My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Furnace Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Furnace Giant Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Giant Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Giant
Giant Snowball
Bats Archers Barbarians Furnace Baby Dragon
Zap
Bats Archers Furnace
Barbarian Barrel
Archers Barbarians Furnace Wizard
The Log
Archers Barbarians Furnace
Earthquake
Archers Barbarians Furnace
Arrows
Bats Archers Furnace
Royal Delivery
Bats Archers Barbarians Wizard Baby Dragon
Fireball
Archers Barbarians Furnace Wizard Baby Dragon
Poison
Bats Archers Barbarians Furnace Wizard
Lightning
Furnace Wizard Baby Dragon
Rocket
Barbarians Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Baby Dragon Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Archers Furnace Baby Dragon Poison Barbarians Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Archers Furnace Baby Dragon

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Baby Dragon
Archers
Giant Baby Dragon
Barbarians
Furnace
Giant Baby Dragon
Giant
Bats Poison Archers Furnace Wizard Baby Dragon
Wizard
Giant
Baby Dragon
Bats Archers Furnace Giant Poison
Poison
Giant Baby Dragon

Defense Synergies 0 5

Bats
Baby Dragon
Archers
Furnace Baby Dragon
Barbarians
Furnace
Furnace
Archers Barbarians Baby Dragon
Giant
Wizard
Baby Dragon
Bats Archers Furnace
Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Baby Dragon
Barbarians Bats Furnace
Barbarians Furnace Bats Archers
Barbarians Bats Furnace
Barbarians Poison
Bats Archers Furnace Baby Dragon
Bats Furnace Archers Wizard Baby Dragon Poison
Barbarians Baby Dragon Poison
Barbarians Furnace
Archers Barbarians
Bats Archers Barbarians Poison Furnace Wizard Baby Dragon
Bats Archers Furnace Wizard Baby Dragon Poison
Barbarians Furnace Bats Wizard
Wizard Bats Barbarians Furnace Baby Dragon Poison
Barbarians Furnace
Barbarians Furnace
Barbarians Wizard Bats Furnace Poison
Bats Archers Barbarians Furnace Wizard Baby Dragon
Furnace Wizard Baby Dragon Poison Bats Archers Barbarians
Barbarians
Wizard Bats Archers Barbarians Furnace Baby Dragon Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Archers Furnace
Poison Archers Wizard Baby Dragon
Barbarians Bats Furnace
Bats Barbarians
Barbarians
Furnace Wizard Poison Bats Archers Baby Dragon
Bats Archers Barbarians Furnace
Barbarians
Bats Barbarians Baby Dragon Poison
Barbarians
Bats Barbarians
Barbarians Poison
Barbarians Wizard
Wizard Archers Barbarians Furnace Baby Dragon
Barbarians Bats Archers Furnace Baby Dragon Poison
Bats Poison Archers Barbarians Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Baby Dragon
Poison Baby Dragon
Baby Dragon Poison
Barbarians Poison
Wizard Poison Furnace Baby Dragon
Wizard Poison Bats Furnace Baby Dragon
Archers Furnace Wizard Baby Dragon Poison
Poison Wizard Baby Dragon
Poison Wizard
Bats Poison
Poison Wizard
Poison Archers Wizard Baby Dragon
Poison Baby Dragon
Baby Dragon Poison
Furnace Baby Dragon Poison
Furnace Wizard Baby Dragon Poison
Furnace Wizard Baby Dragon Poison
Poison
Bats
Archers Wizard Baby Dragon Poison
Wizard Baby Dragon Poison
Baby Dragon Poison
Wizard Poison
Barbarians Baby Dragon Poison
Poison Furnace Wizard Baby Dragon
Poison Wizard Baby Dragon
Wizard Baby Dragon Poison
Poison Baby Dragon
Poison Bats Archers Furnace Wizard Baby Dragon
Bats Wizard Poison
Poison Wizard
Poison
Wizard Poison
Bats Archers Barbarians
Poison Archers Wizard Baby Dragon
Poison Wizard Baby Dragon
Wizard Baby Dragon Poison
Poison
Bats Baby Dragon Poison
Bats Poison
Poison Baby Dragon

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