My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Godly!
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Giant Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Giant Guards Graveyard
Giant Snowball
Archers Guards Graveyard Little Prince
Zap
Archers Guards Graveyard Little Prince
Barbarian Barrel
Archers Knight Guards Graveyard Little Prince
The Log
Archers Guards Graveyard Little Prince
Earthquake
Archers Guards Graveyard
Arrows
Archers Guards Graveyard Little Prince
Royal Delivery
Archers Knight Guards Graveyard Little Prince
Fireball
Archers Little Prince
Poison
Archers Guards Graveyard Little Prince
Lightning
Knight Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Arrows Knight Guards Little Prince Giant Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Arrows Knight

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Arrows Giant Graveyard
Arrows
Giant Graveyard Archers Knight
Knight
Archers Graveyard Arrows The Log Little Prince
Giant
Arrows Graveyard Archers Guards The Log Little Prince
Guards
Giant The Log Graveyard
The Log
Knight Giant Guards Graveyard Little Prince
Graveyard
Arrows Knight Giant Archers Guards The Log Little Prince
Little Prince
Knight Giant The Log Graveyard

Defense Synergies 2 7

Archers
Knight Guards The Log
Arrows
Knight Little Prince
Knight
Archers Little Prince Arrows The Log
Giant
Guards
Archers The Log
The Log
Archers Knight Guards Little Prince
Graveyard
Little Prince
Knight Arrows The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight The Log
Knight The Log
Archers Knight
Knight Guards
Arrows The Log
Arrows The Log Archers Guards
Archers Arrows Little Prince
Arrows The Log
Knight Guards Archers Little Prince
Archers Guards Arrows Knight The Log
Arrows Archers
Knight Guards The Log
Arrows Guards The Log
Knight
The Log
Arrows Knight
Arrows Archers Knight Guards The Log Little Prince
Arrows The Log Archers Knight Guards Little Prince
Archers Arrows Knight Guards The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Archers
Archers Arrows Knight The Log
Guards Knight The Log
Guards Knight The Log
Knight Guards
Arrows Archers
Guards Archers Knight
Knight
Knight The Log
Guards
Knight Guards
Arrows Guards The Log
Knight Guards
Archers
Guards Archers Knight The Log Little Prince
Arrows Archers The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Guards The Log
Arrows The Log
Arrows The Log
Arrows Knight Guards The Log
Arrows The Log
Arrows
Archers Arrows The Log
Arrows The Log
Arrows The Log
Guards
Arrows Knight The Log
Archers Arrows
Knight The Log
Arrows
Arrows The Log
Arrows The Log
Arrows The Log
Arrows
Archers Arrows The Log
Arrows The Log Little Prince
The Log
Arrows
The Log
Arrows The Log
Arrows The Log Little Prince
Arrows The Log
Arrows The Log
Arrows The Log
Archers Arrows Little Prince
Guards
Arrows The Log
Arrows
Arrows The Log
Archers Guards
Archers Arrows
Arrows The Log
Knight
Arrows The Log
Arrows
Guards The Log
The Log Little Prince

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