My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Ice Wizard Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Ghost Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Ghost Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Graveyard
Giant Snowball
Royal Recruits Graveyard
Zap
Firecracker Graveyard
Barbarian Barrel
Firecracker Royal Recruits Bomb Tower Ice Wizard Royal Ghost Graveyard
The Log
Firecracker Royal Recruits Graveyard
Earthquake
Firecracker Bomb Tower Graveyard
Arrows
Firecracker Royal Recruits Graveyard
Royal Delivery
Firecracker Royal Recruits Ice Wizard Royal Ghost Graveyard
Fireball
Firecracker Bomb Tower Ice Wizard
Poison
Firecracker Royal Recruits Bomb Tower Ice Wizard Graveyard
Lightning
Bomb Tower Ice Wizard
Rocket
Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Bomb Tower Poison Ice Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Poison Ice Wizard Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Ice Wizard Royal Ghost Bomb Tower Poison Graveyard Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Ice Wizard Royal Ghost

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Graveyard
Firecracker
Royal Recruits
Royal Recruits
Firecracker Royal Ghost Graveyard
Bomb Tower
Poison
Graveyard Royal Ghost
Ice Wizard
Graveyard
Royal Ghost
Royal Recruits Poison
Graveyard
Arrows Poison Royal Recruits Ice Wizard

Defense Synergies 0 8

Arrows
Bomb Tower Ice Wizard
Firecracker
Royal Recruits Bomb Tower Ice Wizard
Royal Recruits
Firecracker Ice Wizard
Bomb Tower
Arrows Firecracker Ice Wizard
Poison
Ice Wizard
Ice Wizard
Arrows Firecracker Royal Recruits Bomb Tower Poison
Royal Ghost
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits
Bomb Tower Firecracker Royal Recruits Ice Wizard
Bomb Tower Royal Recruits Ice Wizard
Royal Recruits Bomb Tower Firecracker Ice Wizard
Arrows Firecracker Royal Recruits Bomb Tower Poison
Arrows Firecracker Bomb Tower Ice Wizard Royal Ghost
Arrows Firecracker Bomb Tower Poison Ice Wizard
Arrows Royal Recruits Bomb Tower Poison
Royal Recruits Bomb Tower Ice Wizard
Firecracker Royal Recruits Ice Wizard Royal Ghost
Poison Ice Wizard Arrows Firecracker Royal Recruits Bomb Tower Royal Ghost
Arrows Firecracker Poison Ice Wizard
Royal Recruits Bomb Tower Ice Wizard
Bomb Tower Arrows Firecracker Royal Recruits Poison Royal Ghost
Royal Recruits Bomb Tower
Bomb Tower Royal Recruits
Bomb Tower Arrows Firecracker Royal Recruits Poison
Arrows Bomb Tower Firecracker Royal Recruits Ice Wizard Royal Ghost
Arrows Bomb Tower Poison Firecracker Royal Recruits Ice Wizard Royal Ghost
Royal Recruits Bomb Tower
Royal Recruits Royal Ghost Arrows Firecracker Bomb Tower Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Royal Ghost
Poison Arrows Firecracker Bomb Tower Royal Ghost
Royal Recruits Bomb Tower
Royal Recruits
Royal Recruits
Arrows Firecracker Poison Bomb Tower Ice Wizard
Royal Recruits Bomb Tower Ice Wizard
Royal Recruits Bomb Tower
Royal Recruits Firecracker Bomb Tower Poison
Royal Recruits
Royal Recruits Bomb Tower
Royal Recruits Arrows Poison
Royal Recruits Bomb Tower
Royal Recruits Firecracker Bomb Tower
Royal Recruits Firecracker Bomb Tower Poison
Arrows Poison Firecracker Royal Recruits Bomb Tower Ice Wizard Royal Ghost
Arrows Bomb Tower Ice Wizard
Poison Ice Wizard
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Firecracker Royal Recruits Royal Ghost
Arrows Firecracker Poison Ice Wizard Royal Ghost
Arrows Poison
Arrows Firecracker Royal Recruits Poison
Poison Arrows Firecracker
Arrows Firecracker Poison Ice Wizard
Arrows Firecracker Poison
Arrows Poison Firecracker Ice Wizard
Arrows Poison Firecracker
Poison
Firecracker Poison Arrows Royal Recruits
Poison Arrows Firecracker
Poison Firecracker
Arrows Firecracker Poison
Arrows Firecracker Poison
Arrows Firecracker Poison
Arrows Firecracker Royal Recruits Poison
Arrows Poison
Arrows Firecracker Poison
Arrows Firecracker Poison
Poison
Arrows Poison
Arrows Royal Recruits Poison
Arrows Firecracker Poison Ice Wizard
Arrows Firecracker Poison Ice Wizard Royal Ghost
Arrows Poison
Poison Arrows Firecracker
Poison Arrows Firecracker Ice Wizard
Firecracker Poison
Poison Arrows
Arrows Firecracker Poison
Arrows Firecracker Poison
Royal Recruits
Poison Arrows Firecracker Ice Wizard
Arrows
Poison Firecracker
Arrows Firecracker Poison
Arrows Poison
Firecracker Royal Recruits
Firecracker Royal Recruits Poison
Firecracker Poison
Poison Firecracker Royal Recruits Royal Ghost
Firecracker
Poison

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