My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Flying Machine Zappies Barbarian Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Flying Machine Royal Hogs Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Royal Hogs
Giant Snowball
Royal Recruits Flying Machine Zappies Royal Hogs
Zap
Firecracker Flying Machine Zappies Royal Hogs
Barbarian Barrel
Firecracker Royal Recruits Zappies Royal Hogs Barbarian Hut
The Log
Firecracker Royal Recruits Zappies Royal Hogs Barbarian Hut
Earthquake
Firecracker Zappies Royal Hogs Barbarian Hut
Arrows
Firecracker Royal Recruits Flying Machine Zappies Royal Hogs
Royal Delivery
Firecracker Royal Recruits Flying Machine Zappies Royal Hogs
Fireball
Firecracker Flying Machine Zappies Royal Hogs Barbarian Hut
Poison
Firecracker Royal Recruits Flying Machine Zappies Royal Hogs Barbarian Hut
Lightning
Barbarian Hut
Rocket
Royal Hogs Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Firecracker Flying Machine Zappies Royal Hogs Barbarian Hut Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Arrows Firecracker Flying Machine

Attack Synergies 1 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Barbarian Hut
Firecracker
Royal Recruits Flying Machine Zappies Royal Hogs Barbarian Hut Barbarian Barrel
Royal Recruits
Firecracker Flying Machine Zappies Royal Hogs Barbarian Barrel
Flying Machine
Firecracker Royal Recruits Zappies Royal Hogs Barbarian Hut Barbarian Barrel
Zappies
Firecracker Royal Recruits Flying Machine Royal Hogs Barbarian Barrel
Royal Hogs
Arrows Firecracker Royal Recruits Flying Machine Zappies Barbarian Hut Barbarian Barrel
Barbarian Hut
Arrows Firecracker Flying Machine Royal Hogs Barbarian Barrel
Barbarian Barrel
Firecracker Royal Recruits Flying Machine Zappies Royal Hogs Barbarian Hut

Defense Synergies 0 12

Arrows
Barbarian Hut Barbarian Barrel
Firecracker
Royal Recruits Flying Machine Zappies Barbarian Hut Barbarian Barrel
Royal Recruits
Firecracker
Flying Machine
Firecracker Zappies Barbarian Hut Barbarian Barrel
Zappies
Firecracker Flying Machine Barbarian Barrel
Royal Hogs
Barbarian Hut
Arrows Firecracker Flying Machine Barbarian Barrel
Barbarian Barrel
Arrows Firecracker Flying Machine Zappies Barbarian Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Firecracker Royal Recruits Flying Machine Zappies Barbarian Barrel
Barbarian Hut Firecracker Royal Recruits Flying Machine Zappies
Barbarian Hut Royal Recruits Zappies
Royal Recruits Barbarian Hut Firecracker Zappies
Arrows Firecracker Royal Recruits Barbarian Barrel
Arrows Barbarian Barrel Firecracker Flying Machine Zappies
Arrows Firecracker Flying Machine Zappies Barbarian Hut
Barbarian Hut Arrows Royal Recruits Flying Machine Barbarian Barrel
Zappies Barbarian Hut Royal Recruits
Firecracker Royal Recruits Zappies Barbarian Barrel
Arrows Firecracker Royal Recruits Flying Machine Zappies Barbarian Barrel
Arrows Firecracker Flying Machine Zappies Barbarian Hut
Royal Recruits Barbarian Hut Flying Machine Zappies
Barbarian Hut Arrows Firecracker Royal Recruits Zappies Barbarian Barrel
Royal Recruits Barbarian Hut Zappies
Barbarian Hut Royal Recruits Zappies
Barbarian Hut Arrows Firecracker Royal Recruits Zappies
Arrows Firecracker Royal Recruits Flying Machine Zappies Barbarian Hut Barbarian Barrel
Arrows Barbarian Barrel Firecracker Royal Recruits Flying Machine Zappies Barbarian Hut
Barbarian Hut Royal Recruits Zappies
Royal Recruits Arrows Firecracker Flying Machine Zappies Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Barbarian Hut Zappies Barbarian Barrel
Arrows Firecracker Flying Machine Barbarian Barrel
Royal Recruits Zappies Barbarian Hut
Royal Recruits Zappies Barbarian Hut Barbarian Barrel
Royal Recruits Barbarian Hut Zappies
Arrows Firecracker Flying Machine Zappies
Royal Recruits Flying Machine Zappies Barbarian Hut
Royal Recruits Zappies Barbarian Hut
Royal Recruits Firecracker Flying Machine Zappies Barbarian Hut Barbarian Barrel
Royal Recruits Zappies Barbarian Hut
Royal Recruits Flying Machine Zappies
Royal Recruits Arrows
Royal Recruits Zappies Barbarian Hut
Royal Recruits Firecracker Flying Machine Zappies Barbarian Hut
Royal Recruits Zappies Firecracker Flying Machine Barbarian Hut Barbarian Barrel
Arrows Firecracker Royal Recruits Flying Machine Zappies Barbarian Hut Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Royal Recruits Flying Machine Barbarian Hut Barbarian Barrel
Arrows Firecracker Flying Machine Barbarian Barrel
Arrows Flying Machine Barbarian Hut Barbarian Barrel
Arrows Firecracker Royal Recruits Flying Machine Barbarian Hut Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine Barbarian Hut Barbarian Barrel
Arrows Firecracker Flying Machine
Firecracker Arrows Royal Recruits Flying Machine Barbarian Barrel
Arrows Firecracker Flying Machine
Flying Machine Firecracker Barbarian Hut Barbarian Barrel
Arrows Firecracker Flying Machine Barbarian Barrel
Arrows Firecracker Flying Machine Barbarian Hut Barbarian Barrel
Arrows Firecracker Flying Machine Barbarian Hut Barbarian Barrel
Arrows Firecracker Royal Recruits Flying Machine Barbarian Hut Barbarian Barrel
Arrows Barbarian Barrel
Arrows Firecracker Flying Machine Barbarian Barrel
Arrows Firecracker Flying Machine Barbarian Barrel
Arrows
Arrows Royal Recruits Flying Machine Barbarian Hut Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Flying Machine Barbarian Barrel
Arrows Flying Machine
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Flying Machine
Firecracker Flying Machine Zappies
Arrows
Arrows Firecracker Zappies
Arrows Firecracker
Royal Recruits Flying Machine Zappies Barbarian Hut Barbarian Barrel
Arrows Firecracker Flying Machine Zappies
Arrows Barbarian Barrel
Firecracker Flying Machine
Arrows Firecracker Flying Machine
Arrows
Firecracker Royal Recruits Flying Machine
Firecracker Royal Recruits Flying Machine Zappies
Firecracker Flying Machine Zappies
Firecracker Royal Recruits Flying Machine Barbarian Barrel

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