My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons
Zap
Skeletons
Barbarian Barrel
Skeletons Electro Spirit Knight Tesla
The Log
Skeletons Electro Spirit
Earthquake
Skeletons Tesla
Arrows
Skeletons Electro Spirit
Royal Delivery
Skeletons Electro Spirit Knight
Fireball
Tesla
Poison
Lightning
Knight Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Knight Poison

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons Electro Spirit The Log Arrows Knight Tesla Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

4 Mirror Skeletons Electro Spirit The Log

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Arrows
Mirror Knight
Knight
Arrows Poison The Log
Tesla
Mirror
Arrows The Log Poison
Poison
Knight Mirror The Log
The Log
Mirror Knight Poison

Defense Synergies 5 13

Skeletons
Tesla Electro Spirit Knight Poison The Log
Electro Spirit
Skeletons The Log
Arrows
Mirror Knight Tesla
Knight
Tesla Skeletons Arrows Poison The Log
Tesla
Skeletons Knight Mirror The Log Arrows Poison
Mirror
Arrows Tesla Poison The Log
Poison
Skeletons Knight Tesla Mirror The Log
The Log
Tesla Skeletons Electro Spirit Knight Mirror Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla The Log
Skeletons Knight Tesla The Log
Tesla Skeletons Knight
Tesla Skeletons Knight
Arrows Poison The Log
Arrows The Log Skeletons Electro Spirit Tesla
Tesla Electro Spirit Arrows Poison
Electro Spirit Arrows Tesla Poison The Log
Tesla Skeletons
Knight Skeletons Tesla
Poison Skeletons Electro Spirit Arrows Knight Tesla The Log
Arrows Tesla Poison
Tesla Skeletons Knight The Log
Electro Spirit Arrows Tesla Poison The Log
Knight Tesla
Tesla The Log
Tesla Skeletons Arrows Knight Poison
Arrows Tesla Electro Spirit Knight The Log
Arrows Poison The Log Electro Spirit Knight Tesla
Tesla
Electro Spirit Arrows Knight Tesla Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Tesla
Poison Arrows Knight Tesla The Log
Skeletons Knight The Log
Knight Tesla The Log
Skeletons Knight Tesla
Arrows Poison Skeletons Electro Spirit Tesla
Skeletons Knight Tesla
Knight Tesla
Skeletons Electro Spirit Knight Poison The Log
Skeletons Tesla
Knight Tesla
Arrows Poison The Log
Skeletons Knight Tesla
Tesla
Tesla Skeletons Electro Spirit Knight Poison The Log
Arrows Poison Electro Spirit Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight The Log
Arrows Poison The Log
Arrows Poison The Log
Arrows Knight Poison The Log
Poison Arrows The Log
Arrows Poison Electro Spirit
Arrows Poison The Log
Arrows Poison The Log
Arrows Poison The Log
Poison
Poison Arrows Knight The Log
Poison Arrows
Poison Knight The Log
Arrows Poison
Arrows Poison The Log
Arrows Poison The Log
Arrows Poison The Log
Arrows Poison
Arrows Poison The Log
Arrows Poison The Log
Poison The Log
Arrows Poison
The Log
Arrows Poison The Log
Arrows Poison The Log Electro Spirit
Arrows Poison The Log
Arrows Poison The Log
Poison Arrows The Log
Poison Arrows
Electro Spirit Poison
Poison Arrows The Log
Electro Spirit Arrows Poison
Arrows Poison The Log
Electro Spirit
Poison Arrows
Arrows The Log
Poison Knight
Arrows The Log Poison
Arrows Poison
Electro Spirit Poison The Log
Poison
Poison The Log

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