My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elixir Golem Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Skeleton Army Dark Prince
Giant Snowball
Barbarians Skeleton Army
Zap
Firecracker Skeleton Army Dark Prince
Barbarian Barrel
Firecracker Barbarians Elixir Golem Bomb Tower Skeleton Army Dark Prince
The Log
Firecracker Barbarians Elixir Golem Skeleton Army Dark Prince
Earthquake
Firecracker Barbarians Elixir Golem Bomb Tower Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Barbarians Elixir Golem Skeleton Army Dark Prince
Fireball
Firecracker Barbarians Elixir Golem Bomb Tower Skeleton Army
Poison
Firecracker Barbarians Elixir Golem Bomb Tower Skeleton Army
Lightning
Bomb Tower Dark Prince
Rocket
Barbarians Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Bomb Tower Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Skeleton Army Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Berserker Firecracker Elixir Golem Skeleton Army Bomb Tower Dark Prince Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Berserker Firecracker Elixir Golem Skeleton Army

Attack Synergies 2 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Berserker
Firecracker
Elixir Golem Dark Prince
Barbarians
Elixir Golem
Firecracker Lightning
Bomb Tower
Skeleton Army
Dark Prince
Firecracker Lightning
Lightning
Elixir Golem Dark Prince

Defense Synergies 0 5

Berserker
Firecracker
Bomb Tower Skeleton Army Dark Prince
Barbarians
Skeleton Army
Elixir Golem
Bomb Tower
Firecracker Skeleton Army
Skeleton Army
Firecracker Barbarians Bomb Tower
Dark Prince
Firecracker
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker
Barbarians Bomb Tower Skeleton Army Firecracker Dark Prince
Barbarians Bomb Tower Skeleton Army Dark Prince Lightning
Barbarians Bomb Tower Skeleton Army Firecracker Dark Prince
Lightning Firecracker Barbarians Bomb Tower Skeleton Army Dark Prince
Skeleton Army Firecracker Bomb Tower Dark Prince
Lightning Firecracker Bomb Tower
Lightning Barbarians Bomb Tower
Barbarians Bomb Tower Skeleton Army
Skeleton Army Firecracker Barbarians Dark Prince
Berserker Barbarians Skeleton Army Firecracker Bomb Tower Dark Prince
Firecracker
Barbarians Bomb Tower Skeleton Army Dark Prince Lightning
Bomb Tower Skeleton Army Firecracker Barbarians Dark Prince
Barbarians Skeleton Army Bomb Tower
Barbarians Bomb Tower Skeleton Army Lightning
Barbarians Bomb Tower Firecracker Skeleton Army Dark Prince
Bomb Tower Firecracker Barbarians Skeleton Army Dark Prince
Bomb Tower Firecracker Barbarians Dark Prince
Barbarians Bomb Tower
Skeleton Army Dark Prince Firecracker Barbarians Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Dark Prince
Firecracker Bomb Tower Lightning
Barbarians Skeleton Army Bomb Tower Dark Prince Lightning
Skeleton Army Dark Prince Lightning Barbarians
Barbarians Skeleton Army Dark Prince
Firecracker Bomb Tower
Skeleton Army Dark Prince Barbarians Bomb Tower Lightning
Barbarians Bomb Tower Skeleton Army Dark Prince
Lightning Firecracker Barbarians Bomb Tower Skeleton Army Dark Prince
Barbarians Skeleton Army
Barbarians Bomb Tower Dark Prince
Skeleton Army Lightning Barbarians Dark Prince
Barbarians Skeleton Army Dark Prince Lightning Bomb Tower
Firecracker Barbarians Bomb Tower Skeleton Army
Barbarians Skeleton Army Firecracker Bomb Tower Dark Prince Lightning
Firecracker Barbarians Bomb Tower Dark Prince
Bomb Tower
Bomb Tower Skeleton Army

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker
Firecracker
Lightning
Lightning Firecracker Barbarians Dark Prince
Firecracker Dark Prince
Firecracker
Firecracker
Firecracker Lightning
Firecracker Lightning
Lightning
Firecracker Lightning Dark Prince
Lightning Firecracker
Lightning Firecracker
Lightning Firecracker
Lightning Firecracker
Lightning Firecracker
Lightning Firecracker
Lightning
Lightning
Lightning Firecracker Dark Prince
Lightning Firecracker
Lightning
Lightning
Lightning
Lightning Barbarians
Firecracker Dark Prince
Firecracker Lightning
Lightning
Lightning Firecracker
Lightning Firecracker
Lightning Firecracker
Lightning
Lightning
Lightning Firecracker
Firecracker Lightning
Lightning Barbarians Skeleton Army Dark Prince
Lightning Firecracker
Lightning Firecracker Dark Prince
Firecracker Lightning
Lightning
Firecracker Dark Prince
Firecracker Lightning
Firecracker Lightning
Lightning Firecracker Dark Prince
Lightning Firecracker
Lightning

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: