My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Valkyrie Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant
Giant Snowball
Archers
Zap
Archers Royal Giant
Barbarian Barrel
Archers Valkyrie Wizard Magic Archer
The Log
Archers Royal Giant
Earthquake
Archers
Arrows
Archers
Royal Delivery
Archers Valkyrie Wizard Magic Archer
Fireball
Archers Wizard Magic Archer
Poison
Archers Wizard Magic Archer
Lightning
Valkyrie Wizard Magic Archer
Rocket
Valkyrie Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Fireball Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Fireball Valkyrie Wizard Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Valkyrie Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Archers Royal Delivery Fireball Valkyrie Magic Archer Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Archers Royal Delivery Fireball

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Royal Giant
Royal Delivery
Royal Giant
Fireball Archers Wizard Magic Archer
Fireball
Royal Giant Magic Archer
Valkyrie
Archers Wizard Magic Archer
Wizard
Royal Giant Valkyrie Rage
Rage
Wizard
Magic Archer
Royal Giant Fireball Valkyrie

Defense Synergies 1 8

Archers
Valkyrie Royal Delivery
Royal Delivery
Archers Fireball Valkyrie Wizard Magic Archer
Royal Giant
Fireball
Royal Delivery Valkyrie
Valkyrie
Archers Royal Delivery Fireball Wizard Magic Archer
Wizard
Royal Delivery Valkyrie
Rage
Magic Archer
Royal Delivery Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard Magic Archer
Royal Delivery Valkyrie
Archers Royal Delivery Valkyrie
Valkyrie
Royal Delivery Fireball Valkyrie
Royal Delivery Fireball Archers Valkyrie Magic Archer
Archers Royal Delivery Fireball Wizard Magic Archer
Fireball Valkyrie Magic Archer
Archers Royal Delivery Valkyrie
Archers Valkyrie Royal Delivery Fireball Wizard Magic Archer
Archers Royal Delivery Fireball Wizard Magic Archer
Royal Delivery Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Royal Delivery Magic Archer
Royal Delivery Fireball
Wizard Royal Delivery Fireball Valkyrie
Royal Delivery Fireball Archers Valkyrie Wizard Magic Archer
Royal Delivery Valkyrie Wizard Archers Fireball Magic Archer
Valkyrie Wizard Archers Royal Delivery Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Archers Royal Delivery Fireball
Royal Delivery Fireball Archers Valkyrie Wizard Magic Archer
Royal Delivery Valkyrie
Valkyrie Royal Delivery Fireball
Royal Delivery Valkyrie
Royal Delivery Fireball Wizard Archers Magic Archer
Royal Delivery Archers Fireball Valkyrie
Royal Delivery Valkyrie
Royal Delivery Fireball Valkyrie Magic Archer
Royal Delivery
Valkyrie
Royal Delivery Fireball Valkyrie
Royal Delivery Fireball Valkyrie Wizard
Wizard Archers Fireball Valkyrie Magic Archer
Archers Royal Delivery Fireball Valkyrie Magic Archer
Valkyrie Archers Royal Delivery Fireball Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Valkyrie
Fireball Magic Archer
Fireball Magic Archer
Fireball Valkyrie
Fireball Wizard Valkyrie Magic Archer
Fireball Wizard Magic Archer
Archers Wizard Magic Archer
Fireball Wizard Magic Archer
Fireball Wizard
Fireball
Fireball Valkyrie Wizard Magic Archer
Fireball Archers Wizard Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball Wizard Magic Archer
Magic Archer Fireball Wizard
Fireball
Archers Fireball Wizard Magic Archer
Fireball Valkyrie Wizard Magic Archer
Fireball Magic Archer
Fireball Wizard
Fireball
Fireball Valkyrie Wizard Magic Archer
Fireball Wizard Magic Archer
Fireball Wizard Magic Archer
Fireball Magic Archer
Archers Fireball Wizard Magic Archer
Fireball Wizard
Fireball
Fireball Wizard Magic Archer
Fireball Magic Archer
Fireball Wizard Magic Archer
Archers Fireball Magic Archer
Fireball Archers Wizard Magic Archer
Fireball
Fireball Valkyrie Wizard Magic Archer
Fireball Wizard Magic Archer
Fireball
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer

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