My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Good

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine Zappies Goblin Hut Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Flying Machine Zappies Goblin Hut Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Flying Machine Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Royal Hogs
Giant Snowball
Royal Recruits Flying Machine Zappies Goblin Hut Royal Hogs
Zap
Firecracker Flying Machine Zappies Goblin Hut Royal Hogs
Barbarian Barrel
Firecracker Royal Recruits Zappies Goblin Hut Royal Hogs
The Log
Firecracker Royal Recruits Zappies Goblin Hut Royal Hogs
Earthquake
Firecracker Zappies Goblin Hut Royal Hogs
Arrows
Firecracker Royal Recruits Flying Machine Zappies Goblin Hut Royal Hogs
Royal Delivery
Firecracker Royal Recruits Flying Machine Zappies Goblin Hut Royal Hogs Mother Witch
Fireball
Firecracker Flying Machine Zappies Goblin Hut Royal Hogs Mother Witch
Poison
Firecracker Royal Recruits Flying Machine Zappies Goblin Hut Royal Hogs Mother Witch
Lightning
Goblin Hut Mother Witch
Rocket
Goblin Hut Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Flying Machine Zappies Mother Witch Goblin Hut Royal Hogs Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Flying Machine Zappies

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Mother Witch
Firecracker
Royal Recruits Flying Machine Zappies Goblin Hut Royal Hogs
Royal Recruits
Firecracker Flying Machine Zappies Royal Hogs
Flying Machine
Firecracker Royal Recruits Zappies Goblin Hut Royal Hogs
Zappies
Firecracker Royal Recruits Flying Machine Goblin Hut Royal Hogs
Goblin Hut
Firecracker Flying Machine Zappies Royal Hogs
Royal Hogs
Arrows Mother Witch Firecracker Royal Recruits Flying Machine Zappies Goblin Hut
Mother Witch
Royal Hogs Arrows

Defense Synergies 0 10

Arrows
Goblin Hut Mother Witch
Firecracker
Royal Recruits Flying Machine Zappies Goblin Hut
Royal Recruits
Firecracker
Flying Machine
Firecracker Zappies Goblin Hut
Zappies
Firecracker Flying Machine Mother Witch
Goblin Hut
Arrows Firecracker Flying Machine Mother Witch
Royal Hogs
Mother Witch
Arrows Zappies Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Flying Machine Zappies Goblin Hut
Firecracker Royal Recruits Flying Machine Zappies Goblin Hut
Goblin Hut Royal Recruits Zappies
Royal Recruits Goblin Hut Firecracker Zappies
Arrows Firecracker Royal Recruits
Arrows Firecracker Flying Machine Zappies Mother Witch
Arrows Firecracker Flying Machine Zappies Goblin Hut
Arrows Royal Recruits Flying Machine
Zappies Royal Recruits Goblin Hut
Firecracker Royal Recruits Zappies
Mother Witch Arrows Firecracker Royal Recruits Flying Machine Zappies Goblin Hut
Arrows Firecracker Flying Machine Zappies Goblin Hut
Royal Recruits Goblin Hut Flying Machine Zappies
Arrows Firecracker Royal Recruits Zappies Goblin Hut
Royal Recruits Zappies Goblin Hut
Royal Recruits Zappies Goblin Hut
Arrows Firecracker Royal Recruits Zappies Goblin Hut
Arrows Firecracker Royal Recruits Flying Machine Zappies Goblin Hut
Arrows Firecracker Royal Recruits Flying Machine Zappies Goblin Hut Mother Witch
Royal Recruits Zappies Goblin Hut
Royal Recruits Arrows Firecracker Flying Machine Zappies Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Zappies Goblin Hut
Arrows Firecracker Flying Machine
Royal Recruits Zappies Goblin Hut
Royal Recruits Zappies
Royal Recruits Zappies Goblin Hut
Arrows Firecracker Mother Witch Flying Machine Zappies Goblin Hut
Royal Recruits Flying Machine Zappies Goblin Hut
Royal Recruits Zappies
Royal Recruits Firecracker Flying Machine Zappies Goblin Hut
Royal Recruits Zappies Goblin Hut
Royal Recruits Flying Machine Zappies Goblin Hut
Royal Recruits Arrows
Royal Recruits Zappies
Royal Recruits Firecracker Flying Machine Zappies
Royal Recruits Zappies Goblin Hut Firecracker Flying Machine
Arrows Firecracker Royal Recruits Flying Machine Zappies Goblin Hut Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Royal Recruits Flying Machine
Arrows Firecracker Flying Machine
Arrows Flying Machine Goblin Hut
Arrows Firecracker Royal Recruits Flying Machine
Arrows Firecracker
Arrows Firecracker Mother Witch Flying Machine
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Firecracker Arrows Royal Recruits Flying Machine
Arrows Firecracker Flying Machine
Flying Machine Firecracker Goblin Hut
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine Goblin Hut
Arrows Firecracker Flying Machine Goblin Hut
Arrows Firecracker Royal Recruits Flying Machine Goblin Hut
Arrows
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine Mother Witch
Arrows
Arrows Royal Recruits Flying Machine
Arrows Firecracker Mother Witch
Arrows Firecracker Flying Machine
Arrows Flying Machine
Arrows Firecracker
Arrows Firecracker Flying Machine Mother Witch
Firecracker Flying Machine Zappies Goblin Hut
Arrows
Arrows Firecracker Zappies
Arrows Firecracker
Royal Recruits Flying Machine Zappies Goblin Hut
Arrows Firecracker Flying Machine Zappies
Arrows
Firecracker Flying Machine
Arrows Firecracker Flying Machine
Arrows
Firecracker Royal Recruits Flying Machine
Firecracker Royal Recruits Flying Machine Zappies
Firecracker Flying Machine Zappies
Firecracker Royal Recruits Flying Machine

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