My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Rascals Musketeer Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Rascals Musketeer Battle Ram Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Battle Ram Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Battle Ram Royal Hogs Skeleton Army
Giant Snowball
Archers Musketeer Battle Ram Furnace Royal Hogs Skeleton Army
Zap
Archers Battle Ram Furnace Royal Hogs Skeleton Army
Barbarian Barrel
Archers Rascals Musketeer Battle Ram Furnace Royal Hogs Skeleton Army
The Log
Archers Rascals Musketeer Battle Ram Furnace Royal Hogs Skeleton Army
Earthquake
Archers Furnace Royal Hogs Skeleton Army
Arrows
Archers Rascals Furnace Royal Hogs Skeleton Army
Royal Delivery
Archers Rascals Musketeer Battle Ram Royal Hogs Skeleton Army
Fireball
Archers Rascals Musketeer Battle Ram Furnace Royal Hogs Skeleton Army
Poison
Archers Rascals Musketeer Furnace Royal Hogs Skeleton Army
Lightning
Musketeer Battle Ram Furnace
Rocket
Rascals Musketeer Furnace Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Skeleton Army Fireball Musketeer Battle Ram Furnace Rascals Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Archers Skeleton Army Fireball Musketeer

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Battle Ram Royal Hogs
Rascals
Musketeer Battle Ram
Fireball
Battle Ram Royal Hogs
Musketeer
Rascals Battle Ram Royal Hogs
Battle Ram
Archers Rascals Fireball Musketeer Furnace Royal Hogs
Furnace
Battle Ram Royal Hogs
Royal Hogs
Archers Fireball Musketeer Battle Ram Furnace
Skeleton Army

Defense Synergies 0 8

Archers
Rascals Furnace Skeleton Army
Rascals
Archers Musketeer
Fireball
Musketeer
Musketeer
Rascals Fireball Furnace Skeleton Army
Battle Ram
Furnace
Archers Musketeer Skeleton Army
Royal Hogs
Skeleton Army
Archers Musketeer Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer
Skeleton Army Rascals Musketeer Furnace
Furnace Skeleton Army Archers Rascals Musketeer
Skeleton Army Rascals Musketeer Furnace
Fireball Skeleton Army
Fireball Skeleton Army Archers Rascals Musketeer Furnace
Musketeer Furnace Archers Rascals Fireball
Rascals Fireball Musketeer
Rascals Musketeer Furnace Skeleton Army
Skeleton Army Archers Rascals Musketeer
Archers Skeleton Army Rascals Fireball Musketeer Furnace
Musketeer Archers Rascals Fireball Furnace
Furnace Skeleton Army Rascals Fireball Musketeer
Fireball Skeleton Army Rascals Furnace
Skeleton Army Rascals Furnace
Skeleton Army Rascals Fireball Furnace
Rascals Fireball Musketeer Furnace Skeleton Army
Fireball Archers Rascals Musketeer Furnace Skeleton Army
Furnace Archers Rascals Fireball Musketeer
Musketeer
Rascals Skeleton Army Archers Fireball Musketeer Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Skeleton Army Archers Fireball Furnace
Fireball Archers Musketeer
Skeleton Army Rascals Musketeer Furnace
Skeleton Army Rascals Fireball Musketeer
Rascals Musketeer Skeleton Army
Fireball Furnace Archers Rascals Musketeer
Rascals Skeleton Army Archers Fireball Musketeer Furnace
Rascals Skeleton Army
Fireball Skeleton Army
Musketeer Skeleton Army
Rascals Musketeer
Skeleton Army Fireball
Rascals Skeleton Army Fireball
Archers Rascals Fireball Musketeer Furnace Skeleton Army
Rascals Skeleton Army Archers Fireball Musketeer Furnace
Archers Rascals Fireball Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rascals Musketeer
Fireball Musketeer
Fireball
Rascals Fireball Musketeer
Fireball Furnace
Fireball Musketeer Furnace
Archers Musketeer Furnace
Fireball
Fireball
Fireball Musketeer
Fireball Musketeer
Fireball Archers Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Furnace
Fireball Musketeer Furnace
Fireball Musketeer Furnace
Fireball
Archers Fireball Musketeer
Fireball
Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Fireball Furnace
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Archers Fireball Musketeer Furnace
Fireball Musketeer
Fireball
Fireball Musketeer
Fireball
Fireball
Archers Fireball Musketeer Skeleton Army
Fireball Archers Musketeer
Fireball
Fireball Rascals Musketeer
Fireball Musketeer
Fireball
Musketeer
Rascals Fireball Musketeer
Fireball Musketeer
Fireball Musketeer

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