My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Missing cards in your collection

Ice Spirit Giant Snowball Goblin Gang Tesla Rascals Elite Barbarians Ice Golem Dart Goblin Earthquake Elixir Golem Goblin Cage Bomb Tower Zappies Royal Hogs Elixir Collector Mirror Rage Guards Clone Dark Prince Freeze Electro Dragon Bowler Executioner Cannon Cart Goblin Giant Miner Royal Ghost Bandit Fisherman Electro Wizard Inferno Dragon Magic Archer Lumberjack Night Witch Ram Rider Graveyard Sparky Mega Knight Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is quite high.

If you only have expensive units, it will be harder to react to opponent's plays. It is good to have some cheap units.

You can replace some of your high-cost cards. Such as these:

By some of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Barbarian Hut Witch Balloon Giant Skeleton P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Balloon Giant Skeleton P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Balloon Giant Skeleton
Giant Snowball
Minion Horde Witch Balloon
Zap
Minion Horde Witch Balloon
Barbarian Barrel
Barbarian Hut Witch Giant Skeleton
The Log
Barbarian Hut Witch Giant Skeleton
Earthquake
Barbarian Hut Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Witch Balloon Giant Skeleton P.E.K.K.A
Fireball
Minion Horde Barbarian Hut Witch Balloon
Poison
Minion Horde Barbarian Hut Witch Balloon
Lightning
Barbarian Hut Witch Balloon
Rocket
Minion Horde Barbarian Hut Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Giant Skeleton P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Fireball Minion Horde Witch Balloon Barbarian Hut Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Arrows Fireball Minion Horde Witch

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Balloon P.E.K.K.A Barbarian Hut Giant Skeleton
Minion Horde
Barbarian Hut Giant Skeleton
Fireball
Arrows
Barbarian Hut
Arrows Minion Horde Giant Skeleton
Witch
Giant Skeleton P.E.K.K.A
Balloon
Arrows Giant Skeleton
Giant Skeleton
Arrows Minion Horde Barbarian Hut Witch Balloon
P.E.K.K.A
Arrows Witch

Defense Synergies 0 7

Arrows
Fireball Barbarian Hut Giant Skeleton P.E.K.K.A
Minion Horde
Barbarian Hut
Fireball
Arrows Barbarian Hut
Barbarian Hut
Arrows Minion Horde Fireball
Witch
Giant Skeleton
Balloon
Giant Skeleton
Arrows Witch
P.E.K.K.A
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Minion Horde Fireball
Minion Horde Barbarian Hut P.E.K.K.A Witch
Minion Horde Barbarian Hut Witch P.E.K.K.A Giant Skeleton
Minion Horde Barbarian Hut Witch P.E.K.K.A
Arrows Fireball Giant Skeleton P.E.K.K.A
Arrows Fireball
Minion Horde Arrows Fireball Barbarian Hut Witch
Barbarian Hut Arrows Fireball Giant Skeleton P.E.K.K.A
Minion Horde Barbarian Hut Witch P.E.K.K.A
Minion Horde Giant Skeleton
Minion Horde Witch Arrows Fireball Giant Skeleton
Arrows Minion Horde Fireball Barbarian Hut Witch
Minion Horde Barbarian Hut P.E.K.K.A Fireball Witch Giant Skeleton
Fireball Barbarian Hut Arrows Minion Horde Witch P.E.K.K.A
Barbarian Hut P.E.K.K.A Minion Horde
Minion Horde Barbarian Hut Fireball P.E.K.K.A
Minion Horde Barbarian Hut Arrows Fireball Witch P.E.K.K.A
Arrows Fireball Minion Horde Barbarian Hut Witch
Arrows Witch Fireball Barbarian Hut Giant Skeleton
Barbarian Hut P.E.K.K.A
Arrows Minion Horde Fireball Witch Giant Skeleton P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Fireball Witch Giant Skeleton P.E.K.K.A
Fireball Arrows
Giant Skeleton P.E.K.K.A Minion Horde Barbarian Hut Witch
Giant Skeleton P.E.K.K.A Minion Horde Fireball Barbarian Hut
Barbarian Hut Giant Skeleton P.E.K.K.A Minion Horde Witch
Arrows Fireball Minion Horde Witch
P.E.K.K.A Minion Horde Fireball Barbarian Hut Witch Giant Skeleton
Giant Skeleton P.E.K.K.A Minion Horde Barbarian Hut
Minion Horde Giant Skeleton P.E.K.K.A Fireball Barbarian Hut Witch
Witch P.E.K.K.A Minion Horde Barbarian Hut
P.E.K.K.A Minion Horde Witch Giant Skeleton
P.E.K.K.A Arrows Fireball Giant Skeleton
Giant Skeleton P.E.K.K.A Minion Horde Fireball Barbarian Hut Witch
Minion Horde Fireball Barbarian Hut Witch
Witch Minion Horde Fireball Barbarian Hut Giant Skeleton P.E.K.K.A
Arrows Minion Horde Fireball Barbarian Hut Witch Giant Skeleton P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Minion Horde Barbarian Hut Giant Skeleton
Arrows Fireball
Arrows Minion Horde Fireball Barbarian Hut Giant Skeleton
Arrows Fireball Barbarian Hut Giant Skeleton
Fireball Arrows Minion Horde
Arrows Fireball Minion Horde Witch
Arrows Minion Horde Witch
Arrows Fireball Barbarian Hut
Arrows Fireball
Minion Horde Fireball
Arrows Minion Horde Fireball
Fireball Arrows
Fireball Barbarian Hut
Arrows Minion Horde Fireball
Arrows Fireball Barbarian Hut
Arrows Minion Horde Fireball Barbarian Hut Witch
Arrows Minion Horde Fireball Barbarian Hut
Arrows Fireball
Minion Horde
Arrows Fireball
Arrows Fireball Witch
Minion Horde Fireball Giant Skeleton
Arrows Fireball
Arrows Minion Horde Fireball Barbarian Hut
Arrows Fireball Witch
Minion Horde Witch
Arrows Fireball Witch
Fireball Arrows Witch
Fireball Arrows
Arrows Minion Horde Fireball Witch
Minion Horde Fireball Witch
Minion Horde Fireball
Arrows Minion Horde Fireball
Arrows Minion Horde Fireball
P.E.K.K.A Minion Horde Giant Skeleton
Arrows Fireball
Minion Horde Fireball Barbarian Hut Witch
Fireball Arrows Witch
Arrows Fireball
Fireball Minion Horde
Arrows Fireball
Arrows Fireball Giant Skeleton
Minion Horde P.E.K.K.A
Minion Horde Fireball Witch Giant Skeleton
Fireball Witch
Fireball Witch Giant Skeleton

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