My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Musketeer Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Barrel Skeleton Army
Giant Snowball
Archers Musketeer Goblin Barrel Skeleton Army
Zap
Archers Inferno Tower Goblin Barrel Skeleton Army
Barbarian Barrel
Archers Musketeer Inferno Tower Wizard Goblin Barrel Skeleton Army
The Log
Archers Musketeer Goblin Barrel Skeleton Army
Earthquake
Archers Inferno Tower Goblin Barrel Skeleton Army
Arrows
Archers Goblin Barrel Skeleton Army
Royal Delivery
Archers Musketeer Wizard Goblin Barrel Skeleton Army P.E.K.K.A
Fireball
Archers Musketeer Inferno Tower Wizard Goblin Barrel Skeleton Army
Poison
Archers Musketeer Inferno Tower Wizard Skeleton Army
Lightning
Musketeer Inferno Tower Wizard
Rocket
Musketeer Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Goblin Barrel Skeleton Army Musketeer Inferno Tower Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Goblin Barrel Skeleton Army

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows P.E.K.K.A
Arrows
P.E.K.K.A Archers Goblin Barrel
Musketeer
P.E.K.K.A
Inferno Tower
Wizard
P.E.K.K.A
Goblin Barrel
Arrows Skeleton Army P.E.K.K.A
Skeleton Army
Goblin Barrel
P.E.K.K.A
Arrows Archers Musketeer Wizard Goblin Barrel

Defense Synergies 1 10

Archers
Inferno Tower Skeleton Army P.E.K.K.A
Arrows
Inferno Tower P.E.K.K.A
Musketeer
Inferno Tower Skeleton Army P.E.K.K.A
Inferno Tower
Skeleton Army Archers Arrows Musketeer
Wizard
Skeleton Army P.E.K.K.A
Goblin Barrel
Skeleton Army
Inferno Tower Archers Musketeer Wizard
P.E.K.K.A
Archers Arrows Musketeer Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Inferno Tower Wizard
Inferno Tower Skeleton Army P.E.K.K.A Musketeer
Inferno Tower Skeleton Army P.E.K.K.A Archers Musketeer
Inferno Tower Skeleton Army P.E.K.K.A Musketeer
Arrows Skeleton Army P.E.K.K.A
Arrows Skeleton Army Archers Musketeer
Musketeer Inferno Tower Archers Arrows Wizard
Arrows Musketeer Inferno Tower P.E.K.K.A
Inferno Tower P.E.K.K.A Musketeer Skeleton Army
Skeleton Army Archers Musketeer Inferno Tower
Archers Skeleton Army Arrows Musketeer Wizard
Arrows Musketeer Inferno Tower Archers Wizard
Inferno Tower Skeleton Army P.E.K.K.A Musketeer Wizard
Wizard Skeleton Army Arrows P.E.K.K.A
Inferno Tower Skeleton Army P.E.K.K.A
Inferno Tower Skeleton Army P.E.K.K.A
Wizard Arrows Musketeer Inferno Tower Skeleton Army P.E.K.K.A
Arrows Archers Musketeer Wizard Skeleton Army
Arrows Wizard Archers Musketeer
P.E.K.K.A Musketeer Inferno Tower
Wizard Skeleton Army Archers Arrows Musketeer P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Archers Inferno Tower P.E.K.K.A
Archers Arrows Musketeer Wizard
Skeleton Army P.E.K.K.A Musketeer Inferno Tower
Skeleton Army P.E.K.K.A Musketeer Inferno Tower
Inferno Tower P.E.K.K.A Musketeer Skeleton Army
Arrows Wizard Archers Musketeer
Skeleton Army P.E.K.K.A Archers Musketeer Inferno Tower
Inferno Tower P.E.K.K.A Skeleton Army
P.E.K.K.A Inferno Tower Skeleton Army
Inferno Tower P.E.K.K.A Musketeer Skeleton Army
P.E.K.K.A Musketeer Inferno Tower
Skeleton Army P.E.K.K.A Arrows
Skeleton Army P.E.K.K.A Inferno Tower Wizard
Wizard Archers Musketeer Skeleton Army
Inferno Tower Skeleton Army Archers Musketeer P.E.K.K.A
Arrows Archers Musketeer Inferno Tower Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer
Arrows Musketeer
Arrows
Arrows Musketeer
Wizard Arrows
Arrows Wizard Musketeer
Archers Arrows Musketeer Wizard
Arrows Wizard
Arrows Wizard
Musketeer
Arrows Musketeer Wizard
Archers Arrows Musketeer Wizard
Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer Wizard
Arrows Musketeer Wizard
Arrows
Archers Arrows Musketeer Wizard
Arrows Wizard
Musketeer
Arrows Wizard
Musketeer
Arrows Musketeer
Arrows Wizard
Arrows Musketeer Wizard
Arrows Musketeer Wizard
Arrows Musketeer
Archers Arrows Musketeer Wizard
Musketeer Wizard
Arrows Musketeer Wizard
Arrows
P.E.K.K.A
Arrows Wizard
Archers Musketeer Skeleton Army
Archers Arrows Musketeer Wizard
Arrows
Musketeer Wizard
Arrows Musketeer Wizard
Arrows
Musketeer P.E.K.K.A
Musketeer
Musketeer
Musketeer

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