My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tombstone Fisherman Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Hogs Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Fisherman Skeleton King
Giant Snowball
Tombstone Royal Hogs Fisherman Skeleton King
Zap
Firecracker Tombstone Royal Hogs Fisherman Skeleton King
Barbarian Barrel
Knight Firecracker Tombstone Royal Hogs Skeleton King
The Log
Firecracker Tombstone Royal Hogs Fisherman Skeleton King
Earthquake
Firecracker Tombstone Royal Hogs Skeleton King
Arrows
Firecracker Tombstone Royal Hogs Skeleton King
Royal Delivery
Knight Firecracker Royal Hogs Fisherman Skeleton King
Fireball
Firecracker Tombstone Royal Hogs Fisherman Skeleton King
Poison
Firecracker Tombstone Royal Hogs Fisherman Skeleton King
Lightning
Knight Tombstone Fisherman Skeleton King
Rocket
Royal Hogs Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Tombstone

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Firecracker Tombstone Fisherman Fireball Skeleton King Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Firecracker Tombstone

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Royal Hogs Knight
Knight
Firecracker Arrows Fireball Royal Hogs
Firecracker
Knight Royal Hogs Fisherman
Tombstone
Fireball
Arrows Knight Royal Hogs Skeleton King
Royal Hogs
Arrows Knight Firecracker Fireball Fisherman
Fisherman
Firecracker Royal Hogs
Skeleton King
Fireball

Defense Synergies 2 9

Arrows
Knight Tombstone Fireball
Knight
Firecracker Arrows Fireball Fisherman
Firecracker
Knight Tombstone Fisherman
Tombstone
Skeleton King Arrows Firecracker Fireball
Fireball
Arrows Knight Tombstone
Royal Hogs
Fisherman
Knight Firecracker Skeleton King
Skeleton King
Tombstone Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tombstone Fireball
Knight Firecracker Tombstone Fisherman
Fisherman Knight Tombstone
Knight Firecracker Tombstone Fisherman Skeleton King
Arrows Firecracker Tombstone Fireball
Arrows Fireball Firecracker
Arrows Firecracker Tombstone Fireball
Arrows Fireball
Tombstone Fisherman Skeleton King
Knight Firecracker Fisherman
Arrows Knight Firecracker Tombstone Fireball Fisherman Skeleton King
Arrows Firecracker Fireball
Tombstone Knight Fireball
Fireball Arrows Firecracker Tombstone Skeleton King
Knight Tombstone Skeleton King
Fireball Fisherman
Arrows Knight Firecracker Tombstone Fireball Fisherman
Arrows Tombstone Fireball Knight Firecracker Fisherman
Arrows Knight Firecracker Tombstone Fireball Fisherman
Fisherman
Arrows Knight Firecracker Fireball Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tombstone Fireball Fisherman
Fireball Arrows Knight Firecracker Fisherman
Tombstone Knight Fisherman
Knight Fireball Fisherman
Knight Tombstone Fisherman
Arrows Firecracker Fireball
Knight Tombstone Fireball
Knight Fisherman
Knight Firecracker Tombstone Fireball
Tombstone
Knight Tombstone
Arrows Fireball
Knight Tombstone Fireball Skeleton King
Firecracker Fireball
Tombstone Knight Firecracker Fireball Fisherman Skeleton King
Arrows Firecracker Fireball Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Firecracker
Arrows Firecracker Fireball Fisherman
Arrows Fireball
Arrows Knight Firecracker Fireball
Fireball Arrows Firecracker
Arrows Firecracker Fireball
Arrows Firecracker
Arrows Fireball Firecracker
Arrows Fireball Firecracker Fisherman
Fireball Fisherman
Firecracker Arrows Knight Fireball Fisherman
Fireball Arrows Firecracker
Knight Firecracker Fireball Fisherman
Arrows Firecracker Fireball Fisherman
Arrows Firecracker Fireball Fisherman
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Fireball
Fisherman
Arrows Firecracker Fireball Fisherman
Arrows Firecracker Fireball
Fireball
Arrows Fireball
Fisherman
Arrows Fireball
Arrows Firecracker Fireball
Fisherman
Arrows Firecracker Fireball Fisherman
Fireball Arrows Fisherman
Fireball Arrows Firecracker Fisherman
Arrows Firecracker Fireball
Firecracker Fireball
Fireball
Arrows Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Tombstone Fireball
Fireball Arrows Firecracker
Arrows Fireball
Fireball Knight Firecracker
Arrows Firecracker Fireball Skeleton King
Arrows Fireball
Firecracker
Firecracker Fireball Skeleton King
Firecracker Fireball
Firecracker Fireball

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