My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Great!

2 problems 1 warnings Why?

Missing cards in your collection

Ice Spirit Giant Snowball Goblin Gang Skeleton Barrel Firecracker Royal Delivery Rascals Elite Barbarians Heal Spirit Ice Golem Dart Goblin Earthquake Elixir Golem Battle Healer Zappies Elixir Collector Barbarian Barrel Wall Breakers Clone Tornado Void Dark Prince Hunter Goblin Drill Electro Dragon Bowler Executioner Cannon Cart Goblin Giant Electro Giant The Log Miner Princess Ice Wizard Royal Ghost Bandit Fisherman Electro Wizard Inferno Dragon Phoenix Magic Archer Lumberjack Night Witch Mother Witch Ram Rider Graveyard Sparky Mega Knight Lava Hound Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Zappies Dark Prince Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Dark Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Dark Prince Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Dark Prince
Giant Snowball
Bomber Zappies
Zap
Bomber Firecracker Mortar Zappies Dark Prince
Barbarian Barrel
Bomber Firecracker Mortar Zappies Dark Prince Royal Ghost
The Log
Bomber Firecracker Zappies Dark Prince
Earthquake
Bomber Firecracker Mortar Zappies
Arrows
Bomber Firecracker Zappies
Royal Delivery
Bomber Firecracker Zappies Dark Prince Royal Ghost
Fireball
Bomber Firecracker Mortar Zappies
Poison
Bomber Firecracker Mortar Zappies
Lightning
Mortar Dark Prince
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Firecracker Mortar Earthquake Dark Prince Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Dark Prince Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Firecracker Earthquake Royal Ghost Mortar Zappies Dark Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Firecracker Earthquake

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mortar Dark Prince
Arrows
Mortar Earthquake Dark Prince
Firecracker
Mortar Earthquake Zappies Dark Prince
Mortar
Bomber Arrows Firecracker Zappies Dark Prince
Earthquake
Arrows Firecracker Dark Prince
Zappies
Firecracker Mortar Dark Prince Royal Ghost
Dark Prince
Bomber Arrows Firecracker Mortar Earthquake Zappies Royal Ghost
Royal Ghost
Zappies Dark Prince

Defense Synergies 0 13

Bomber
Mortar Dark Prince Royal Ghost
Arrows
Mortar Dark Prince
Firecracker
Mortar Earthquake Zappies Dark Prince
Mortar
Bomber Arrows Firecracker Earthquake Zappies
Earthquake
Firecracker Mortar Zappies
Zappies
Firecracker Mortar Earthquake
Dark Prince
Bomber Arrows Firecracker Royal Ghost
Royal Ghost
Bomber Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bomber Firecracker Mortar Zappies
Bomber Firecracker Mortar Zappies Dark Prince
Mortar Bomber Zappies Dark Prince
Bomber Firecracker Mortar Zappies Dark Prince
Bomber Arrows Firecracker Earthquake Dark Prince
Arrows Bomber Firecracker Earthquake Zappies Dark Prince Royal Ghost
Arrows Firecracker Mortar Zappies
Earthquake Arrows
Zappies Mortar
Bomber Firecracker Zappies Dark Prince Royal Ghost
Bomber Arrows Firecracker Earthquake Zappies Dark Prince Royal Ghost
Arrows Firecracker Zappies
Mortar Bomber Earthquake Zappies Dark Prince
Bomber Arrows Firecracker Mortar Earthquake Zappies Dark Prince Royal Ghost
Mortar Zappies
Mortar Zappies
Bomber Arrows Firecracker Mortar Zappies Dark Prince
Arrows Mortar Bomber Firecracker Zappies Dark Prince Royal Ghost
Arrows Mortar Earthquake Bomber Firecracker Zappies Dark Prince Royal Ghost
Mortar Zappies
Bomber Dark Prince Royal Ghost Arrows Firecracker Earthquake Zappies

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zappies Dark Prince Royal Ghost
Bomber Arrows Firecracker Mortar Royal Ghost
Zappies Dark Prince
Dark Prince Zappies
Zappies Dark Prince
Arrows Firecracker Zappies
Dark Prince Zappies
Zappies Dark Prince
Firecracker Mortar Zappies Dark Prince
Zappies
Zappies Dark Prince
Arrows Dark Prince
Dark Prince Zappies
Bomber Firecracker Zappies
Zappies Bomber Firecracker Mortar Dark Prince
Arrows Bomber Firecracker Earthquake Zappies Dark Prince Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Firecracker Mortar Royal Ghost
Arrows Firecracker Mortar Royal Ghost
Earthquake Arrows
Earthquake Arrows Firecracker Dark Prince
Bomber Arrows Firecracker Mortar Earthquake Dark Prince
Arrows Firecracker
Bomber Arrows Firecracker Mortar Earthquake
Arrows Earthquake Firecracker
Arrows Firecracker Mortar
Firecracker Arrows Mortar Earthquake Dark Prince
Arrows Firecracker
Earthquake Firecracker Mortar
Earthquake Arrows Firecracker Mortar
Earthquake Arrows Firecracker Mortar
Earthquake Bomber Arrows Firecracker Mortar
Earthquake Arrows Firecracker Mortar
Arrows Mortar Earthquake
Bomber
Bomber Arrows Firecracker Mortar Earthquake Dark Prince
Bomber Arrows Firecracker Mortar Earthquake
Earthquake
Arrows
Earthquake Arrows Mortar
Arrows Firecracker Earthquake Bomber Mortar Dark Prince
Arrows Firecracker Mortar Earthquake Royal Ghost
Arrows Mortar
Arrows Firecracker Mortar
Arrows Firecracker
Firecracker Zappies
Bomber Arrows Mortar Earthquake
Arrows Firecracker Zappies
Arrows Firecracker Earthquake
Earthquake Zappies Dark Prince
Arrows Firecracker Zappies
Arrows
Firecracker Dark Prince
Arrows Bomber Firecracker Mortar Earthquake
Arrows
Firecracker Dark Prince
Firecracker Zappies
Firecracker Zappies
Firecracker Mortar Dark Prince Royal Ghost

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