows Witch
Arrows Rocket
Arrows Rocket
Bomber Mini P.E.K.K.A Rocket
Rocket Bomber Arrows Mega Minion Mini P.E.K.K.A
Rocket Bomber Arrows Witch
Rocket
Rocket Arrows
Rocket
Rocket Arrows
Arrows Bomber Witch
Mega Minion Witch
Arrows Witch
Arrows Witch
Rocket Arrows
Arrows Witch
Rocket Mega Minion Witch
Mega Minion Mini P.E.K.K.A
Bomber Arrows Rocket
Rocket Arrows
Rocket Arrows
Rocket Witch
Rocket Arrows Mega Minion Witch
Arrows
Mega Minion Mini P.E.K.K.A Rocket Lumberjack
Arrows Bomber
Rocket Arrows
Mega Minion
Rocket Witch
Rocket Witch
Rocket Witch

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