My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 problems 3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider
Giant Snowball
Barbarians Musketeer Hog Rider
Zap
Barbarian Barrel
Barbarians Elite Barbarians Musketeer Bomb Tower
The Log
Barbarians Elite Barbarians Musketeer Hog Rider
Earthquake
Barbarians Bomb Tower Hog Rider
Arrows
Royal Delivery
Barbarians Elite Barbarians Musketeer Hog Rider
Fireball
Barbarians Elite Barbarians Musketeer Bomb Tower Hog Rider
Poison
Barbarians Musketeer Bomb Tower
Lightning
Elite Barbarians Musketeer Bomb Tower
Rocket
Barbarians Elite Barbarians Musketeer Bomb Tower Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Bomb Tower Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Fireball Musketeer Bomb Tower Hog Rider Freeze Barbarians Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Fireball Musketeer Bomb Tower

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Fireball Hog Rider Freeze
Barbarians
Hog Rider
Elite Barbarians
Arrows Fireball Hog Rider
Fireball
Arrows Hog Rider Elite Barbarians Freeze
Musketeer
Hog Rider
Bomb Tower
Hog Rider
Arrows Fireball Musketeer Freeze Barbarians Elite Barbarians
Freeze
Hog Rider Arrows Fireball

Defense Synergies 0 7

Arrows
Barbarians Fireball Bomb Tower
Barbarians
Arrows
Elite Barbarians
Fireball
Arrows Musketeer Bomb Tower Freeze
Musketeer
Fireball Bomb Tower
Bomb Tower
Arrows Fireball Musketeer
Hog Rider
Freeze
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer
Barbarians Elite Barbarians Bomb Tower Musketeer
Barbarians Bomb Tower Elite Barbarians Musketeer Freeze
Barbarians Elite Barbarians Bomb Tower Musketeer
Arrows Barbarians Elite Barbarians Fireball Bomb Tower
Arrows Fireball Freeze Musketeer Bomb Tower
Musketeer Arrows Fireball Bomb Tower Freeze
Arrows Barbarians Fireball Musketeer Bomb Tower
Barbarians Elite Barbarians Musketeer Bomb Tower
Elite Barbarians Barbarians Musketeer
Barbarians Arrows Fireball Musketeer Bomb Tower Freeze
Arrows Musketeer Fireball
Barbarians Bomb Tower Elite Barbarians Fireball Musketeer Freeze
Fireball Bomb Tower Arrows Barbarians Freeze
Barbarians Elite Barbarians Bomb Tower
Barbarians Bomb Tower Elite Barbarians Fireball Freeze
Barbarians Bomb Tower Arrows Elite Barbarians Fireball Musketeer
Arrows Fireball Bomb Tower Barbarians Elite Barbarians Musketeer
Arrows Bomb Tower Freeze Barbarians Fireball Musketeer
Barbarians Elite Barbarians Musketeer Bomb Tower
Arrows Barbarians Elite Barbarians Fireball Musketeer Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Elite Barbarians Fireball
Fireball Arrows Elite Barbarians Musketeer Bomb Tower
Barbarians Elite Barbarians Musketeer Bomb Tower
Barbarians Elite Barbarians Fireball Musketeer
Barbarians Elite Barbarians Musketeer
Arrows Fireball Musketeer Bomb Tower Freeze
Barbarians Elite Barbarians Fireball Musketeer Bomb Tower
Barbarians Elite Barbarians Bomb Tower
Freeze Barbarians Elite Barbarians Fireball Bomb Tower
Barbarians Musketeer
Barbarians Elite Barbarians Musketeer Bomb Tower
Arrows Barbarians Elite Barbarians Fireball
Barbarians Elite Barbarians Fireball Bomb Tower
Barbarians Fireball Musketeer Bomb Tower
Barbarians Elite Barbarians Fireball Musketeer Bomb Tower Freeze
Arrows Barbarians Elite Barbarians Fireball Musketeer Bomb Tower Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer Freeze
Arrows Fireball Musketeer
Arrows Fireball
Arrows Barbarians Fireball Musketeer Freeze
Fireball Arrows
Arrows Fireball Musketeer Freeze
Arrows Musketeer
Arrows Fireball Freeze
Arrows Fireball
Elite Barbarians Fireball Musketeer
Arrows Fireball Musketeer
Fireball Arrows Musketeer
Elite Barbarians Fireball Musketeer
Arrows Fireball Musketeer Freeze
Arrows Elite Barbarians Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Freeze
Arrows Fireball Musketeer
Arrows Fireball
Fireball Musketeer
Arrows Fireball
Musketeer
Arrows Barbarians Fireball Musketeer
Arrows Freeze Fireball
Arrows Fireball Musketeer
Fireball Arrows Musketeer
Fireball Arrows Musketeer
Elite Barbarians Arrows Fireball Musketeer
Fireball Musketeer Freeze
Elite Barbarians Fireball
Arrows Fireball Musketeer
Arrows Fireball Freeze
Arrows Fireball
Barbarians Fireball Musketeer Freeze
Fireball Arrows Musketeer
Freeze
Arrows Fireball
Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Elite Barbarians Musketeer
Elite Barbarians Fireball Musketeer Freeze
Fireball Musketeer
Fireball Musketeer Freeze

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