My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

3 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Witch Executioner P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Witch
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Valkyrie Witch Executioner
The Log
Firecracker Mini P.E.K.K.A Witch
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Mini P.E.K.K.A Valkyrie Witch Executioner P.E.K.K.A
Fireball
Firecracker Witch Executioner
Poison
Firecracker Witch Executioner
Lightning
Mini P.E.K.K.A Valkyrie Witch Executioner
Rocket
Valkyrie Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Rocket Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Rocket Executioner P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Mini P.E.K.K.A Valkyrie Witch Executioner Rocket P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Firecracker Mini P.E.K.K.A Valkyrie Witch

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mini P.E.K.K.A Valkyrie P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Firecracker Valkyrie Mega Knight
Valkyrie
Firecracker Mini P.E.K.K.A Witch Executioner P.E.K.K.A
Rocket
Witch
Valkyrie P.E.K.K.A Mega Knight
Executioner
Valkyrie P.E.K.K.A Mega Knight
P.E.K.K.A
Firecracker Valkyrie Witch Executioner
Mega Knight
Firecracker Mini P.E.K.K.A Witch Executioner

Defense Synergies 1 11

Firecracker
Valkyrie Mini P.E.K.K.A P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Firecracker Valkyrie Witch Executioner
Valkyrie
Firecracker Mini P.E.K.K.A Witch Executioner P.E.K.K.A
Rocket
Witch
Mini P.E.K.K.A Valkyrie Mega Knight
Executioner
Mini P.E.K.K.A Valkyrie Mega Knight
P.E.K.K.A
Firecracker Valkyrie
Mega Knight
Firecracker Witch Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Valkyrie Executioner
Mini P.E.K.K.A P.E.K.K.A Firecracker Valkyrie Witch Executioner Mega Knight
Mini P.E.K.K.A Rocket Witch P.E.K.K.A Mega Knight Valkyrie Executioner
Mini P.E.K.K.A Witch P.E.K.K.A Firecracker Valkyrie Mega Knight
Firecracker Mini P.E.K.K.A Valkyrie Rocket P.E.K.K.A Mega Knight
Firecracker Valkyrie Executioner Mega Knight
Rocket Firecracker Witch Executioner
Rocket Valkyrie P.E.K.K.A Mega Knight
Mini P.E.K.K.A Witch P.E.K.K.A
Firecracker Mini P.E.K.K.A Valkyrie Mega Knight
Valkyrie Witch Executioner Firecracker Mega Knight
Executioner Firecracker Witch
Mini P.E.K.K.A P.E.K.K.A Mega Knight Valkyrie Rocket Witch
Valkyrie Rocket Executioner Mega Knight Firecracker Mini P.E.K.K.A Witch P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Rocket Mini P.E.K.K.A P.E.K.K.A Mega Knight
Mega Knight Firecracker Mini P.E.K.K.A Valkyrie Witch Executioner P.E.K.K.A
Valkyrie Mega Knight Firecracker Witch Executioner
Valkyrie Witch Executioner Firecracker Mega Knight
Mini P.E.K.K.A P.E.K.K.A
Valkyrie Mega Knight Firecracker Mini P.E.K.K.A Witch Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Witch P.E.K.K.A
Firecracker Mini P.E.K.K.A Valkyrie Rocket Executioner Mega Knight
P.E.K.K.A Mega Knight Mini P.E.K.K.A Valkyrie Rocket Witch
Mini P.E.K.K.A Valkyrie Rocket P.E.K.K.A Mega Knight
P.E.K.K.A Mini P.E.K.K.A Valkyrie Witch Executioner Mega Knight
Firecracker Rocket Executioner Witch
Mini P.E.K.K.A Rocket P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A P.E.K.K.A Mega Knight Valkyrie
Rocket P.E.K.K.A Mega Knight Firecracker Mini P.E.K.K.A Valkyrie Witch
Witch P.E.K.K.A
P.E.K.K.A Mega Knight Mini P.E.K.K.A Valkyrie Witch
Rocket P.E.K.K.A Mega Knight Valkyrie
Mini P.E.K.K.A Rocket P.E.K.K.A Mega Knight Valkyrie Witch Executioner
Firecracker Valkyrie Witch Executioner Mega Knight
Witch Firecracker Mini P.E.K.K.A Valkyrie Rocket Executioner P.E.K.K.A
Valkyrie Executioner Mega Knight Firecracker Mini P.E.K.K.A Witch P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Mega Knight
P.E.K.K.A Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Rocket
Firecracker Executioner
Rocket
Firecracker Valkyrie Rocket
Rocket Executioner Firecracker Valkyrie Mega Knight
Firecracker Executioner Rocket Witch
Firecracker Witch Executioner
Firecracker Executioner
Firecracker
Rocket Mini P.E.K.K.A
Firecracker Rocket Valkyrie
Firecracker Rocket Executioner
Rocket Firecracker Executioner
Firecracker Rocket
Firecracker
Rocket Firecracker Witch Executioner
Firecracker Rocket Executioner Mega Knight
Rocket
Mini P.E.K.K.A Rocket
Rocket Firecracker Mini P.E.K.K.A Executioner Mega Knight
Rocket Firecracker Valkyrie Witch Mega Knight
Rocket Mega Knight
Rocket
Rocket
Rocket
Firecracker Valkyrie Witch Executioner Mega Knight
Witch
Firecracker Witch Executioner
Witch Mega Knight
Rocket Firecracker
Firecracker Witch Executioner
Rocket Firecracker Witch
Mini P.E.K.K.A
Rocket Mega Knight
Rocket Firecracker
P.E.K.K.A Mega Knight
Rocket Firecracker
Rocket Witch
Rocket Firecracker Witch Executioner
Firecracker Mini P.E.K.K.A Valkyrie Rocket Executioner Mega Knight
Firecracker Executioner
Rocket
Firecracker Executioner P.E.K.K.A Mega Knight
Firecracker Rocket Witch
Firecracker Rocket Witch Executioner
Firecracker Rocket Witch Executioner Mega Knight
P.E.K.K.A
Firecracker Rocket Mega Knight

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