My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Missing cards in your collection

Boss Bandit

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Elixir Golem Valkyrie Zappies Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elixir Golem Bandit
Giant Snowball
Bomber Cannon Zappies
Zap
Bomber Cannon Firecracker Zappies Bandit
Barbarian Barrel
Bomber Cannon Firecracker Elixir Golem Valkyrie Zappies Bandit
The Log
Bomber Cannon Firecracker Elixir Golem Zappies Bandit
Earthquake
Bomber Cannon Firecracker Elixir Golem Zappies
Arrows
Bomber Firecracker Zappies
Royal Delivery
Bomber Firecracker Elixir Golem Valkyrie Zappies Bandit
Fireball
Bomber Cannon Firecracker Elixir Golem Zappies Bandit
Poison
Bomber Cannon Firecracker Elixir Golem Zappies
Lightning
Cannon Valkyrie Bandit
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Valkyrie

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Cannon Firecracker Elixir Golem Bandit Valkyrie Zappies

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Cannon Firecracker

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Elixir Golem Valkyrie Bandit
Arrows
Elixir Golem Bandit
Cannon
Firecracker
Elixir Golem Valkyrie Zappies Bandit
Elixir Golem
Firecracker Bomber Arrows Zappies Bandit
Valkyrie
Bomber Firecracker Zappies Bandit
Zappies
Firecracker Elixir Golem Valkyrie Bandit
Bandit
Bomber Arrows Firecracker Elixir Golem Valkyrie Zappies

Defense Synergies 1 14

Bomber
Cannon Valkyrie Bandit
Arrows
Cannon Valkyrie Bandit
Cannon
Bomber Arrows Firecracker Valkyrie Bandit
Firecracker
Valkyrie Cannon Zappies Bandit
Elixir Golem
Valkyrie
Firecracker Bomber Arrows Cannon Zappies Bandit
Zappies
Firecracker Valkyrie Bandit
Bandit
Bomber Arrows Cannon Firecracker Valkyrie Zappies

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Cannon Firecracker Valkyrie Zappies
Cannon Firecracker Valkyrie Zappies Bandit
Cannon Bomber Valkyrie Zappies Bandit
Cannon Firecracker Valkyrie Zappies Bandit
Bomber Arrows Firecracker Valkyrie
Arrows Bomber Cannon Firecracker Valkyrie Zappies Bandit
Arrows Cannon Firecracker Zappies
Arrows Cannon Valkyrie Bandit
Cannon Zappies
Bomber Cannon Firecracker Valkyrie Zappies Bandit
Valkyrie Bomber Arrows Cannon Firecracker Zappies Bandit
Arrows Firecracker Zappies
Cannon Bomber Valkyrie Zappies Bandit
Bomber Valkyrie Arrows Cannon Firecracker Zappies
Cannon Zappies Bandit
Cannon Zappies Bandit
Bomber Arrows Cannon Firecracker Valkyrie Zappies
Arrows Cannon Valkyrie Bomber Firecracker Zappies Bandit
Arrows Valkyrie Bomber Cannon Firecracker Zappies Bandit
Cannon Zappies
Bomber Valkyrie Arrows Cannon Firecracker Zappies Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zappies Bandit
Bandit Bomber Arrows Firecracker Valkyrie
Zappies Bandit Valkyrie
Valkyrie Zappies Bandit
Cannon Valkyrie Zappies Bandit
Arrows Firecracker Zappies
Valkyrie Zappies Bandit
Valkyrie Zappies
Firecracker Valkyrie Zappies Bandit
Cannon Zappies
Valkyrie Zappies
Arrows Valkyrie
Cannon Valkyrie Zappies Bandit
Bomber Cannon Firecracker Valkyrie Zappies
Zappies Bomber Firecracker Valkyrie
Arrows Valkyrie Bomber Cannon Firecracker Zappies
Bomber Arrows Cannon
Cannon
Cannon Zappies

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie Bandit
Arrows Firecracker Bandit
Arrows Bandit
Arrows Firecracker Valkyrie
Bomber Arrows Firecracker Valkyrie
Arrows Firecracker
Bomber Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Bandit
Firecracker Arrows Valkyrie Bandit
Arrows Firecracker
Firecracker Bandit
Arrows Firecracker Bandit
Arrows Firecracker
Bomber Arrows Firecracker Bandit
Arrows Firecracker Bandit
Arrows
Bomber
Bomber Arrows Firecracker Bandit
Bomber Arrows Firecracker Valkyrie
Arrows
Arrows
Arrows Firecracker Bomber Valkyrie
Arrows Firecracker Bandit
Arrows Bandit
Arrows Firecracker Bandit
Arrows Firecracker
Firecracker Zappies
Bomber Arrows Bandit
Arrows Firecracker Zappies
Arrows Firecracker
Zappies Bandit
Arrows Firecracker Zappies
Arrows
Firecracker Valkyrie
Arrows Bomber Firecracker
Arrows
Firecracker
Firecracker Zappies
Firecracker Zappies
Firecracker Bandit
Firecracker

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