My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Missing cards in your collection

Ice Spirit Giant Snowball Goblin Gang Skeleton Barrel Firecracker Royal Delivery Tesla Minion Horde Rascals Elite Barbarians Royal Recruits Heal Spirit Ice Golem Dart Goblin Earthquake Elixir Golem Battle Healer Furnace Zappies Royal Hogs Barbarian Hut Elixir Collector Three Musketeers Mirror Barbarian Barrel Wall Breakers Rage Goblin Barrel Guards Skeleton Army Clone Tornado Void Baby Dragon Dark Prince Freeze Poison Hunter Goblin Drill Witch Balloon Prince Electro Dragon Bowler Executioner Cannon Cart Giant Skeleton Lightning Goblin Giant X-Bow P.E.K.K.A Electro Giant Golem The Log Miner Princess Ice Wizard Royal Ghost Bandit Fisherman Electro Wizard Inferno Dragon Phoenix Magic Archer Lumberjack Night Witch Mother Witch Ram Rider Graveyard Sparky Mega Knight Lava Hound Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Electro Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Electro Dragon Electro Wizard Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Drill Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Wall Breakers Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Electro Dragon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Guards Goblin Drill Lava Hound
Giant Snowball
Wall Breakers Guards Goblin Drill Electro Dragon Lava Hound
Zap
Wall Breakers Guards Goblin Drill Lava Hound
Barbarian Barrel
Rascals Wall Breakers Guards Goblin Drill Electro Wizard
The Log
Rascals Wall Breakers Guards Goblin Drill
Earthquake
Guards Goblin Drill
Arrows
Rascals Wall Breakers Guards Goblin Drill Lava Hound
Royal Delivery
Rascals Wall Breakers Guards Goblin Drill Electro Dragon Electro Wizard Lava Hound
Fireball
Rascals Wall Breakers Goblin Drill Electro Dragon Electro Wizard Lava Hound
Poison
Rascals Guards Goblin Drill Electro Dragon Electro Wizard Lava Hound
Lightning
Electro Dragon Electro Wizard
Rocket
Rascals Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Guards Goblin Drill Electro Wizard Rascals Electro Dragon Lightning Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Wall Breakers Guards Goblin Drill Electro Wizard

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rascals
Wall Breakers Goblin Drill Electro Dragon Electro Wizard
Wall Breakers
Goblin Drill Rascals Electro Wizard
Guards
Lava Hound
Goblin Drill
Wall Breakers Rascals
Electro Dragon
Lava Hound Rascals
Lightning
Lava Hound
Electro Wizard
Rascals Wall Breakers
Lava Hound
Electro Dragon Lightning Guards

Defense Synergies 0 6

Rascals
Wall Breakers
Guards
Goblin Drill Electro Dragon Electro Wizard
Goblin Drill
Guards Electro Dragon Electro Wizard
Electro Dragon
Guards Goblin Drill Electro Wizard
Lightning
Electro Wizard
Guards Goblin Drill Electro Dragon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Electro Dragon Electro Wizard
Rascals Goblin Drill Electro Dragon Electro Wizard
Rascals Goblin Drill Electro Dragon Lightning Electro Wizard
Rascals Guards Goblin Drill Electro Dragon Electro Wizard
Lightning
Rascals Guards Electro Dragon Electro Wizard
Lightning Electro Wizard Rascals Electro Dragon
Lightning Rascals Electro Dragon Electro Wizard
Rascals Goblin Drill
Guards Rascals Electro Wizard
Guards Electro Wizard Rascals Goblin Drill Electro Dragon
Rascals Electro Dragon Electro Wizard
Goblin Drill Rascals Guards Electro Dragon Lightning Electro Wizard
Rascals Guards Goblin Drill Electro Dragon Electro Wizard
Rascals Goblin Drill Electro Wizard
Rascals Goblin Drill Lightning Electro Wizard
Rascals Goblin Drill Electro Dragon Electro Wizard
Rascals Guards Goblin Drill Electro Dragon Electro Wizard
Goblin Drill Rascals Guards Electro Dragon Electro Wizard
Goblin Drill Electro Wizard
Rascals Guards Electro Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Guards Electro Wizard
Electro Wizard Electro Dragon Lightning
Guards Rascals Electro Dragon Lightning Electro Wizard
Guards Lightning Rascals Electro Wizard
Rascals Guards Goblin Drill
Rascals Electro Dragon Electro Wizard
Rascals Guards Lightning Electro Wizard
Rascals
Electro Dragon Lightning Electro Wizard
Guards Goblin Drill
Rascals Guards Electro Dragon
Lightning Guards Electro Wizard
Rascals Lightning Guards
Rascals Electro Dragon
Rascals Guards Electro Dragon Electro Wizard Goblin Drill Lightning
Rascals Electro Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Rascals Guards Goblin Drill Electro Dragon
Electro Dragon Electro Wizard
Lightning Goblin Drill Electro Dragon
Lightning Rascals Guards
Electro Dragon
Electro Dragon Lightning
Electro Dragon Lightning
Lightning Guards Electro Dragon Electro Wizard
Lightning Electro Dragon Electro Wizard
Lightning Electro Dragon
Lightning
Lightning Electro Dragon
Lightning
Lightning Goblin Drill Electro Dragon
Lightning Electro Dragon
Lightning
Lightning
Lightning Electro Dragon Electro Wizard
Lightning Electro Dragon
Lightning
Lightning
Lightning
Lightning Goblin Drill Electro Dragon
Electro Dragon
Electro Dragon Lightning Electro Wizard
Lightning Electro Dragon
Lightning
Lightning Electro Dragon Electro Wizard
Electro Dragon Lightning Electro Wizard Guards
Lightning
Lightning Electro Dragon
Lightning Electro Dragon Electro Wizard
Lightning
Lightning Electro Wizard Guards Electro Dragon
Lightning Electro Dragon Electro Wizard
Lightning Rascals Electro Dragon Electro Wizard
Electro Dragon Lightning
Lightning
Electro Dragon
Electro Dragon Rascals Guards Lightning Electro Wizard
Electro Dragon Lightning Electro Wizard
Electro Dragon Lightning Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: