My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Baby Dragon Hunter Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Skeleton Barrel Tombstone Baby Dragon Hunter Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Skeleton Barrel Guards
Giant Snowball
Archers Skeleton Barrel Tombstone Guards Baby Dragon
Zap
Archers Skeleton Barrel Tombstone Guards
Barbarian Barrel
Archers Skeleton Barrel Tombstone Guards Hunter Ice Wizard
The Log
Archers Skeleton Barrel Tombstone Guards Hunter
Earthquake
Archers Tombstone Guards
Arrows
Archers Skeleton Barrel Tombstone Guards
Royal Delivery
Archers Skeleton Barrel Guards Baby Dragon Hunter Ice Wizard
Fireball
Archers Skeleton Barrel Tombstone Baby Dragon Hunter Ice Wizard
Poison
Archers Skeleton Barrel Tombstone Guards Hunter Ice Wizard
Lightning
Tombstone Baby Dragon Hunter Ice Wizard
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Hunter Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon Hunter Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Tombstone Guards Baby Dragon Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Skeleton Barrel Tombstone Guards Ice Wizard Fireball Baby Dragon Hunter

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Skeleton Barrel Tombstone Guards

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Skeleton Barrel Baby Dragon
Skeleton Barrel
Fireball Archers Guards
Tombstone
Fireball
Skeleton Barrel Baby Dragon
Guards
Skeleton Barrel
Baby Dragon
Archers Fireball Ice Wizard
Hunter
Ice Wizard
Baby Dragon

Defense Synergies 2 14

Archers
Tombstone Guards Baby Dragon Ice Wizard
Skeleton Barrel
Fireball
Tombstone
Archers Fireball Guards Baby Dragon Hunter Ice Wizard
Fireball
Skeleton Barrel Tombstone Ice Wizard
Guards
Hunter Archers Tombstone Baby Dragon Ice Wizard
Baby Dragon
Ice Wizard Archers Tombstone Guards
Hunter
Guards Tombstone Ice Wizard
Ice Wizard
Baby Dragon Archers Tombstone Fireball Guards Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Tombstone Fireball Baby Dragon
Hunter Tombstone Ice Wizard
Hunter Archers Tombstone Ice Wizard
Hunter Tombstone Guards Ice Wizard
Tombstone Fireball
Fireball Archers Guards Baby Dragon Hunter Ice Wizard
Hunter Archers Tombstone Fireball Baby Dragon Ice Wizard
Skeleton Barrel Fireball Baby Dragon
Hunter Tombstone Ice Wizard
Guards Archers Hunter Ice Wizard
Archers Guards Ice Wizard Tombstone Fireball Baby Dragon Hunter
Hunter Archers Fireball Baby Dragon Ice Wizard
Tombstone Hunter Fireball Guards Ice Wizard
Fireball Tombstone Guards Baby Dragon Hunter
Tombstone Hunter
Fireball Hunter
Tombstone Fireball Hunter
Tombstone Fireball Archers Guards Baby Dragon Hunter Ice Wizard
Baby Dragon Hunter Archers Tombstone Fireball Guards Ice Wizard
Hunter
Archers Fireball Guards Baby Dragon Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Archers Tombstone Fireball
Fireball Archers Skeleton Barrel Baby Dragon Hunter
Tombstone Guards Hunter
Guards Hunter Fireball
Tombstone Guards Hunter
Fireball Archers Skeleton Barrel Baby Dragon Hunter Ice Wizard
Guards Archers Tombstone Fireball Hunter Ice Wizard
Hunter
Tombstone Fireball Baby Dragon
Tombstone Guards
Tombstone Guards Hunter
Fireball Guards
Tombstone Fireball Guards Hunter
Archers Fireball Baby Dragon
Tombstone Guards Archers Fireball Baby Dragon Hunter
Archers Fireball Baby Dragon Hunter Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Guards Baby Dragon
Fireball Skeleton Barrel Baby Dragon Ice Wizard
Skeleton Barrel Fireball Baby Dragon
Skeleton Barrel Fireball Guards
Fireball Baby Dragon
Fireball Skeleton Barrel Baby Dragon Hunter Ice Wizard
Archers Baby Dragon
Fireball Skeleton Barrel Baby Dragon Hunter Ice Wizard
Fireball Skeleton Barrel
Fireball Guards
Skeleton Barrel Fireball
Fireball Archers Baby Dragon
Skeleton Barrel Fireball Baby Dragon Hunter
Skeleton Barrel Fireball Baby Dragon
Skeleton Barrel Fireball Baby Dragon
Skeleton Barrel Fireball Baby Dragon Hunter
Skeleton Barrel Fireball Baby Dragon
Fireball
Archers Skeleton Barrel Fireball Baby Dragon Hunter
Skeleton Barrel Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Skeleton Barrel Fireball Baby Dragon
Fireball Baby Dragon Hunter Ice Wizard
Fireball Skeleton Barrel Baby Dragon Hunter Ice Wizard
Fireball Skeleton Barrel Baby Dragon
Fireball Skeleton Barrel Baby Dragon
Archers Fireball Baby Dragon Hunter Ice Wizard
Skeleton Barrel Fireball Guards
Fireball
Fireball Hunter
Fireball
Fireball
Skeleton Barrel Archers Tombstone Fireball Guards
Fireball Archers Baby Dragon Hunter Ice Wizard
Fireball
Fireball Baby Dragon Hunter
Skeleton Barrel Fireball Baby Dragon
Fireball
Fireball Guards Baby Dragon
Fireball
Skeleton Barrel Fireball Baby Dragon

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