My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Valkyrie Giant Skeleton Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Barbarian Barrel Giant Skeleton Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Giant Skeleton
Giant Snowball
Zap
Firecracker
Barbarian Barrel
Firecracker Elixir Golem Valkyrie Bomb Tower Giant Skeleton Magic Archer
The Log
Firecracker Elixir Golem Giant Skeleton
Earthquake
Firecracker Elixir Golem Bomb Tower
Arrows
Firecracker
Royal Delivery
Firecracker Elixir Golem Valkyrie Giant Skeleton Magic Archer
Fireball
Firecracker Elixir Golem Bomb Tower Magic Archer
Poison
Firecracker Elixir Golem Bomb Tower Magic Archer
Lightning
Valkyrie Bomb Tower Magic Archer
Rocket
Valkyrie Bomb Tower Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Bomb Tower Barbarian Barrel Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Valkyrie Giant Skeleton

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Firecracker Elixir Golem Valkyrie Bomb Tower Magic Archer Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Arrows Firecracker Elixir Golem

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elixir Golem Giant Skeleton
Firecracker
Elixir Golem Valkyrie Barbarian Barrel Giant Skeleton
Elixir Golem
Firecracker Arrows Barbarian Barrel Magic Archer
Valkyrie
Firecracker Giant Skeleton Magic Archer
Bomb Tower
Barbarian Barrel
Firecracker Elixir Golem Giant Skeleton
Giant Skeleton
Arrows Firecracker Valkyrie Barbarian Barrel Magic Archer
Magic Archer
Elixir Golem Valkyrie Giant Skeleton

Defense Synergies 2 13

Arrows
Valkyrie Bomb Tower Barbarian Barrel Giant Skeleton
Firecracker
Valkyrie Bomb Tower Barbarian Barrel Giant Skeleton
Elixir Golem
Valkyrie
Firecracker Arrows Bomb Tower Magic Archer
Bomb Tower
Barbarian Barrel Arrows Firecracker Valkyrie Magic Archer
Barbarian Barrel
Bomb Tower Arrows Firecracker Giant Skeleton Magic Archer
Giant Skeleton
Arrows Firecracker Barbarian Barrel Magic Archer
Magic Archer
Valkyrie Bomb Tower Barbarian Barrel Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Barbarian Barrel Magic Archer
Bomb Tower Firecracker Valkyrie
Bomb Tower Valkyrie Giant Skeleton
Bomb Tower Firecracker Valkyrie
Arrows Firecracker Valkyrie Bomb Tower Barbarian Barrel Giant Skeleton
Arrows Barbarian Barrel Firecracker Valkyrie Bomb Tower Magic Archer
Arrows Firecracker Bomb Tower Magic Archer
Arrows Valkyrie Bomb Tower Barbarian Barrel Giant Skeleton Magic Archer
Bomb Tower
Firecracker Valkyrie Barbarian Barrel Giant Skeleton
Valkyrie Arrows Firecracker Bomb Tower Barbarian Barrel Giant Skeleton Magic Archer
Arrows Firecracker Magic Archer
Bomb Tower Valkyrie Giant Skeleton
Valkyrie Bomb Tower Arrows Firecracker Barbarian Barrel Magic Archer
Bomb Tower
Bomb Tower
Bomb Tower Arrows Firecracker Valkyrie
Arrows Valkyrie Bomb Tower Firecracker Barbarian Barrel Magic Archer
Arrows Valkyrie Bomb Tower Barbarian Barrel Firecracker Giant Skeleton Magic Archer
Bomb Tower
Valkyrie Arrows Firecracker Bomb Tower Barbarian Barrel Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Barbarian Barrel Giant Skeleton
Arrows Firecracker Valkyrie Bomb Tower Barbarian Barrel Magic Archer
Giant Skeleton Valkyrie Bomb Tower
Valkyrie Giant Skeleton Barbarian Barrel
Giant Skeleton Valkyrie
Arrows Firecracker Bomb Tower Magic Archer
Valkyrie Bomb Tower Giant Skeleton
Giant Skeleton Valkyrie Bomb Tower
Giant Skeleton Firecracker Valkyrie Bomb Tower Barbarian Barrel Magic Archer
Valkyrie Bomb Tower Giant Skeleton
Arrows Valkyrie Giant Skeleton
Giant Skeleton Valkyrie Bomb Tower
Firecracker Valkyrie Bomb Tower Magic Archer
Firecracker Valkyrie Bomb Tower Barbarian Barrel Giant Skeleton Magic Archer
Arrows Valkyrie Firecracker Bomb Tower Barbarian Barrel Giant Skeleton Magic Archer
Arrows Bomb Tower
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Firecracker Valkyrie Barbarian Barrel Giant Skeleton
Arrows Firecracker Barbarian Barrel Magic Archer
Arrows Barbarian Barrel Giant Skeleton Magic Archer
Arrows Firecracker Valkyrie Barbarian Barrel Giant Skeleton
Arrows Firecracker Valkyrie Barbarian Barrel Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Barbarian Barrel Magic Archer
Arrows Firecracker
Firecracker Arrows Valkyrie Barbarian Barrel Magic Archer
Arrows Firecracker Magic Archer
Firecracker Barbarian Barrel Magic Archer
Arrows Firecracker Barbarian Barrel Magic Archer
Arrows Firecracker Barbarian Barrel Magic Archer
Arrows Firecracker Barbarian Barrel Magic Archer
Magic Archer Arrows Firecracker Barbarian Barrel
Arrows Barbarian Barrel
Arrows Firecracker Barbarian Barrel Magic Archer
Arrows Firecracker Valkyrie Barbarian Barrel Magic Archer
Giant Skeleton Magic Archer
Arrows
Arrows Barbarian Barrel
Arrows Firecracker Valkyrie Barbarian Barrel Magic Archer
Arrows Firecracker Barbarian Barrel Magic Archer
Arrows Magic Archer
Arrows Firecracker Barbarian Barrel Magic Archer
Arrows Firecracker Magic Archer
Firecracker
Arrows Magic Archer
Arrows Firecracker Magic Archer
Giant Skeleton
Arrows Firecracker Magic Archer
Barbarian Barrel Magic Archer
Arrows Firecracker Magic Archer
Arrows Barbarian Barrel
Firecracker Valkyrie Magic Archer
Arrows Firecracker Magic Archer
Arrows Giant Skeleton
Firecracker
Firecracker Giant Skeleton Magic Archer
Firecracker Magic Archer
Firecracker Barbarian Barrel Giant Skeleton Magic Archer
Firecracker

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