My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Night Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Dragon Night Witch Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Barbarians Electro Dragon Night Witch
Zap
Night Witch
Barbarian Barrel
Barbarians Night Witch
The Log
Barbarians Mini P.E.K.K.A
Earthquake
Barbarians
Arrows
Night Witch
Royal Delivery
Barbarians Mini P.E.K.K.A Electro Dragon Night Witch Mother Witch
Fireball
Barbarians Electro Dragon Night Witch Mother Witch
Poison
Barbarians Electro Dragon Night Witch Mother Witch
Lightning
Mini P.E.K.K.A Electro Dragon Night Witch Mother Witch
Rocket
Barbarians Electro Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Rage Night Witch Mother Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Mini P.E.K.K.A Night Witch Mother Witch Barbarians Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Arrows Mini P.E.K.K.A Night Witch

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Night Witch Mother Witch Mega Knight
Barbarians
Mini P.E.K.K.A
Arrows Rage Mega Knight
Rage
Mini P.E.K.K.A Electro Dragon Night Witch Mother Witch
Electro Dragon
Rage Mother Witch Mega Knight
Night Witch
Arrows Rage Mega Knight
Mother Witch
Arrows Rage Electro Dragon Mega Knight
Mega Knight
Arrows Mini P.E.K.K.A Electro Dragon Night Witch Mother Witch

Defense Synergies 1 8

Arrows
Mega Knight Barbarians Mini P.E.K.K.A Mother Witch
Barbarians
Arrows
Mini P.E.K.K.A
Arrows Electro Dragon Mother Witch
Rage
Electro Dragon
Mini P.E.K.K.A
Night Witch
Mother Witch Mega Knight
Mother Witch
Arrows Mini P.E.K.K.A Night Witch Mega Knight
Mega Knight
Arrows Night Witch Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Dragon
Barbarians Mini P.E.K.K.A Electro Dragon Night Witch Mega Knight
Barbarians Mini P.E.K.K.A Mega Knight Electro Dragon Night Witch
Barbarians Mini P.E.K.K.A Night Witch Electro Dragon Mega Knight
Arrows Barbarians Mini P.E.K.K.A Mega Knight
Arrows Electro Dragon Night Witch Mother Witch Mega Knight
Arrows Electro Dragon Night Witch
Arrows Barbarians Electro Dragon Mega Knight
Barbarians Mini P.E.K.K.A Night Witch
Barbarians Mini P.E.K.K.A Night Witch Mega Knight
Barbarians Mother Witch Arrows Electro Dragon Night Witch Mega Knight
Arrows Electro Dragon Night Witch
Barbarians Mini P.E.K.K.A Night Witch Mega Knight Electro Dragon
Mega Knight Arrows Barbarians Mini P.E.K.K.A Electro Dragon Night Witch
Barbarians Mini P.E.K.K.A Mega Knight
Barbarians Mini P.E.K.K.A Mega Knight
Barbarians Mega Knight Arrows Mini P.E.K.K.A Electro Dragon Night Witch
Arrows Mega Knight Barbarians Electro Dragon Night Witch
Arrows Barbarians Electro Dragon Mother Witch Mega Knight
Barbarians Mini P.E.K.K.A
Mega Knight Arrows Barbarians Mini P.E.K.K.A Electro Dragon Night Witch Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Mega Knight
Arrows Mini P.E.K.K.A Electro Dragon Mega Knight
Barbarians Mega Knight Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A Mega Knight Barbarians Night Witch
Barbarians Mini P.E.K.K.A Night Witch Mega Knight
Arrows Mother Witch Electro Dragon
Mini P.E.K.K.A Barbarians Night Witch
Mini P.E.K.K.A Mega Knight Barbarians
Electro Dragon Mega Knight Barbarians Mini P.E.K.K.A
Barbarians
Mega Knight Barbarians Mini P.E.K.K.A Electro Dragon
Mega Knight Arrows Barbarians
Barbarians Mini P.E.K.K.A Mega Knight Night Witch
Barbarians Electro Dragon Mega Knight
Barbarians Electro Dragon Mini P.E.K.K.A Night Witch
Arrows Mega Knight Barbarians Mini P.E.K.K.A Electro Dragon Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows Barbarians
Arrows Mega Knight
Arrows Mother Witch Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Electro Dragon
Mini P.E.K.K.A Electro Dragon Night Witch
Arrows Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Electro Dragon Mega Knight
Arrows
Mini P.E.K.K.A Night Witch
Arrows Mini P.E.K.K.A Electro Dragon Mega Knight
Arrows Electro Dragon Mother Witch Mega Knight
Night Witch Mega Knight
Arrows
Arrows Barbarians Electro Dragon
Arrows Mother Witch Electro Dragon Mega Knight
Arrows Electro Dragon
Arrows Electro Dragon Mega Knight
Arrows
Arrows Electro Dragon Night Witch Mother Witch
Electro Dragon
Mini P.E.K.K.A Night Witch
Arrows Electro Dragon Night Witch Mega Knight
Arrows Electro Dragon
Mega Knight
Arrows
Barbarians Electro Dragon Night Witch
Arrows Electro Dragon
Arrows
Mini P.E.K.K.A Electro Dragon Mega Knight
Arrows Electro Dragon
Arrows
Electro Dragon Mega Knight
Electro Dragon
Electro Dragon
Electro Dragon Mega Knight

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