My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker Valkyrie Furnace P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Archers Hog Rider Furnace
Zap
Archers Firecracker Furnace
Barbarian Barrel
Archers Firecracker Valkyrie Furnace
The Log
Archers Firecracker Hog Rider Furnace
Earthquake
Archers Firecracker Hog Rider Furnace
Arrows
Archers Firecracker Furnace
Royal Delivery
Archers Firecracker Valkyrie Hog Rider P.E.K.K.A
Fireball
Archers Firecracker Hog Rider Furnace
Poison
Archers Firecracker Furnace
Lightning
Valkyrie Furnace
Rocket
Valkyrie Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Furnace Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Furnace Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Firecracker Valkyrie Hog Rider Furnace Poison P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Arrows Firecracker Valkyrie

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Arrows Hog Rider P.E.K.K.A
Arrows
Hog Rider P.E.K.K.A Archers
Firecracker
Hog Rider Valkyrie P.E.K.K.A
Valkyrie
Archers Hog Rider Firecracker Furnace P.E.K.K.A
Hog Rider
Arrows Firecracker Valkyrie Archers Furnace Poison
Furnace
Valkyrie Hog Rider P.E.K.K.A
Poison
P.E.K.K.A Hog Rider
P.E.K.K.A
Arrows Poison Archers Firecracker Valkyrie Furnace

Defense Synergies 2 9

Archers
Valkyrie Firecracker Furnace P.E.K.K.A
Arrows
Valkyrie Furnace P.E.K.K.A
Firecracker
Valkyrie Archers P.E.K.K.A
Valkyrie
Archers Firecracker Arrows Furnace P.E.K.K.A
Hog Rider
Furnace
Archers Arrows Valkyrie
Poison
P.E.K.K.A
Archers Arrows Firecracker Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie
P.E.K.K.A Firecracker Valkyrie Furnace
Furnace P.E.K.K.A Archers Valkyrie
P.E.K.K.A Firecracker Valkyrie Furnace
Arrows Firecracker Valkyrie Poison P.E.K.K.A
Arrows Archers Firecracker Valkyrie Furnace
Furnace Archers Arrows Firecracker Poison
Arrows Valkyrie Poison P.E.K.K.A
P.E.K.K.A Furnace
Archers Firecracker Valkyrie
Archers Valkyrie Poison Arrows Firecracker Furnace
Arrows Archers Firecracker Furnace Poison
Furnace P.E.K.K.A Valkyrie
Valkyrie Arrows Firecracker Furnace Poison P.E.K.K.A
P.E.K.K.A Furnace
Furnace P.E.K.K.A
Arrows Firecracker Valkyrie Furnace Poison P.E.K.K.A
Arrows Archers Firecracker Valkyrie Furnace
Arrows Valkyrie Furnace Poison Archers Firecracker
P.E.K.K.A
Valkyrie Archers Arrows Firecracker Furnace Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Archers Furnace P.E.K.K.A
Poison Archers Arrows Firecracker Valkyrie
P.E.K.K.A Valkyrie Furnace
Valkyrie P.E.K.K.A
P.E.K.K.A Valkyrie
Arrows Firecracker Furnace Poison Archers
P.E.K.K.A Archers Valkyrie Furnace
P.E.K.K.A Valkyrie
P.E.K.K.A Firecracker Valkyrie Poison
P.E.K.K.A
P.E.K.K.A Valkyrie
P.E.K.K.A Arrows Valkyrie Poison
P.E.K.K.A Valkyrie
Archers Firecracker Valkyrie Furnace
Archers Firecracker Valkyrie Furnace Poison P.E.K.K.A
Arrows Valkyrie Poison Archers Firecracker P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Firecracker Valkyrie
Arrows Firecracker Poison
Arrows Poison
Arrows Firecracker Valkyrie Poison
Poison Arrows Firecracker Valkyrie Furnace
Arrows Firecracker Poison Furnace
Archers Arrows Firecracker Furnace Poison
Arrows Poison Firecracker
Arrows Poison Firecracker
Poison
Firecracker Poison Arrows Valkyrie
Poison Archers Arrows Firecracker
Poison Firecracker
Arrows Firecracker Poison
Arrows Firecracker Furnace Poison
Arrows Firecracker Furnace Poison
Arrows Firecracker Furnace Poison
Arrows Poison
Archers Arrows Firecracker Poison
Arrows Firecracker Valkyrie Poison
Poison
Arrows Poison
Arrows Poison
Arrows Firecracker Poison Valkyrie Furnace
Arrows Firecracker Poison
Arrows Poison
Poison Arrows Firecracker
Poison Archers Arrows Firecracker Furnace
Firecracker Poison
Poison Arrows
Arrows Firecracker Poison
P.E.K.K.A
Arrows Firecracker Poison
Archers
Poison Archers Arrows Firecracker
Arrows
Poison Firecracker Valkyrie
Arrows Firecracker Poison
Arrows Poison
Firecracker P.E.K.K.A
Firecracker Poison
Firecracker Poison
Poison Firecracker

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