My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Mediocre
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Giant Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Giant Guards Miner Bandit
Giant Snowball
Archers Guards Miner
Zap
Archers Guards Bandit
Barbarian Barrel
Archers Guards Bandit
The Log
Archers Guards Bandit
Earthquake
Archers Guards
Arrows
Archers Guards
Royal Delivery
Archers Guards Miner Bandit
Fireball
Archers Bandit
Poison
Archers Guards
Lightning
Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Giant Snowball Archers Arrows Guards Miner Bandit Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Giant Snowball Archers Arrows

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Archers Giant Mirror Miner Bandit
Archers
Giant Snowball Arrows Giant Miner Bandit
Arrows
Giant Mirror Archers Miner Bandit
Giant
Arrows Miner Giant Snowball Archers Guards Bandit
Mirror
Arrows Miner Giant Snowball
Guards
Miner Giant Bandit
Miner
Giant Mirror Guards Giant Snowball Archers Arrows Bandit
Bandit
Giant Snowball Archers Arrows Giant Guards Miner

Defense Synergies 2 7

Giant Snowball
Mirror Archers Guards Miner Bandit
Archers
Giant Snowball Guards Bandit
Arrows
Mirror Bandit
Giant
Mirror
Giant Snowball Arrows
Guards
Giant Snowball Archers
Miner
Giant Snowball
Bandit
Giant Snowball Archers Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bandit
Giant Snowball Archers Bandit
Guards Bandit
Arrows
Arrows Giant Snowball Archers Guards Bandit
Giant Snowball Archers Arrows
Arrows Bandit
Guards Giant Snowball Archers Miner Bandit
Archers Guards Giant Snowball Arrows Bandit
Arrows Giant Snowball Archers
Giant Snowball Guards Bandit
Giant Snowball Arrows Guards
Bandit
Giant Snowball Bandit
Arrows
Arrows Giant Snowball Archers Guards Bandit
Giant Snowball Arrows Archers Guards Bandit
Giant Snowball Archers Arrows Guards Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Giant Snowball Archers Bandit
Bandit Giant Snowball Archers Arrows Miner
Guards Bandit
Guards Bandit
Guards Bandit
Arrows Giant Snowball Archers
Guards Archers Bandit
Giant Snowball Bandit
Guards
Guards
Giant Snowball Arrows Guards
Guards Bandit
Archers
Guards Archers
Arrows Giant Snowball Archers

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Guards Bandit
Arrows Giant Snowball Miner Bandit
Arrows Miner Bandit
Arrows Guards
Giant Snowball Arrows
Arrows Giant Snowball
Archers Arrows
Arrows Giant Snowball
Arrows Miner Giant Snowball Bandit
Giant Snowball Guards
Miner Arrows Bandit
Giant Snowball Archers Arrows
Giant Snowball Miner Bandit
Arrows Bandit
Giant Snowball Arrows
Giant Snowball Arrows Bandit
Arrows Bandit
Giant Snowball Arrows
Giant Snowball Archers Arrows Bandit
Giant Snowball Arrows Miner
Giant Snowball Arrows
Giant Snowball Arrows
Giant Snowball Arrows
Arrows Miner Giant Snowball Bandit
Giant Snowball Arrows Miner Bandit
Miner Arrows Bandit
Giant Snowball Archers Arrows
Giant Snowball Guards
Giant Snowball
Giant Snowball Arrows Miner Bandit
Giant Snowball Arrows
Giant Snowball Arrows
Archers Guards Bandit
Giant Snowball Archers Arrows
Arrows
Miner
Arrows Giant Snowball
Giant Snowball Arrows
Giant Snowball Guards
Giant Snowball
Giant Snowball Miner Bandit

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: