My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Missing cards in your collection

Mighty Miner

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Elixir Golem Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Poison Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Zap
Barbarian Barrel
Tesla Elixir Golem
The Log
Elixir Golem
Earthquake
Tesla Elixir Golem
Arrows
Royal Delivery
Elixir Golem Bowler
Fireball
Tesla Elixir Golem Bowler
Poison
Elixir Golem
Lightning
Tesla Bowler
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Poison Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Rocket Poison Bowler

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Elixir Golem Tesla Poison Bowler Rocket Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Arrows Elixir Golem Tesla

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Elixir Golem Bowler Lightning
Tesla
Elixir Golem
Poison Lightning Arrows Mirror Bowler
Rocket
Mirror
Mirror
Arrows Elixir Golem Rocket Poison Lightning
Poison
Elixir Golem Mirror Bowler
Bowler
Arrows Elixir Golem Poison Lightning
Lightning
Elixir Golem Arrows Mirror Bowler

Defense Synergies 2 7

Arrows
Mirror Tesla Bowler Lightning
Tesla
Mirror Arrows Poison Bowler
Elixir Golem
Rocket
Mirror
Arrows Tesla Poison Bowler
Poison
Tesla Mirror
Bowler
Arrows Tesla Mirror
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bowler Lightning Tesla
Tesla
Tesla Rocket Bowler Lightning
Tesla Bowler
Lightning Arrows Rocket Poison Bowler
Arrows Bowler Tesla
Tesla Rocket Lightning Arrows Poison
Rocket Bowler Lightning Arrows Tesla Poison
Tesla
Tesla Bowler
Poison Arrows Tesla Bowler
Arrows Tesla Poison
Tesla Bowler Rocket Lightning
Rocket Bowler Arrows Tesla Poison
Tesla
Rocket Tesla Bowler Lightning
Tesla Arrows Poison Bowler
Arrows Tesla Bowler
Arrows Poison Tesla Bowler
Tesla
Bowler Arrows Tesla Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Bowler
Poison Arrows Tesla Rocket Bowler Lightning
Rocket Bowler Lightning
Rocket Bowler Lightning Tesla
Tesla Bowler
Arrows Rocket Poison Tesla
Rocket Tesla Bowler Lightning
Tesla
Rocket Lightning Poison
Tesla
Tesla Bowler
Rocket Lightning Arrows Poison Bowler
Rocket Bowler Lightning Tesla
Tesla Bowler
Tesla Rocket Poison Bowler Lightning
Arrows Poison Bowler Tesla
Arrows
Tesla Poison
Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Lightning Arrows Rocket
Arrows Poison Bowler
Rocket Lightning Arrows Poison
Lightning Arrows Rocket Poison
Rocket Poison Arrows Bowler
Arrows Poison Rocket
Arrows Poison Bowler
Arrows Poison Bowler Lightning
Arrows Poison Lightning
Rocket Lightning Poison Bowler
Rocket Poison Lightning Arrows Bowler
Poison Lightning Arrows Rocket
Rocket Poison Lightning Bowler
Lightning Arrows Rocket Poison
Lightning Arrows Poison
Rocket Lightning Arrows Poison Bowler
Lightning Arrows Rocket Poison Bowler
Lightning Arrows Rocket Poison
Rocket Lightning
Rocket Lightning Arrows Poison Bowler
Rocket Lightning Arrows Poison Bowler
Rocket Lightning Poison Bowler
Rocket Lightning Arrows Poison
Rocket Bowler Lightning
Rocket Lightning Arrows Poison
Arrows Poison Bowler
Arrows Poison Bowler Lightning
Lightning Arrows Poison Bowler
Rocket Poison Lightning Arrows
Poison Lightning Arrows
Rocket Lightning Poison
Lightning Bowler
Poison Lightning Arrows Rocket
Rocket Lightning Arrows Poison
Rocket Arrows Poison Bowler Lightning
Lightning Rocket
Rocket Poison Lightning Arrows
Arrows
Poison Lightning Rocket Bowler
Arrows Poison Bowler Lightning
Rocket Lightning Arrows Poison
Rocket Poison Bowler Lightning
Rocket Poison Lightning
Poison Lightning Rocket Bowler
Lightning Rocket Bowler
Poison Lightning

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