My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker Dark Prince Witch Golem Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Golem Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Dark Prince
Giant Snowball
Archers Witch Lumberjack
Zap
Archers Firecracker Dark Prince Witch
Barbarian Barrel
Archers Firecracker Dark Prince Witch Electro Wizard Lumberjack
The Log
Archers Firecracker Dark Prince Witch Lumberjack
Earthquake
Archers Firecracker Witch
Arrows
Archers Firecracker Witch
Royal Delivery
Archers Firecracker Dark Prince Witch Electro Wizard Lumberjack
Fireball
Archers Firecracker Witch Electro Wizard Lumberjack
Poison
Archers Firecracker Witch Electro Wizard
Lightning
Dark Prince Witch Electro Wizard Lumberjack
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Dark Prince Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Firecracker Dark Prince Electro Wizard Lumberjack Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Arrows Firecracker Dark Prince

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Dark Prince Golem Lumberjack
Arrows
Golem Archers Dark Prince Lumberjack
Firecracker
Dark Prince Golem Lumberjack
Dark Prince
Archers Arrows Firecracker Witch Golem Electro Wizard Lumberjack
Witch
Dark Prince Golem Lumberjack
Golem
Arrows Archers Firecracker Dark Prince Witch Electro Wizard Lumberjack
Electro Wizard
Dark Prince Golem Lumberjack
Lumberjack
Archers Arrows Firecracker Dark Prince Witch Golem Electro Wizard

Defense Synergies 0 15

Archers
Firecracker Dark Prince Witch Electro Wizard Lumberjack
Arrows
Dark Prince Lumberjack
Firecracker
Archers Dark Prince Electro Wizard Lumberjack
Dark Prince
Archers Arrows Firecracker Witch Electro Wizard
Witch
Archers Dark Prince Electro Wizard Lumberjack
Golem
Electro Wizard
Archers Firecracker Dark Prince Witch Lumberjack
Lumberjack
Archers Arrows Firecracker Witch Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Wizard
Lumberjack Firecracker Dark Prince Witch Electro Wizard
Witch Lumberjack Archers Dark Prince Electro Wizard
Witch Lumberjack Firecracker Dark Prince Electro Wizard
Arrows Firecracker Dark Prince Lumberjack
Arrows Archers Firecracker Dark Prince Electro Wizard Lumberjack
Electro Wizard Archers Arrows Firecracker Witch
Arrows Electro Wizard
Witch Lumberjack
Archers Firecracker Dark Prince Electro Wizard Lumberjack
Archers Witch Electro Wizard Arrows Firecracker Dark Prince Lumberjack
Arrows Archers Firecracker Witch Electro Wizard
Lumberjack Dark Prince Witch Electro Wizard
Arrows Firecracker Dark Prince Witch Electro Wizard Lumberjack
Electro Wizard Lumberjack
Electro Wizard Lumberjack
Arrows Firecracker Dark Prince Witch Electro Wizard Lumberjack
Arrows Archers Firecracker Dark Prince Witch Electro Wizard Lumberjack
Arrows Witch Archers Firecracker Dark Prince Electro Wizard Lumberjack
Electro Wizard Lumberjack
Dark Prince Archers Arrows Firecracker Witch Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Archers Dark Prince Witch Electro Wizard
Electro Wizard Archers Arrows Firecracker Lumberjack
Lumberjack Dark Prince Witch Electro Wizard
Dark Prince Lumberjack Electro Wizard
Dark Prince Witch Lumberjack
Arrows Firecracker Archers Witch Electro Wizard
Dark Prince Archers Witch Electro Wizard Lumberjack
Dark Prince Lumberjack
Electro Wizard Firecracker Dark Prince Witch
Witch
Dark Prince Witch Lumberjack
Arrows Dark Prince Electro Wizard
Dark Prince Witch Lumberjack
Archers Firecracker Witch
Witch Electro Wizard Archers Firecracker Dark Prince Lumberjack
Arrows Archers Firecracker Dark Prince Witch Electro Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Electro Wizard
Arrows
Arrows Firecracker Dark Prince
Arrows Firecracker Dark Prince
Arrows Firecracker Witch
Archers Arrows Firecracker Witch
Arrows Firecracker
Arrows Firecracker
Electro Wizard Lumberjack
Firecracker Arrows Dark Prince Electro Wizard
Archers Arrows Firecracker
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Witch
Arrows Firecracker
Arrows
Archers Arrows Firecracker Dark Prince Electro Wizard
Arrows Firecracker Witch
Arrows
Arrows
Arrows Firecracker Dark Prince Witch
Witch
Arrows Firecracker Witch Electro Wizard
Arrows Witch
Arrows Firecracker
Archers Arrows Firecracker Witch Electro Wizard
Electro Wizard Firecracker Witch
Arrows
Arrows Firecracker Electro Wizard
Arrows Firecracker
Electro Wizard Archers Dark Prince Witch
Archers Arrows Firecracker Witch Electro Wizard
Arrows
Firecracker Dark Prince Electro Wizard Lumberjack
Arrows Firecracker
Arrows
Firecracker Dark Prince
Firecracker Witch Electro Wizard
Firecracker Witch Electro Wizard
Firecracker Dark Prince Witch Electro Wizard

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